Player Matchup

Hou Yi
Hou Yi
Bronze III
D3ltagamer
Hou Yi
Bronze III
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 45L
1,500 MMR
Party 1
Cu Chulainn
Cu Chulainn
Bronze III
Echo9amer
Cu Chulainn
Bronze III
Level 128
God Stats
0W - 5L
1,462 SR
Queue Stats
34W - 37L
1,500 MMR
Party 1
He Bo
He Bo
Gold II
S4intChip
He Bo
Gold II
Level 87
God Stats
2W - 1L
1,714 SR
Queue Stats
140W - 161L
1,502 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,559 SR
1,501 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,665 SR
1,488 MMR
Horus
Horus
Silver I
Frozen_Jalapanos
Horus
Silver I
Level 106
God Stats
11W - 7L
1,610 SR
Queue Stats
28W - 31L
1,453 MMR
Party 2
Odin
Odin
Silver III
N0staIg1c_
Odin
Silver III
Level 148
God Stats
6W - 3L
1,672 SR
Queue Stats
24W - 24L
1,371 MMR
Party 2
Baron Samedi
Baron Samedi
Gold V
OrphanPocker
Baron Samedi
Gold V
Level 122
God Stats
3W - 2L
1,715 SR
Queue Stats
19W - 17L
1,639 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
D3ltagamer
Hou Yi
13
3 / 6 / 4
9,307
716
9,027
14,463
5,231
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Echo9amer
Cu Chulainn
14
2 / 5 / 5
9,015
693
13,731
18,033
15,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

He Bo
S4intChip
He Bo
14
2 / 6 / 5
9,070
698
9,107
14,276
4,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
AchillesSurtrFenrirAtlasThoth

VS

Bans
FreyaAh Muzen CabCthulhuCupidAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 2 / 5
11,063
851
14,225
18,280
25,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 2 / 13
9,323
717
9,038
13,515
16,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
OrphanPocker
Baron Samedi
17
7 / 3 / 8
10,891
838
16,227
12,415
9,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
7
Kills
17
17
Deaths
7
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
D3ltagamer
Hou Yi
3
6
4
0.83
L
Cu Chulainn
Echo9amer
Cu Chulainn
2
5
5
0.9
W
10
2
5
6.25
W
0
2
13
3.25
W
Baron Samedi
OrphanPocker
Baron Samedi
7
3
8
3.67
L
He Bo
S4intChip
He Bo
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,865
Damage
39,490
46,772
Taken
44,210
25,454
Mitigated
51,111
3,107
Healing
17,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
D3ltagamer
Hou Yi
9,027
4,198
0
1,433
14,463
5,231
0
3,859
10,022
0
28,716
L
Cu Chulainn
Echo9amer
Cu Chulainn
13,731
1,798
0
800
18,033
15,590
0
6,662
10,326
0
42,443
W
14,225
5,217
2,579
6,410
18,280
25,507
402
5,334
12,946
0
24,142
W
9,038
917
0
1,234
13,515
16,578
912
1,891
11,624
0
28,911
W
Baron Samedi
OrphanPocker
Baron Samedi
16,227
842
2,917
4,090
12,415
9,026
1,095
1,974
10,441
58,343
0
L
He Bo
S4intChip
He Bo
9,107
431
0
874
14,276
4,633
129
5,766
7,992
31,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,392
Gold Earned
31,277
135
Minions Killed
131
0
Camps Cleared
0
655,156
Distance Traveled
762,080
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,307
716
41
3
0
206,228
0
L
Cu Chulainn
9,015
693
38
3
0
226,610
0
W
Horus
11,063
851
16
1
0
268,359
0
W
Odin
9,323
717
30
2
0
253,013
0
W
Baron Samedi
10,891
838
85
7
0
240,708
0
L
He Bo
9,070
698
56
4
0
222,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role