Player Matchup

Baba Yaga
Baba Yaga
BigNdontCry
Baba Yaga
Level 92
God Stats
6W - 8L
1,473 SR
Queue Stats
337W - 330L
1,462 Elo+
Party 2
Heimdallr
Heimdallr
GivinSauc3
Heimdallr
Level 20
God Stats
2W - 2L
1,500 SR
Queue Stats
72W - 89L
1,505 Elo+
Party 1
Ymir
Ymir
ImaMistNinja
Ymir
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 45L
1,227 Elo+
Solo
Kukulkan
Kukulkan
Prince of PR 89
Kukulkan
Level 109
God Stats
10W - 4L
1,500 SR
Queue Stats
277W - 260L
1,496 Elo+
Party 1
Izanami
Izanami
SmokeSalmonz
Izanami
Level 145
God Stats
5W - 2L
1,500 SR
Queue Stats
202W - 202L
1,509 Elo+
Party 2
Team Averages
Level 87
1,495 SR
1,440 Elo+

VS

Team Averages
Level 88
1,457 SR
1,433 Elo+
Nemesis
Nemesis
ChaseMcDude2275
Nemesis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,456 Elo+
Solo
Ullr
Ullr
CrowsClaw1259
Ullr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,393 Elo+
Party 4
Thoth
Thoth
RangusJ
Thoth
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
156W - 156L
1,488 Elo+
Party 3
Cerberus
Cerberus
deathscythe1228
Cerberus
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 67L
1,423 Elo+
Party 3
Nike
Nike
iam_krogan
Nike
Level 127
God Stats
1W - 3L
1,283 SR
Queue Stats
96W - 100L
1,404 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BigNdontCry
Baba Yaga
15
5 / 2 / 12
9,229
839
12,539
10,888
5,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
GivinSauc3
Heimdallr
15
4 / 1 / 12
9,077
825
10,119
9,499
5,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 1 / 11
9,250
841
4,307
11,563
10,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
17
5 / 1 / 9
9,730
885
15,463
6,572
3,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
SmokeSalmonz
Izanami
14
6 / 1 / 7
9,481
862
6,815
7,402
3,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 2
7,234
658
4,679
11,931
9,032
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 6 / 3
7,476
680
6,318
12,009
5,408
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
RangusJ
Thoth
15
1 / 3 / 2
7,499
682
11,234
9,122
4,025
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
14
0 / 6 / 3
7,542
686
5,635
16,769
16,019
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 2 / 0
6,430
585
2,817
5,938
5,166
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
13
21
Kills
3
6
Deaths
21
51
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
BigNdontCry
Baba Yaga
5
2
12
5.5
L
1
4
2
0.5
L
0
6
3
0.25
W
Heimdallr
GivinSauc3
Heimdallr
4
1
12
10
W
1
1
11
6.5
W
Kukulkan
5
1
9
9.5
L
Thoth
RangusJ
Thoth
1
3
2
0.67
W
Izanami
SmokeSalmonz
Izanami
6
1
7
9.5
L
Cerberus
0
6
3
0.25
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,243
Damage
30,683
45,924
Taken
55,769
28,482
Mitigated
39,650
18,703
Healing
14,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
BigNdontCry
Baba Yaga
12,539
682
983
3,496
10,888
5,723
111
3,715
7,173
18,917
0
L
4,679
632
0
1,158
11,931
9,032
0
7,819
4,112
0
9,839
L
6,318
2,852
1,244
1,165
12,009
5,408
0
6,638
5,371
0
15,718
W
Heimdallr
GivinSauc3
Heimdallr
10,119
2,724
750
2,929
9,499
5,193
976
4,056
5,443
0
22,527
W
4,307
874
2,266
2,416
11,563
10,343
534
4,586
6,977
6,424
0
W
Kukulkan
15,463
1,533
1,050
1,170
6,572
3,648
1,632
1,749
4,823
35,401
0
L
Thoth
RangusJ
Thoth
11,234
1,537
2,096
2,638
9,122
4,025
0
5,384
3,738
21,991
0
W
Izanami
SmokeSalmonz
Izanami
6,815
4,165
1,139
2,504
7,402
3,575
3,907
2,763
4,639
0
17,239
L
Cerberus
5,635
570
954
3,679
16,769
16,019
0
9,166
7,603
16,133
0
L
2,817
136
523
1,115
5,938
5,166
0
3,302
2,636
0
7,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,767
Gold Earned
36,181
122
Minions Killed
90
0
Camps Cleared
0
1,006,112
Distance Traveled
968,583
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
9,229
839
25
2
0
213,143
0
L
Nemesis
7,234
658
7
1
0
270,839
0
L
Ullr
7,476
680
9
1
0
202,042
0
W
Heimdallr
9,077
825
20
2
0
197,124
0
W
Ymir
9,250
841
6
1
0
217,321
0
W
Kukulkan
9,730
885
46
4
0
186,679
0
L
Thoth
7,499
682
33
3
0
193,086
0
W
Izanami
9,481
862
25
2
0
191,845
0
L
Cerberus
7,542
686
30
3
0
198,124
0
L
Nike
6,430
585
11
1
0
104,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role