Player Matchup

Skadi
Skadi
BasherG
Skadi
Level 40
God Stats
7W - 9L
1,548 SR
Queue Stats
36W - 36L
1,411 Elo+
Party 1
Jormungandr
Jormungandr
CoconutJako
Jormungandr
Level 45
God Stats
3W - 2L
1,236 SR
Queue Stats
47W - 70L
1,375 Elo+
Party 1
Pele
Pele
ImDriizy
Pele
Level 18
God Stats
3W - 1L
1,690 SR
Queue Stats
31W - 27L
1,596 Elo+
Party 1
Baron Samedi
Baron Samedi
OldJohnBoy
Baron Samedi
Level 35
God Stats
6W - 6L
1,605 SR
Queue Stats
41W - 53L
1,387 Elo+
Party 1
Yemoja
Yemoja
SageModeCharlie
Yemoja
Level 18
God Stats
24W - 21L
1,288 SR
Queue Stats
24W - 25L
1,313 Elo+
Party 1
Team Averages
Level 31
1,474 SR
1,416 Elo+

VS

Team Averages
Level 70
1,576 SR
1,486 Elo+
Neith
Neith
 
Neith
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Barkxd
Shiva
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
NovaChiefDragon
Nu Wa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Maui
Maui
Quadrimex
Maui
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Loki
Loki
WeatherFG
Loki
Level 67
God Stats
2W - 1L
1,882 SR
Queue Stats
185W - 177L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BasherG
Skadi
8
0 / 0 / 0
4,505
563
2,388
3,709
1,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
CoconutJako
Jormungandr
9
1 / 0 / 0
5,606
701
2,739
4,188
2,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Pele
10
4 / 0 / 2
5,871
734
2,476
5,471
1,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
OldJohnBoy
Baron Samedi
9
4 / 0 / 3
5,792
724
3,745
3,161
1,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 0 / 0
4,911
614
1,230
3,346
1,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
0 / 0 / 0
4,162
520
2,534
3,519
1,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
Barkxd
Shiva
6
0 / 1 / 0
3,852
482
2,058
4,574
1,510
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

6
0 / 4 / 0
3,785
473
2,397
4,413
1,338
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Maui
4
0 / 2 / 0
3,549
444
926
5,161
3,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Loki
6
0 / 3 / 0
4,109
514
214
5,792
1,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
9
Kills
0
0
Deaths
10
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
0
0
L
Shiva
Barkxd
Shiva
0
1
0
0
W
Skadi
BasherG
Skadi
0
0
0
0
W
Jormungandr
CoconutJako
Jormungandr
1
0
0
1
W
Pele
4
0
2
5
L
0
4
0
0
W
Baron Samedi
OldJohnBoy
Baron Samedi
4
0
3
5.5
L
Maui
0
2
0
0
W
0
0
0
0
L
Loki
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,578
Damage
8,129
19,875
Taken
23,459
7,904
Mitigated
8,855
7,195
Healing
4,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,534
1,022
0
1,492
3,519
1,358
0
528
2,991
0
28,319
L
Shiva
Barkxd
Shiva
2,058
459
0
938
4,574
1,510
0
2,383
1,835
0
17,312
W
Skadi
BasherG
Skadi
2,388
1,103
0
500
3,709
1,031
546
173
3,536
0
28,947
W
Jormungandr
CoconutJako
Jormungandr
2,739
724
0
1,900
4,188
2,236
0
87
4,101
37,389
0
W
Pele
2,476
996
0
949
5,471
1,689
802
322
5,149
0
33,448
L
2,397
527
0
469
4,413
1,338
100
2,314
2,099
15,669
0
W
Baron Samedi
OldJohnBoy
Baron Samedi
3,745
429
25
1,184
3,161
1,328
570
2,149
1,012
26,235
0
L
Maui
926
423
0
420
5,161
3,014
0
1,609
3,552
3,251
0
W
1,230
589
1,275
1,362
3,346
1,620
437
592
2,754
15,383
0
L
Loki
214
0
0
1,418
5,792
1,635
0
524
5,268
0
19,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,685
Gold Earned
19,457
257
Minions Killed
124
0
Camps Cleared
0
773,074
Distance Traveled
625,138
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,162
520
44
6
0
154,442
1
L
Shiva
3,852
482
24
3
0
124,718
0
W
Skadi
4,505
563
45
6
0
141,746
4
W
Jormungandr
5,606
701
68
9
0
163,759
3
W
Pele
5,871
734
67
8
0
189,149
2
L
Nu Wa
3,785
473
21
3
0
113,308
1
W
Baron Samedi
5,792
724
46
6
0
153,548
2
L
Maui
3,549
444
0
0
0
98,848
0
W
Yemoja
4,911
614
31
4
0
124,872
1
L
Loki
4,109
514
35
4
0
133,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role