Player Matchup

Scylla
Scylla
AngularPigeon6
Scylla
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,609 Elo+
Solo
Jing Wei
Jing Wei
Bodizzle53
Jing Wei
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 73L
1,450 Elo+
Solo
Yemoja
Yemoja
Incenaroar
Yemoja
Level 83
God Stats
0W - 1L
1,549 SR
Queue Stats
4W - 6L
1,330 Elo+
Party 2
Ao Kuang
Ao Kuang
Legion_KcMo
Ao Kuang
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,404 Elo+
Party 2
Hou Yi
Hou Yi
Sirkylalot
Hou Yi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,497 Elo+
Party 2
Team Averages
Level 72
1,510 SR
1,458 Elo+

VS

Team Averages
Level 70
1,522 SR
1,510 Elo+
Yemoja
Yemoja
AoGxSpRaYzZ
Yemoja
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
299W - 280L
1,550 Elo+
Party 1
Mulan
Mulan
Lixxie9020
Mulan
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 68L
1,502 Elo+
Solo
Ares
Ares
Rgiii559
Ares
Level 24
God Stats
11W - 9L
1,500 SR
Queue Stats
341W - 317L
1,538 Elo+
Solo
Ne Zha
Ne Zha
Tecniasy
Ne Zha
Level 78
God Stats
3W - 3L
1,663 SR
Queue Stats
70W - 80L
1,459 Elo+
Solo
Sol
Sol
enochonidas
Sol
Level 119
God Stats
9W - 5L
1,445 SR
Queue Stats
469W - 469L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 4
10,092
721
16,380
12,687
5,834
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
Bodizzle53
Jing Wei
16
2 / 8 / 11
9,415
673
12,061
18,558
9,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
Incenaroar
Yemoja
15
1 / 6 / 7
9,002
643
5,261
19,099
19,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ao Kuang
Legion_KcMo
Ao Kuang
17
3 / 8 / 8
9,882
706
12,590
23,556
25,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
Sirkylalot
Hou Yi
16
4 / 7 / 1
9,610
686
13,421
17,206
8,350
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
3 / 2 / 21
10,776
770
13,364
15,908
19,017
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Mulan
17
5 / 7 / 19
10,791
771
13,566
21,866
22,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ares
19
9 / 2 / 21
12,312
879
12,802
22,617
30,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ne Zha
Tecniasy
Ne Zha
18
9 / 2 / 18
11,798
843
15,300
15,552
9,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
8 / 4 / 20
11,385
813
26,612
16,299
10,006
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
133
15
Kills
34
34
Deaths
17
31
Assists
99
Player
Kills
Deaths
Assists
KDA
L
5
5
4
1.4
W
Yemoja
3
2
21
6.75
L
Jing Wei
Bodizzle53
Jing Wei
2
8
11
0.94
L
Yemoja
Incenaroar
Yemoja
1
6
7
0.75
L
Ao Kuang
Legion_KcMo
Ao Kuang
3
8
8
0.88
W
Mulan
5
7
19
2.07
W
Ares
9
2
21
9.75
L
Hou Yi
Sirkylalot
Hou Yi
4
7
1
0.64
W
Ne Zha
Tecniasy
Ne Zha
9
2
18
9
W
8
4
20
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,713
Damage
81,644
91,106
Taken
92,242
68,331
Mitigated
91,424
23,250
Healing
35,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,380
144
669
761
12,687
5,834
0
7,858
4,829
38,244
0
W
Yemoja
13,364
2,162
4,202
3,790
15,908
19,017
888
7,079
8,565
29,628
0
L
Jing Wei
Bodizzle53
Jing Wei
12,061
10,675
1,178
2,892
18,558
9,044
0
11,329
7,229
0
24,144
L
Yemoja
Incenaroar
Yemoja
5,261
1,098
5,143
3,539
19,099
19,314
0
11,494
7,605
12,207
0
L
Ao Kuang
Legion_KcMo
Ao Kuang
12,590
4,119
0
5,729
23,556
25,789
0
12,802
10,754
18,863
0
W
Mulan
13,566
1,962
612
4,088
21,866
22,343
641
4,813
16,837
0
25,075
W
Ares
12,802
686
1,790
6,174
22,617
30,869
672
6,196
16,108
17,447
0
L
Hou Yi
Sirkylalot
Hou Yi
13,421
7,849
0
3,339
17,206
8,350
0
9,295
7,911
0
25,493
W
Ne Zha
Tecniasy
Ne Zha
15,300
1,814
1,618
6,499
15,552
9,189
934
8,082
7,181
0
35,791
W
26,612
9,551
1,639
5,469
16,299
10,006
4,821
6,700
9,320
51,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,001
Gold Earned
57,062
121
Minions Killed
125
0
Camps Cleared
0
1,140,520
Distance Traveled
1,260,455
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,092
721
48
3
0
267,573
0
W
Yemoja
10,776
770
31
2
0
233,215
0
L
Jing Wei
9,415
673
20
1
0
215,101
0
L
Yemoja
9,002
643
16
1
0
213,441
0
L
Ao Kuang
9,882
706
16
1
0
229,677
0
W
Mulan
10,791
771
19
1
0
240,924
0
W
Ares
12,312
879
8
1
0
277,824
0
L
Hou Yi
9,610
686
21
2
0
214,728
0
W
Ne Zha
11,798
843
32
2
0
265,096
0
W
Sol
11,385
813
35
3
0
243,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role