Player Matchup

Achilles
Achilles
Gold II
 
Achilles
Gold II
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold IV
Anas_wannas
Poseidon
Gold IV
Level 140
God Stats
33W - 22L
1,614 SR
Queue Stats
122W - 141L
1,454 MMR
Solo
Persephone
Persephone
Bronze III
DistantOrange
Persephone
Bronze III
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,454 MMR
Party 2
Yemoja
Yemoja
Silver II
PASTA J0INT
Yemoja
Silver II
Level 68
God Stats
3W - 1L
1,522 SR
Queue Stats
10W - 10L
1,454 MMR
Solo
Charybdis
Charybdis
Silver I
WhoCalledYmir
Charybdis
Silver I
Level 143
God Stats
9W - 5L
1,415 SR
Queue Stats
51W - 40L
1,499 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,510 SR
1,472 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 172
1,701 SR
1,465 MMR
Geb
Geb
Gold IV
Grabesmond
Geb
Gold IV
Level 154
God Stats
3W - 1L
1,922 SR
Queue Stats
138W - 140L
1,428 MMR
Solo
Hun Batz
Hun Batz
Gold III
Schmeckeldorf
Hun Batz
Gold III
Level 158
God Stats
1W - 2L
1,508 SR
Queue Stats
208W - 202L
1,466 MMR
Solo
Merlin
Merlin
Gold III
TheCorpseCleaner
Merlin
Gold III
Level 267
God Stats
1W - 2L
1,731 SR
Queue Stats
153W - 160L
1,468 MMR
Solo
Hades
Hades
Platinum V
ayyyyyeZach
Hades
Platinum V
Level 125
God Stats
8W - 7L
1,572 SR
Queue Stats
214W - 216L
1,631 MMR
Party 1
Rama
Rama
Gold IV
xXTooDeliciousXx
Rama
Gold IV
Level 155
God Stats
0W - 1L
1,773 SR
Queue Stats
237W - 245L
1,335 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
0 / 0 / 2
8,442
528
3,270
9,656
8,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Poseidon
Anas_wannas
Poseidon
15
1 / 1 / 3
8,946
559
4,314
7,681
3,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
DistantOrange
Persephone
14
5 / 2 / 2
9,554
597
11,204
9,926
3,976
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yemoja
12
0 / 0 / 4
7,896
494
2,563
7,737
7,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
WhoCalledYmir
Charybdis
17
3 / 0 / 1
10,002
625
11,039
8,949
4,385
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
SolSurtrIshtarSet

VS

Bans
AgniAo KuangAtlasThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
6,792
425
3,531
10,426
9,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
Schmeckeldorf
Hun Batz
13
1 / 3 / 1
7,575
473
6,143
13,834
6,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

13
1 / 2 / 1
7,601
475
4,511
8,366
3,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 1 / 0
8,635
540
4,078
7,527
4,664
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 2 / 0
7,572
473
1,676
9,158
3,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
9
Kills
3
3
Deaths
9
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
0
0
2
1
W
Poseidon
Anas_wannas
Poseidon
1
1
3
2.5
W
Persephone
DistantOrange
Persephone
5
2
2
3
L
0
1
2
1
W
Yemoja
0
0
4
2
L
Hun Batz
Schmeckeldorf
Hun Batz
1
3
1
0.5
L
1
2
1
0.75
W
Charybdis
WhoCalledYmir
Charybdis
3
0
1
3.5
L
1
1
0
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,390
Damage
19,939
43,949
Taken
49,311
26,807
Mitigated
28,304
18,097
Healing
18,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
3,270
391
0
4,211
9,656
8,251
171
1,655
8,001
0
66,637
W
Poseidon
Anas_wannas
Poseidon
4,314
443
0
370
7,681
3,092
39
3,057
4,624
80,107
0
W
Persephone
DistantOrange
Persephone
11,204
686
0
4,713
9,926
3,976
188
4,754
5,170
70,126
0
L
3,531
0
133
3,195
10,426
9,898
0
4,423
5,621
19,408
0
W
Yemoja
2,563
413
859
1,639
7,737
7,103
13
2,527
5,210
23,489
0
L
Hun Batz
Schmeckeldorf
Hun Batz
6,143
1,945
0
4,638
13,834
6,408
0
4,161
9,412
0
57,878
L
4,511
0
0
2,280
8,366
3,746
0
6,387
1,502
59,634
0
W
Charybdis
WhoCalledYmir
Charybdis
11,039
6,877
0
6,305
8,949
4,385
1,484
710
8,239
0
114,998
L
4,078
521
84
3,812
7,527
4,664
0
1,214
5,869
70,532
0
L
1,676
1,202
0
3,907
9,158
3,588
0
876
8,282
0
65,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,840
Gold Earned
38,175
560
Minions Killed
487
0
Camps Cleared
0
1,611,070
Distance Traveled
1,644,438
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,442
528
109
7
0
334,465
3
W
Poseidon
8,946
559
114
7
0
377,708
0
W
Persephone
9,554
597
130
8
0
289,272
4
L
Geb
6,792
425
21
1
0
342,497
4
W
Yemoja
7,896
494
28
2
0
314,549
7
L
Hun Batz
7,575
473
81
5
0
370,380
6
L
Merlin
7,601
475
113
7
0
294,514
4
W
Charybdis
10,002
625
179
11
0
295,076
6
L
Hades
8,635
540
146
9
0
340,839
4
L
Rama
7,572
473
126
8
0
296,208
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role