Player Matchup

Eset
Eset
Crackerjack935
Eset
Level 128
God Stats
10W - 3L
1,788 SR
Queue Stats
69W - 72L
1,525 Elo+
Party 1
Horus
Horus
Tadgue
Horus
Level 61
God Stats
7W - 2L
1,629 SR
Queue Stats
19W - 13L
1,559 Elo+
Party 1
Medusa
Medusa
majinkoopah
Medusa
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
36W - 29L
1,504 Elo+
Party 1
Team Averages
Level 99
1,639 SR
1,529 Elo+

VS

Team Averages
Level 44
1,500 SR
1,631 Elo+
Anhur
Anhur
DragonWarrior159
Anhur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,731 Elo+
Party 2
Surtr
Surtr
JumpSkare
Surtr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,582 Elo+
Party 2
Yu Huang
Yu Huang
MHawk237
Yu Huang
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 6
7,881
788
8,413
7,127
2,788
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Tadgue
Horus
12
2 / 1 / 4
7,141
714
4,913
8,891
7,343
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
13
5 / 1 / 4
7,944
794
8,734
7,384
3,439
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 2
7,670
767
3,351
8,777
3,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Surtr
JumpSkare
Surtr
11
1 / 3 / 3
7,097
710
6,200
9,569
7,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
MHawk237
Yu Huang
11
1 / 3 / 3
6,971
697
6,366
7,318
2,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
9
Kills
4
4
Deaths
9
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
2
6
2.5
L
2
3
2
1
L
Surtr
JumpSkare
Surtr
1
3
3
0.83
L
Yu Huang
MHawk237
Yu Huang
1
3
3
0.83
W
Horus
Tadgue
Horus
2
1
4
4
W
Medusa
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,060
Damage
15,917
23,402
Taken
25,664
13,570
Mitigated
13,848
8,772
Healing
4,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,413
561
759
2,388
7,127
2,788
556
1,682
5,445
48,989
0
L
3,351
1,508
0
1,435
8,777
3,370
0
2,448
6,329
0
20,733
L
Surtr
JumpSkare
Surtr
6,200
1,653
171
1,548
9,569
7,588
0
3,860
5,709
492
11,263
L
Yu Huang
MHawk237
Yu Huang
6,366
537
0
910
7,318
2,890
0
2,159
5,159
22,457
0
W
Horus
Tadgue
Horus
4,913
2,111
1,473
2,319
8,891
7,343
817
2,159
6,732
0
10,901
W
Medusa
8,734
4,493
190
1,643
7,384
3,439
2,007
2,864
4,520
0
29,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,966
Gold Earned
21,738
147
Minions Killed
90
0
Camps Cleared
0
535,829
Distance Traveled
497,833
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,881
788
97
10
0
176,378
0
L
Anhur
7,670
767
46
5
0
159,269
0
L
Surtr
7,097
710
5
1
0
176,006
0
L
Yu Huang
6,971
697
39
4
0
162,558
0
W
Horus
7,141
714
16
2
0
185,859
0
W
Medusa
7,944
794
34
3
0
173,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role