Player Matchup

Merlin
Merlin
Knight22
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,362 Elo+
Party 2
Atlas
Atlas
TT Hibrido20
Atlas
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Surtr
Surtr
TT Wormiest
Surtr
Level 27
God Stats
1W - 5L
1,466 SR
Queue Stats
4W - 7L
1,362 Elo+
Party 2
Martichoras
Martichoras
doltishrex19
Martichoras
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 66L
1,365 Elo+
Party 2
Bastet
Bastet
tyman81
Bastet
Level 44
God Stats
15W - 7L
1,604 SR
Queue Stats
35W - 20L
1,543 Elo+
Solo
Team Averages
Level 41
1,514 SR
1,427 Elo+

VS

Team Averages
Level 62
1,522 SR
1,399 Elo+
Atlas
Atlas
MateoFlo249
Atlas
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,322 Elo+
Party 3
Lancelot
Lancelot
NemesisDragon_X
Lancelot
Level 102
God Stats
3W - 1L
1,774 SR
Queue Stats
186W - 177L
1,405 Elo+
Party 1
Danzaburou
Danzaburou
alberto02_5
Danzaburou
Level 46
God Stats
1W - 3L
1,184 SR
Queue Stats
150W - 159L
1,376 Elo+
Party 3
Guan Yu
Guan Yu
flynhigh214
Guan Yu
Level 46
God Stats
14W - 10L
1,649 SR
Queue Stats
507W - 444L
1,454 Elo+
Solo
Agni
Agni
stonerjones420__
Agni
Level 99
God Stats
23W - 24L
1,502 SR
Queue Stats
301W - 285L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Knight22
Merlin
13
3 / 3 / 0
8,317
520
7,591
12,003
4,735
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 2 / 1
7,135
446
5,544
12,665
13,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 2 / 0
6,836
427
6,161
19,632
15,335
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Martichoras
doltishrex19
Martichoras
10
0 / 3 / 0
6,129
383
5,175
10,215
5,202
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
tyman81
Bastet
13
2 / 4 / 0
7,784
487
5,036
13,733
5,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 1
8,128
508
5,122
11,443
10,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
15
8 / 3 / 1
9,529
596
6,373
11,098
4,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
alberto02_5
Danzaburou
12
3 / 1 / 3
7,965
498
15,068
12,705
5,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
flynhigh214
Guan Yu
16
2 / 0 / 0
9,916
620
10,247
13,392
15,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 1 / 5
9,224
577
7,451
8,392
3,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
5
Kills
14
14
Deaths
5
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
Knight22
Merlin
3
3
0
1
W
1
0
1
1.5
W
Lancelot
8
3
1
2.83
L
0
2
1
0.25
L
0
2
0
0
W
Danzaburou
alberto02_5
Danzaburou
3
1
3
4.5
L
Martichoras
doltishrex19
Martichoras
0
3
0
0
W
Guan Yu
flynhigh214
Guan Yu
2
0
0
2
W
0
1
5
2.5
L
Bastet
tyman81
Bastet
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,507
Damage
44,261
68,248
Taken
57,030
44,593
Mitigated
40,223
20,217
Healing
15,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Knight22
Merlin
7,591
652
233
2,397
12,003
4,735
0
5,109
6,711
60,108
0
W
5,122
1,965
0
1,816
11,443
10,968
458
3,354
8,089
27,431
0
W
Lancelot
6,373
1,848
0
51
11,098
4,878
0
2,036
9,062
0
59,894
L
5,544
1,916
0
2,360
12,665
13,719
0
2,820
9,834
21,947
0
L
6,161
3,661
0
5,433
19,632
15,335
0
820
18,746
1,342
48,375
W
Danzaburou
alberto02_5
Danzaburou
15,068
9,548
0
6,905
12,705
5,945
2,608
4,404
8,301
0
63,423
L
Martichoras
doltishrex19
Martichoras
5,175
1,745
307
3,854
10,215
5,202
0
1,435
8,780
0
46,905
W
Guan Yu
flynhigh214
Guan Yu
10,247
1,425
0
5,379
13,392
15,069
0
225
13,167
0
92,106
W
7,451
0
0
1,515
8,392
3,363
498
3,437
4,955
62,232
0
L
Bastet
tyman81
Bastet
5,036
767
0
5,633
13,733
5,602
0
2,060
11,604
0
53,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,201
Gold Earned
44,762
363
Minions Killed
468
0
Camps Cleared
0
1,421,904
Distance Traveled
1,660,104
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,317
520
106
7
0
249,458
0
W
Atlas
8,128
508
31
2
0
332,053
0
W
Lancelot
9,529
596
77
5
0
379,099
0
L
Atlas
7,135
446
34
2
0
306,539
0
L
Surtr
6,836
427
67
4
0
302,434
0
W
Danzaburou
7,965
498
97
6
0
271,912
0
L
Martichoras
6,129
383
72
5
0
270,105
0
W
Guan Yu
9,916
620
144
9
0
354,269
1
W
Agni
9,224
577
119
7
0
322,771
0
L
Bastet
7,784
487
84
5
0
293,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role