Player Matchup

Nu Wa
Nu Wa
HotGumbo
Nu Wa
Level 40
God Stats
1W - 3L
1,120 SR
Queue Stats
230W - 243L
1,266 Elo+
Party 2
Izanami
Izanami
MemeLord0420769
Izanami
Level 43
God Stats
2W - 4L
1,271 SR
Queue Stats
553W - 586L
1,224 Elo+
Party 2
Susano
Susano
SirSquill
Susano
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,492 Elo+
Party 2
Team Averages
Level 34
1,297 SR
1,328 Elo+

VS

Team Averages
Level 55
1,592 SR
1,315 Elo+
Danzaburou
Danzaburou
KRACKA_MIKE
Danzaburou
Level 68
God Stats
29W - 10L
1,748 SR
Queue Stats
178W - 214L
1,298 Elo+
Party 1
Arachne
Arachne
Shannon_Chevy13
Arachne
Level 48
God Stats
9W - 4L
1,687 SR
Queue Stats
98W - 120L
1,295 Elo+
Party 1
Chaac
Chaac
XxRYUUOUxX
Chaac
Level 48
God Stats
6W - 10L
1,342 SR
Queue Stats
130W - 174L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
HotGumbo
Nu Wa
9
0 / 5 / 1
6,041
604
8,304
8,475
2,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 4 / 0
6,475
648
4,623
10,118
3,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Susano
SirSquill
Susano
8
0 / 4 / 0
5,814
581
3,441
9,387
3,467
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KRACKA_MIKE
Danzaburou
14
6 / 0 / 5
8,730
873
11,035
8,909
3,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

11
5 / 1 / 4
7,885
789
4,528
7,856
3,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
14
2 / 0 / 8
8,380
838
8,929
8,046
8,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
13
13
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
HotGumbo
Nu Wa
0
5
1
0.1
W
Danzaburou
KRACKA_MIKE
Danzaburou
6
0
5
8.5
L
1
4
0
0.25
W
5
1
4
7
L
Susano
SirSquill
Susano
0
4
0
0
W
Chaac
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,368
Damage
24,492
27,980
Taken
24,811
9,768
Mitigated
15,517
1,627
Healing
10,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
HotGumbo
Nu Wa
8,304
3,018
0
75
8,475
2,691
0
348
7,744
18,079
0
W
Danzaburou
KRACKA_MIKE
Danzaburou
11,035
4,492
175
4,549
8,909
3,306
1,916
3,422
5,487
0
32,657
L
4,623
3,603
0
1,552
10,118
3,610
0
108
9,768
0
22,379
W
4,528
3,532
213
1,541
7,856
3,896
115
2,212
5,644
0
15,388
L
Susano
SirSquill
Susano
3,441
476
0
0
9,387
3,467
0
144
9,026
0
6,428
W
Chaac
8,929
952
0
3,934
8,046
8,315
211
2,787
5,259
842
33,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,330
Gold Earned
24,995
70
Minions Killed
123
0
Camps Cleared
0
525,019
Distance Traveled
619,204
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,041
604
17
2
0
169,879
0
W
Danzaburou
8,730
873
51
5
0
181,061
0
L
Izanami
6,475
648
42
4
0
175,420
0
W
Arachne
7,885
789
21
2
0
227,259
0
L
Susano
5,814
581
11
1
0
179,720
0
W
Chaac
8,380
838
51
5
0
210,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role