Player Matchup

Skadi
Skadi
Blagemo
Skadi
Level 127
God Stats
4W - 1L
1,192 SR
Queue Stats
184W - 190L
1,435 Elo+
Party 1
Neith
Neith
John C ReiIly
Neith
Level 89
God Stats
1W - 2L
1,507 SR
Queue Stats
88W - 81L
1,546 Elo+
Party 1
He Bo
He Bo
Lee_In_The_Mix
He Bo
Level 118
God Stats
3W - 8L
1,367 SR
Queue Stats
176W - 166L
1,503 Elo+
Solo
Gilgamesh
Gilgamesh
PrinceKetchup
Gilgamesh
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,460 Elo+
Solo
Zeus
Zeus
Robottron
Zeus
Level 154
God Stats
4W - 4L
1,500 SR
Queue Stats
268W - 287L
1,460 Elo+
Party 1
Team Averages
Level 115
1,413 SR
1,481 Elo+

VS

Team Averages
Level 113
1,494 SR
1,500 Elo+
Hercules
Hercules
Fwuffy Wabbit
Hercules
Level 117
God Stats
1W - 2L
1,495 SR
Queue Stats
20W - 18L
1,518 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MMatt2018
Tsukuyomi
Level 120
God Stats
4W - 3L
1,711 SR
Queue Stats
497W - 504L
1,532 Elo+
Solo
Zhong Kui
Zhong Kui
Verisar
Zhong Kui
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
136W - 156L
1,442 Elo+
Solo
Ao Kuang
Ao Kuang
dark nexus115
Ao Kuang
Level 110
God Stats
9W - 14L
1,479 SR
Queue Stats
498W - 493L
1,476 Elo+
Solo
Cabrakan
Cabrakan
xxCHI3F KEEFxx
Cabrakan
Level 108
God Stats
0W - 2L
1,285 SR
Queue Stats
43W - 44L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Blagemo
Skadi
18
4 / 4 / 14
11,619
726
16,767
13,384
6,311
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
4 / 6 / 12
12,464
779
16,324
16,887
8,457
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 5 / 8
12,769
798
13,098
11,637
5,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
PrinceKetchup
Gilgamesh
20
7 / 9 / 15
13,250
828
18,333
24,500
25,451
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
20
7 / 6 / 8
12,916
807
25,151
15,318
7,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Fwuffy Wabbit
Hercules
20
5 / 4 / 17
10,645
665
12,631
28,351
38,977
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
MMatt2018
Tsukuyomi
5
0 / 1 / 0
6,868
429
0
1,049
191
Zhong Kui
Verisar
Zhong Kui
20
6 / 8 / 14
11,680
730
22,487
22,519
19,251
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
dark nexus115
Ao Kuang
19
12 / 7 / 9
11,204
700
14,414
23,224
13,727
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
19
6 / 7 / 9
10,660
666
11,335
21,988
43,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
78
27
Kills
29
30
Deaths
27
57
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Skadi
Blagemo
Skadi
4
4
14
2.75
L
Hercules
Fwuffy Wabbit
Hercules
5
4
17
3.38
W
4
6
12
1.67
W
5
5
8
1.8
L
Tsukuyomi
MMatt2018
Tsukuyomi
0
1
0
0
W
Gilgamesh
PrinceKetchup
Gilgamesh
7
9
15
1.61
W
Zeus
7
6
8
1.83
L
Zhong Kui
Verisar
Zhong Kui
6
8
14
1.63
L
Ao Kuang
dark nexus115
Ao Kuang
12
7
9
2.36
L
Cabrakan
6
7
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,673
Damage
60,867
81,726
Taken
97,131
52,673
Mitigated
115,836
19,869
Healing
34,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Blagemo
Skadi
16,767
8,103
124
2,673
13,384
6,311
3,761
6,446
6,900
0
33,863
L
Hercules
Fwuffy Wabbit
Hercules
12,631
2,928
2,633
12,849
28,351
38,977
0
14,300
14,051
0
26,825
W
16,324
4,564
719
4,058
16,887
8,457
3,031
9,968
6,600
0
32,330
W
13,098
188
2,001
2,104
11,637
5,251
360
6,308
5,221
29,366
0
L
Tsukuyomi
MMatt2018
Tsukuyomi
0
0
0
0
1,049
191
0
841
208
0
0
W
Gilgamesh
PrinceKetchup
Gilgamesh
18,333
4,732
605
1,642
24,500
25,451
684
14,643
9,133
0
29,577
W
Zeus
25,151
5,792
1,619
4,324
15,318
7,203
981
9,625
5,636
52,627
0
L
Zhong Kui
Verisar
Zhong Kui
22,487
1,771
1,529
5,758
22,519
19,251
0
6,203
16,316
44,940
0
L
Ao Kuang
dark nexus115
Ao Kuang
14,414
3,247
1,263
6,511
23,224
13,727
0
9,364
13,860
19,830
0
L
Cabrakan
11,335
1,015
1,498
2,956
21,988
43,690
0
7,541
14,447
17,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,018
Gold Earned
51,057
171
Minions Killed
107
0
Camps Cleared
0
1,323,306
Distance Traveled
918,515
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,619
726
36
2
0
256,166
0
L
Hercules
10,645
665
27
2
0
273,703
0
W
Neith
12,464
779
29
2
0
259,671
0
W
He Bo
12,769
798
42
3
0
257,054
0
L
Tsukuyomi
6,868
429
0
0
0
0
0
W
Gilgamesh
13,250
828
13
1
0
280,213
0
W
Zeus
12,916
807
51
3
0
270,202
0
L
Zhong Kui
11,680
730
53
3
0
214,850
0
L
Ao Kuang
11,204
700
12
1
0
208,135
0
L
Cabrakan
10,660
666
15
1
0
221,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role