Player Matchup

Yu Huang
Yu Huang
Call me kage957
Yu Huang
Level 67
God Stats
7W - 8L
1,562 SR
Queue Stats
194W - 183L
1,482 Elo+
Party 1
Bacchus
Bacchus
Ikkin339
Bacchus
Level 179
God Stats
8W - 10L
1,779 SR
Queue Stats
85W - 88L
1,419 Elo+
Solo
Ra
Ra
Lamber Alert
Ra
Level 129
God Stats
2W - 2L
1,522 SR
Queue Stats
111W - 108L
1,479 Elo+
Party 1
Surtr
Surtr
Raing_Demon
Surtr
Level 127
God Stats
2W - 6L
1,127 SR
Queue Stats
251W - 264L
1,286 Elo+
Solo
Baron Samedi
Baron Samedi
SavageKing1328
Baron Samedi
Level 120
God Stats
23W - 15L
1,805 SR
Queue Stats
64W - 50L
1,622 Elo+
Solo
Team Averages
Level 124
1,559 SR
1,457 Elo+

VS

Team Averages
Level 137
1,576 SR
1,467 Elo+
Medusa
Medusa
DrMomboX
Medusa
Level 164
God Stats
9W - 8L
1,476 SR
Queue Stats
456W - 441L
1,398 Elo+
Solo
Xing Tian
Xing Tian
Jonathanmcr
Xing Tian
Level 81
God Stats
25W - 17L
1,639 SR
Queue Stats
89W - 78L
1,522 Elo+
Party 2
Da Ji
Da Ji
KmiloM12
Da Ji
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 201L
1,444 Elo+
Party 2
Hades
Hades
KnownMarcinho
Hades
Level 156
God Stats
39W - 20L
1,695 SR
Queue Stats
287W - 269L
1,477 Elo+
Solo
Ra
Ra
palmarvelasco
Ra
Level 127
God Stats
34W - 31L
1,570 SR
Queue Stats
150W - 162L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
17
4 / 3 / 3
10,231
512
14,501
10,656
5,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Ikkin339
Bacchus
12
1 / 1 / 3
7,749
387
5,788
12,544
16,096
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
2 / 3 / 2
10,311
516
4,756
12,383
5,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 6 / 0
9,536
477
10,429
21,396
22,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
SavageKing1328
Baron Samedi
14
0 / 6 / 4
8,725
436
11,454
20,740
17,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DrMomboX
Medusa
18
1 / 0 / 2
11,279
564
9,750
8,476
4,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Xing Tian
Jonathanmcr
Xing Tian
13
0 / 3 / 7
9,081
454
5,860
20,877
20,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
KmiloM12
Da Ji
18
9 / 2 / 1
11,445
572
11,690
20,258
11,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
6 / 2 / 6
11,585
579
16,940
19,361
11,221
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
3 / 1 / 6
11,144
557
8,720
11,175
6,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
8
Kills
19
19
Deaths
8
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
4
3
3
1.83
W
Medusa
DrMomboX
Medusa
1
0
2
2
L
Bacchus
Ikkin339
Bacchus
1
1
3
2.5
W
Xing Tian
Jonathanmcr
Xing Tian
0
3
7
1.17
W
Da Ji
KmiloM12
Da Ji
9
2
1
4.75
W
6
2
6
4.5
L
2
3
2
1
L
1
6
0
0.17
L
Baron Samedi
SavageKing1328
Baron Samedi
0
6
4
0.33
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,928
Damage
52,960
77,719
Taken
80,147
66,273
Mitigated
53,612
25,554
Healing
29,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
14,501
1,325
0
1,064
10,656
5,061
0
6,091
4,565
88,388
0
W
Medusa
DrMomboX
Medusa
9,750
3,343
0
2,530
8,476
4,096
3,796
4,160
4,300
0
113,560
L
Bacchus
Ikkin339
Bacchus
5,788
1,447
0
4,174
12,544
16,096
93
5,779
6,765
30,571
0
W
Xing Tian
Jonathanmcr
Xing Tian
5,860
924
0
4,868
20,877
20,717
0
11,935
8,612
18,581
0
W
Da Ji
KmiloM12
Da Ji
11,690
3,584
0
3,978
20,258
11,122
0
5,399
14,636
0
84,839
W
16,940
1,049
1,011
10,271
19,361
11,221
2,797
7,623
11,522
101,138
0
L
4,756
512
719
5,757
12,383
5,633
0
1,709
10,674
82,121
0
L
10,429
2,822
0
3,857
21,396
22,420
13
7,564
13,832
808
78,915
L
Baron Samedi
SavageKing1328
Baron Samedi
11,454
767
2,929
7,054
20,740
17,063
0
10,377
10,363
47,344
0
W
8,720
1,044
1,504
5,718
11,175
6,456
283
6,807
4,238
109,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,552
Gold Earned
54,534
504
Minions Killed
652
0
Camps Cleared
0
1,995,486
Distance Traveled
2,007,363
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
10,231
512
127
6
0
415,395
5
W
Medusa
11,279
564
189
9
0
421,705
0
L
Bacchus
7,749
387
59
3
0
412,720
0
W
Xing Tian
9,081
454
20
1
0
397,290
0
W
Da Ji
11,445
572
114
6
0
417,195
0
W
Hades
11,585
579
175
9
0
358,599
0
L
Ra
10,311
516
142
7
0
429,548
0
L
Surtr
9,536
477
124
6
0
363,699
0
L
Baron Samedi
8,725
436
52
3
0
374,124
5
W
Ra
11,144
557
154
8
0
412,574
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role