Player Matchup

Merlin
Merlin
Silver III
AKA_DCreech
Merlin
Silver III
Level 149
God Stats
0W - 4L
1,027 SR
Queue Stats
122W - 133L
1,015 MMR
Party 2
Hercules
Hercules
Gold V
AsgardSavior
Hercules
Gold V
Level 93
God Stats
56W - 52L
1,549 SR
Queue Stats
171W - 188L
1,286 MMR
Party 2
Neith
Neith
Silver III
B_Goose
Neith
Silver III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 51L
1,161 MMR
Solo
Fenrir
Fenrir
Silver III
DrPhiℓ
Fenrir
Silver III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 91L
1,177 MMR
Solo
Yemoja
Yemoja
Silver II
IwillHogTieU
Yemoja
Silver II
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 79L
1,138 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 135
1,415 SR
1,155 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,656 SR
1,155 MMR
Skadi
Skadi
Silver III
Dafreakman
Skadi
Silver III
Level 122
God Stats
51W - 44L
1,615 SR
Queue Stats
123W - 128L
935 MMR
Party 3
Discordia
Discordia
Silver I
GoshziIIa
Discordia
Silver I
Level 120
God Stats
4W - 3L
1,481 SR
Queue Stats
36W - 32L
1,392 MMR
Party 3
Gilgamesh
Gilgamesh
Silver I
Lil_Kenja
Gilgamesh
Silver I
Level 125
God Stats
3W - 8L
1,723 SR
Queue Stats
211W - 208L
1,143 MMR
Party 1
Shiva
Shiva
Silver I
RedDeadTyler
Shiva
Silver I
Level 140
God Stats
7W - 9L
1,537 SR
Queue Stats
461W - 489L
1,118 MMR
Solo
Ganesha
Ganesha
Silver II
inMyBBAG
Ganesha
Silver II
Level 99
God Stats
7W - 1L
1,923 SR
Queue Stats
51W - 65L
1,188 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
6
0 / 0 / 0
3,583
717
1,310
2,868
911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hercules
AsgardSavior
Hercules
7
0 / 0 / 0
3,914
783
1,385
4,088
2,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Neith
B_Goose
Neith
6
0 / 2 / 0
3,307
661
1,727
3,264
959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
DrPhiℓ
Fenrir
2
0 / 1 / 0
2,829
566
610
1,878
517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Yemoja
5
1 / 0 / 0
3,632
726
980
3,559
2,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
ChronosSolAgniThanatos

VS

Bans
AwilixSurtrHadesAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
6
2 / 0 / 1
4,212
842
2,890
3,252
930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
GoshziIIa
Discordia
7
0 / 0 / 0
3,968
794
2,167
2,329
664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Lil_Kenja
Gilgamesh
5
1 / 1 / 1
3,600
720
1,411
3,881
1,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 0 / 0
3,970
794
1,905
3,944
1,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ganesha
inMyBBAG
Ganesha
5
0 / 0 / 2
3,880
776
1,232
3,663
1,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
1
Kills
3
3
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
0
0
0
L
Hercules
AsgardSavior
Hercules
0
0
0
0
L
Neith
B_Goose
Neith
0
2
0
0
W
Skadi
2
0
1
2.5
L
Fenrir
DrPhiℓ
Fenrir
0
1
0
0
W
Discordia
GoshziIIa
Discordia
0
0
0
0
L
Yemoja
1
0
0
1
W
Gilgamesh
Lil_Kenja
Gilgamesh
1
1
1
1.5
W
0
0
0
0
W
Ganesha
inMyBBAG
Ganesha
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,012
Damage
9,605
15,657
Taken
17,069
7,215
Mitigated
6,194
6,708
Healing
6,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
1,310
46
0
1,204
2,868
911
0
1,764
1,104
19,178
0
L
Hercules
AsgardSavior
Hercules
1,385
288
0
1,999
4,088
2,757
0
0
4,088
0
19,866
L
Neith
B_Goose
Neith
1,727
678
0
488
3,264
959
0
714
2,550
0
14,742
W
Skadi
2,890
1,770
0
2,009
3,252
930
0
471
2,781
0
23,446
L
Fenrir
DrPhiℓ
Fenrir
610
258
0
440
1,878
517
0
118
1,760
0
4,321
W
Discordia
GoshziIIa
Discordia
2,167
165
0
992
2,329
664
0
1,080
1,249
26,056
0
L
Yemoja
980
287
329
2,248
3,559
2,071
0
803
2,756
7,358
0
W
Gilgamesh
Lil_Kenja
Gilgamesh
1,411
626
0
521
3,881
1,341
0
398
3,483
0
18,579
W
1,905
326
0
1,182
3,944
1,457
0
0
3,944
0
22,291
W
Ganesha
inMyBBAG
Ganesha
1,232
507
0
1,541
3,663
1,802
0
341
3,322
7,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,265
Gold Earned
19,630
134
Minions Killed
186
0
Camps Cleared
0
484,224
Distance Traveled
593,600
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
3,583
717
43
9
0
100,459
0
L
Hercules
3,914
783
40
8
0
119,297
0
L
Neith
3,307
661
28
6
0
115,616
1
W
Skadi
4,212
842
45
9
0
115,923
0
L
Fenrir
2,829
566
11
2
0
46,991
0
W
Discordia
3,968
794
59
12
0
111,486
1
L
Yemoja
3,632
726
12
2
0
101,861
1
W
Gilgamesh
3,600
720
37
7
0
131,871
0
W
Shiva
3,970
794
44
9
0
117,582
0
W
Ganesha
3,880
776
1
0
0
116,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role