Player Matchup

Cthulhu
Cthulhu
Cadetsendit69
Cthulhu
Level 25
God Stats
4W - 2L
1,542 SR
Queue Stats
10W - 14L
1,371 Elo+
Party 2
Chiron
Chiron
SavageGold
Chiron
Level 127
God Stats
3W - 2L
1,601 SR
Queue Stats
55W - 53L
1,474 Elo+
Party 2
Zhong Kui
Zhong Kui
Vicith13
Zhong Kui
Level 123
God Stats
4W - 1L
1,799 SR
Queue Stats
36W - 24L
1,517 Elo+
Party 2
Team Averages
Level 92
1,647 SR
1,454 Elo+

VS

Team Averages
Level 85
1,423 SR
1,427 Elo+
Medusa
Medusa
Raaid
Medusa
Level 84
God Stats
118W - 107L
1,526 SR
Queue Stats
1,503W - 1,605L
1,395 Elo+
Solo
Sol
Sol
RunYo_Pockets5
Sol
Level 88
God Stats
12W - 18L
1,429 SR
Queue Stats
126W - 135L
1,442 Elo+
Party 1
Amaterasu
Amaterasu
SkillPointsSRR
Amaterasu
Level 83
God Stats
0W - 2L
1,313 SR
Queue Stats
110W - 114L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
0 / 1 / 4
8,144
626
3,880
9,207
9,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
SavageGold
Chiron
15
1 / 0 / 4
8,942
688
10,405
6,873
3,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Zhong Kui
Vicith13
Zhong Kui
16
4 / 0 / 1
9,790
753
7,635
8,614
6,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Raaid
Medusa
12
0 / 0 / 1
7,294
561
4,764
5,862
2,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
0 / 2 / 1
7,638
588
5,000
8,896
3,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
SkillPointsSRR
Amaterasu
13
1 / 3 / 0
7,622
586
3,247
10,508
6,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
5
Kills
1
1
Deaths
5
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
0
1
4
2
L
Medusa
Raaid
Medusa
0
0
1
0.5
L
0
2
1
0.25
W
Chiron
SavageGold
Chiron
1
0
4
3
L
Amaterasu
SkillPointsSRR
Amaterasu
1
3
0
0.33
W
Zhong Kui
Vicith13
Zhong Kui
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,920
Damage
13,011
24,694
Taken
25,266
19,460
Mitigated
12,108
10,690
Healing
3,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
3,880
40
830
830
9,207
9,498
232
2,676
6,531
9,198
0
L
Medusa
Raaid
Medusa
4,764
1,437
0
0
5,862
2,364
0
1,964
3,821
0
28,635
L
5,000
494
0
1,572
8,896
3,150
0
3,621
5,022
26,961
0
W
Chiron
SavageGold
Chiron
10,405
2,143
1,683
2,110
6,873
3,208
1,429
1,099
5,774
0
53,169
L
Amaterasu
SkillPointsSRR
Amaterasu
3,247
603
455
1,721
10,508
6,594
0
5,304
4,884
0
12,272
W
Zhong Kui
Vicith13
Zhong Kui
7,635
238
0
5,237
8,614
6,754
685
1,286
7,328
55,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,876
Gold Earned
22,554
193
Minions Killed
125
0
Camps Cleared
0
728,062
Distance Traveled
588,194
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,144
626
22
2
0
236,735
3
L
Medusa
7,294
561
35
3
0
165,645
0
L
Sol
7,638
588
51
4
0
202,366
0
W
Chiron
8,942
688
73
6
0
249,445
4
L
Amaterasu
7,622
586
39
3
0
220,183
0
W
Zhong Kui
9,790
753
98
8
0
241,882
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role