Player Matchup

Surtr
Surtr
AGENTPIG
Surtr
Level 101
God Stats
3W - 0L
1,621 SR
Queue Stats
16W - 6L
1,806 Elo+
Party 1
Baron Samedi
Baron Samedi
ChunkyMan6000
Baron Samedi
Level 21
God Stats
3W - 4L
1,811 SR
Queue Stats
6W - 9L
1,604 Elo+
Party 1
Hachiman
Hachiman
Ironfox02
Hachiman
Level 82
God Stats
6W - 3L
1,561 SR
Queue Stats
25W - 19L
1,677 Elo+
Party 1
Jormungandr
Jormungandr
Siervo de El
Jormungandr
Level 125
God Stats
142W - 93L
1,401 SR
Queue Stats
238W - 216L
1,445 Elo+
Solo
Thanatos
Thanatos
onetrickJungle
Thanatos
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Team Averages
Level 66
1,579 SR
1,607 Elo+

VS

Team Averages
Level 152
1,475 SR
1,491 Elo+
Bakasura
Bakasura
 
Bakasura
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
AXEMAN2017
Xing Tian
Level 159
God Stats
1W - 5L
1,400 SR
Queue Stats
147W - 170L
1,437 Elo+
Solo
Achilles
Achilles
Pasatna
Achilles
Level 112
God Stats
2W - 4L
1,500 SR
Queue Stats
29W - 32L
1,529 Elo+
Solo
Medusa
Medusa
SH311833
Medusa
Level 149
God Stats
11W - 18L
1,476 SR
Queue Stats
156W - 157L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
AGENTPIG
Surtr
13
3 / 2 / 2
8,167
628
9,641
13,600
13,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
ChunkyMan6000
Baron Samedi
12
3 / 5 / 6
7,813
601
7,101
10,274
4,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Ironfox02
Hachiman
12
3 / 1 / 4
7,200
554
11,345
11,219
4,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
Siervo de El
Jormungandr
11
3 / 2 / 3
7,424
571
5,206
10,438
8,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
12
5 / 0 / 5
7,873
606
7,644
9,805
3,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
4 / 3 / 0
7,808
601
6,984
13,470
5,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
 
Tiamat
12
1 / 4 / 2
7,034
541
5,258
10,150
5,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
AXEMAN2017
Xing Tian
10
0 / 4 / 1
6,254
481
4,672
15,100
12,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Pasatna
Achilles
13
3 / 5 / 2
7,267
559
8,077
15,552
11,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
SH311833
Medusa
11
2 / 1 / 0
6,407
493
5,253
7,920
3,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
17
Kills
10
10
Deaths
17
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
4
3
0
1.33
L
Tiamat
 
Tiamat
1
4
2
0.5
W
Surtr
AGENTPIG
Surtr
3
2
2
2
L
Xing Tian
AXEMAN2017
Xing Tian
0
4
1
0.13
W
Baron Samedi
ChunkyMan6000
Baron Samedi
3
5
6
1.2
W
Hachiman
Ironfox02
Hachiman
3
1
4
5
L
Achilles
Pasatna
Achilles
3
5
2
0.8
L
Medusa
SH311833
Medusa
2
1
0
2
W
Jormungandr
Siervo de El
Jormungandr
3
2
3
2.25
W
Thanatos
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,937
Damage
30,244
55,336
Taken
62,192
34,442
Mitigated
39,322
25,753
Healing
14,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
6,984
5,033
0
2,945
13,470
5,718
0
1,479
11,772
0
59,324
L
Tiamat
 
Tiamat
5,258
43
0
1,370
10,150
5,853
823
5,493
4,581
48,635
0
W
Surtr
AGENTPIG
Surtr
9,641
4,599
0
3,567
13,600
13,325
889
804
11,714
646
52,295
L
Xing Tian
AXEMAN2017
Xing Tian
4,672
140
0
2,906
15,100
12,875
0
3,401
11,699
22,125
0
W
Baron Samedi
ChunkyMan6000
Baron Samedi
7,101
1,324
734
2,406
10,274
4,276
256
2,707
7,335
44,181
0
W
Hachiman
Ironfox02
Hachiman
11,345
7,703
0
6,433
11,219
4,361
732
2,738
8,322
0
48,298
L
Achilles
Pasatna
Achilles
8,077
2,070
0
6,059
15,552
11,670
0
724
14,147
0
42,526
L
Medusa
SH311833
Medusa
5,253
1,763
0
958
7,920
3,206
426
1,522
6,398
0
43,391
W
Jormungandr
Siervo de El
Jormungandr
5,206
1,479
0
2,136
10,438
8,704
90
2,617
7,777
38,582
0
W
Thanatos
7,644
2,068
0
10,477
9,805
3,776
0
1,064
8,539
0
42,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,477
Gold Earned
34,770
333
Minions Killed
348
0
Camps Cleared
0
1,284,427
Distance Traveled
1,351,783
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,808
601
102
8
0
311,252
3
L
Tiamat
7,034
541
82
6
0
250,929
3
W
Surtr
8,167
628
73
6
0
244,561
1
L
Xing Tian
6,254
481
20
2
0
267,544
0
W
Baron Samedi
7,813
601
72
6
0
241,844
0
W
Hachiman
7,200
554
65
5
0
235,015
4
L
Achilles
7,267
559
75
6
0
260,653
0
L
Medusa
6,407
493
69
5
0
261,405
5
W
Jormungandr
7,424
571
67
5
0
249,528
0
W
Thanatos
7,873
606
56
4
0
313,479
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role