Player Matchup

Artemis
Artemis
 
Artemis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
DudeItzKevin
Ra
Level 102
God Stats
2W - 5L
1,501 SR
Queue Stats
79W - 81L
1,498 Elo+
Solo
Surtr
Surtr
HimDownStairs
Surtr
Level 155
God Stats
24W - 28L
1,466 SR
Queue Stats
234W - 276L
1,495 Elo+
Party 2
Hera
Hera
MyLilPonyHo2316
Hera
Level 129
God Stats
115W - 106L
1,482 SR
Queue Stats
274W - 284L
1,496 Elo+
Party 2
Cthulhu
Cthulhu
TheReaperLXVII
Cthulhu
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 36L
1,464 Elo+
Solo
Team Averages
Level 115
1,490 SR
1,490 Elo+

VS

Team Averages
Level 80
1,442 SR
1,414 Elo+
Fenrir
Fenrir
 
Fenrir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
ChasingMeta
Surtr
Level 45
God Stats
1W - 0L
1,292 SR
Queue Stats
1W - 2L
1,301 Elo+
Party 1
Khepri
Khepri
Tentish
Khepri
Level 26
God Stats
1W - 1L
1,403 SR
Queue Stats
1W - 2L
1,301 Elo+
Party 1
Anubis
Anubis
Vhazlork
Anubis
Level 120
God Stats
72W - 47L
1,647 SR
Queue Stats
473W - 491L
1,539 Elo+
Solo
Ishtar
Ishtar
aclockworkpurple
Ishtar
Level 123
God Stats
32W - 38L
1,370 SR
Queue Stats
82W - 85L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
2 / 7 / 3
8,583
1,073
8,405
14,109
5,047
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 6 / 3
7,922
990
11,423
10,627
4,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 3 / 4
7,973
997
5,015
9,569
5,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 2 / 5
7,866
983
4,360
3,541
1,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 1 / 3
9,120
1,140
8,204
17,447
19,766
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

245

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
4 / 1 / 10
8,742
1,093
10,151
9,647
5,359
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
3 / 2 / 13
9,155
1,144
8,931
10,767
9,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
Tentish
Khepri
14
2 / 0 / 8
8,899
1,112
2,586
4,329
4,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
Vhazlork
Anubis
14
3 / 1 / 8
8,804
1,101
9,667
4,902
3,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
6 / 3 / 8
10,053
1,257
17,191
11,785
5,918
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
65
7
Kills
18
19
Deaths
7
18
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
7
3
0.5
W
Fenrir
 
Fenrir
4
1
10
9
W
3
2
13
4.75
L
0
6
3
0.25
L
1
3
4
1
L
0
2
5
1.25
W
Khepri
Tentish
Khepri
2
0
8
6
L
4
1
3
5.5
W
Anubis
Vhazlork
Anubis
3
1
8
7
W
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,407
Damage
48,526
55,293
Taken
41,430
35,526
Mitigated
28,401
6,228
Healing
11,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
8,405
4,030
0
741
14,109
5,047
0
3,101
11,008
0
21,110
W
Fenrir
 
Fenrir
10,151
2,281
0
1,797
9,647
5,359
0
5,132
4,515
0
13,374
W
8,931
2,622
0
2,013
10,767
9,373
0
7,623
3,144
236
20,586
L
11,423
922
685
1,044
10,627
4,319
0
1,020
9,607
25,975
0
L
5,015
1,951
382
1,750
9,569
5,185
0
1,948
7,621
120
14,038
L
4,360
760
193
91
3,541
1,209
0
649
2,892
19,602
0
W
Khepri
Tentish
Khepri
2,586
273
2,381
809
4,329
4,303
0
2,636
1,693
5,348
0
L
8,204
402
450
892
17,447
19,766
0
5,710
11,737
22,114
0
W
Anubis
Vhazlork
Anubis
9,667
198
246
1,385
4,902
3,448
0
3,109
1,793
40,120
0
W
17,191
13,023
0
3,058
11,785
5,918
0
5,607
6,178
0
36,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,464
Gold Earned
45,653
168
Minions Killed
160
3
Camps Cleared
9
674,774
Distance Traveled
769,817
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,583
1,073
30
4
1
136,577
0
W
Fenrir
8,742
1,093
5
1
1
162,684
0
W
Surtr
9,155
1,144
27
3
2
150,967
0
L
Ra
7,922
990
50
6
1
144,482
0
L
Surtr
7,973
997
20
3
0
118,299
0
L
Hera
7,866
983
41
5
0
110,640
2
W
Khepri
8,899
1,112
7
1
0
164,940
0
L
Cthulhu
9,120
1,140
27
3
1
164,776
0
W
Anubis
8,804
1,101
79
10
0
154,120
0
W
Ishtar
10,053
1,257
42
5
6
137,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role