Player Matchup

Khepri
Khepri
Smiterito
Khepri
Level 148
God Stats
2W - 1L
1,681 SR
Queue Stats
45W - 49L
1,601 Elo+
Solo
Bakasura
Bakasura
shdonot
Bakasura
Level 121
God Stats
1W - 2L
1,310 SR
Queue Stats
40W - 40L
1,400 Elo+
Party 2
Artemis
Artemis
xCech
Artemis
Level 123
God Stats
1W - 1L
1,615 SR
Queue Stats
6W - 5L
1,391 Elo+
Party 2
Team Averages
Level 131
1,536 SR
1,464 Elo+

VS

Team Averages
Level 123
1,592 SR
1,547 Elo+
Ymir
Ymir
JewishHammer377
Ymir
Level 84
God Stats
3W - 1L
1,457 SR
Queue Stats
234W - 250L
1,399 Elo+
Party 1
Chang'e
Chang'e
Mack_Attack_0906
Chang'e
Level 131
God Stats
2W - 4L
1,834 SR
Queue Stats
395W - 428L
1,416 Elo+
Party 1
Neith
Neith
RED_OCTOBER777
Neith
Level 155
God Stats
1W - 1L
1,485 SR
Queue Stats
21W - 12L
1,825 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Smiterito
Khepri
13
0 / 2 / 3
9,237
660
5,558
14,280
17,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
shdonot
Bakasura
15
3 / 3 / 0
9,573
684
7,804
18,112
13,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
xCech
Artemis
12
0 / 6 / 2
8,432
602
8,015
12,109
6,640
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 6
8,869
634
3,035
13,197
13,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 1 / 7
9,939
710
12,593
11,476
5,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
9 / 0 / 2
11,723
837
22,889
7,010
3,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
3
Kills
11
11
Deaths
3
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
2
6
1.5
W
2
1
7
5.5
W
9
0
2
10
L
Khepri
Smiterito
Khepri
0
2
3
0.75
L
Bakasura
shdonot
Bakasura
3
3
0
1
L
Artemis
xCech
Artemis
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,377
Damage
38,517
44,501
Taken
31,683
38,398
Mitigated
22,159
6,949
Healing
11,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,035
346
248
901
13,197
13,158
384
1,865
11,054
18,289
0
W
12,593
884
3,570
4,701
11,476
5,308
398
2,350
8,536
36,043
0
W
22,889
9,268
0
1,661
7,010
3,693
2,448
1,469
5,317
0
73,952
L
Khepri
Smiterito
Khepri
5,558
143
656
3,669
14,280
17,789
0
3,767
10,513
19,107
0
L
Bakasura
shdonot
Bakasura
7,804
5,656
0
2,124
18,112
13,969
0
6,848
11,264
0
30,483
L
Artemis
xCech
Artemis
8,015
3,998
0
500
12,109
6,640
0
5,037
7,072
0
38,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,242
Gold Earned
30,531
157
Minions Killed
201
0
Camps Cleared
0
749,784
Distance Traveled
802,558
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,869
634
24
2
0
261,301
0
W
Chang'e
9,939
710
53
4
0
252,078
0
W
Neith
11,723
837
124
9
0
289,179
0
L
Khepri
9,237
660
14
1
0
257,916
0
L
Bakasura
9,573
684
75
5
0
299,142
0
L
Artemis
8,432
602
68
5
0
192,726
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role