Player Matchup

Olorun
Olorun
 
Olorun
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Dubliaso
Ah Muzen Cab
Level 123
God Stats
3W - 3L
1,333 SR
Queue Stats
28W - 25L
1,501 Elo+
Party 1
Guan Yu
Guan Yu
GodPharohBolas
Guan Yu
Level 106
God Stats
9W - 4L
1,333 SR
Queue Stats
51W - 50L
1,393 Elo+
Party 1
Team Averages
Level 119
1,389 SR
1,465 Elo+

VS

Team Averages
Level 69
1,559 SR
1,451 Elo+
Bacchus
Bacchus
AlexPhant3m
Bacchus
Level 16
God Stats
13W - 15L
1,353 SR
Queue Stats
62W - 50L
1,454 Elo+
Party 2
Ra
Ra
BahamaLlamaa
Ra
Level 124
God Stats
24W - 30L
1,559 SR
Queue Stats
419W - 439L
1,459 Elo+
Party 2
Horus
Horus
UndeadFreakX
Horus
Level 66
God Stats
3W - 0L
1,765 SR
Queue Stats
18W - 15L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
0 / 7 / 2
6,137
614
7,157
11,202
4,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
Dubliaso
Ah Muzen Cab
12
2 / 3 / 0
6,972
697
9,302
9,388
3,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 4 / 2
6,257
626
6,954
11,172
10,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AlexPhant3m
Bacchus
13
7 / 0 / 7
9,114
911
10,128
14,361
16,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
5 / 0 / 8
8,225
823
11,910
6,170
2,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 2 / 10
8,039
804
6,455
13,663
12,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
2
Kills
14
14
Deaths
2
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
7
2
0.14
W
Bacchus
AlexPhant3m
Bacchus
7
0
7
10.5
W
5
0
8
9
L
Ah Muzen Cab
Dubliaso
Ah Muzen Cab
2
3
0
0.67
L
0
4
2
0.25
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,413
Damage
28,493
31,762
Taken
34,194
19,319
Mitigated
31,227
7,202
Healing
14,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
7,157
3,355
964
1,482
11,202
4,761
0
8,439
2,473
20,661
0
W
Bacchus
AlexPhant3m
Bacchus
10,128
1,462
0
3,712
14,361
16,007
0
2,361
11,703
16,857
0
W
11,910
804
2,578
2,785
6,170
2,724
1,053
1,497
4,673
44,756
0
L
Ah Muzen Cab
Dubliaso
Ah Muzen Cab
9,302
2,335
0
624
9,388
3,828
0
5,760
3,476
0
34,463
L
6,954
1,279
1,387
2,745
11,172
10,730
0
7,120
3,722
0
20,057
W
6,455
2,600
1,787
3,997
13,663
12,496
55
3,390
9,870
0
10,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,366
Gold Earned
25,378
103
Minions Killed
124
0
Camps Cleared
0
511,751
Distance Traveled
571,243
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,137
614
22
2
0
147,448
2
W
Bacchus
9,114
911
26
3
0
192,925
0
W
Ra
8,225
823
81
8
0
200,414
0
L
Ah Muzen Cab
6,972
697
58
6
0
178,032
0
L
Guan Yu
6,257
626
23
2
0
186,271
1
W
Horus
8,039
804
17
2
0
177,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role