Player Matchup

Cupid
Cupid
Bts0
Cupid
Level 133
God Stats
16W - 15L
1,593 SR
Queue Stats
89W - 111L
1,463 Elo+
Party 1
Fenrir
Fenrir
RTBFL
Fenrir
Level 29
God Stats
8W - 7L
1,585 SR
Queue Stats
53W - 69L
1,463 Elo+
Party 1
Surtr
Surtr
SillyGuap
Surtr
Level 33
God Stats
6W - 2L
1,727 SR
Queue Stats
52W - 43L
1,912 Elo+
Solo
Cernunnos
Cernunnos
p0sitive1
Cernunnos
Level 102
God Stats
9W - 12L
1,508 SR
Queue Stats
63W - 85L
1,465 Elo+
Party 1
Tiamat
Tiamat
suntzuii
Tiamat
Level 65
God Stats
24W - 29L
1,345 SR
Queue Stats
77W - 78L
1,435 Elo+
Party 1
Team Averages
Level 72
1,552 SR
1,548 Elo+

VS

Team Averages
Level 58
1,575 SR
1,450 Elo+
Surtr
Surtr
Gabø
Surtr
Level 149
God Stats
0W - 1L
1,876 SR
Queue Stats
14W - 26L
1,296 Elo+
Party 2
Hades
Hades
LuckaBrasi
Hades
Level 8
God Stats
2W - 10L
1,500 SR
Queue Stats
11W - 21L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
ReforgedSteel302
Kukulkan
Level 29
God Stats
6W - 3L
1,500 SR
Queue Stats
331W - 320L
1,504 Elo+
Party 3
Arachne
Arachne
Z3tch
Arachne
Level 45
God Stats
6W - 3L
1,500 SR
Queue Stats
193W - 199L
1,471 Elo+
Party 3
Medusa
Medusa
xSoupii
Medusa
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 97L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Bts0
Cupid
15
6 / 3 / 6
9,268
515
11,471
18,065
7,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
RTBFL
Fenrir
17
5 / 0 / 5
10,375
576
10,470
17,075
8,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
SillyGuap
Surtr
16
2 / 1 / 3
9,996
555
11,013
14,896
15,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
p0sitive1
Cernunnos
17
6 / 3 / 4
10,676
593
13,208
17,000
8,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
suntzuii
Tiamat
15
2 / 1 / 9
9,652
536
16,884
16,265
9,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Gabø
Surtr
13
0 / 4 / 3
7,906
439
12,042
23,897
25,608
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
13
1 / 3 / 1
8,135
452
7,293
15,388
6,932
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
3 / 3 / 0
9,388
522
14,518
11,414
4,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Z3tch
Arachne
14
1 / 5 / 1
8,374
465
9,817
18,714
8,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Medusa
xSoupii
Medusa
15
2 / 6 / 2
9,117
507
10,850
13,289
5,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
21
Kills
7
8
Deaths
21
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cupid
Bts0
Cupid
6
3
6
3
L
Surtr
Gabø
Surtr
0
4
3
0.38
L
Hades
1
3
1
0.5
W
Fenrir
RTBFL
Fenrir
5
0
5
7.5
L
3
3
0
1
W
Surtr
SillyGuap
Surtr
2
1
3
3.5
L
Arachne
Z3tch
Arachne
1
5
1
0.3
W
Cernunnos
p0sitive1
Cernunnos
6
3
4
2.67
W
Tiamat
suntzuii
Tiamat
2
1
9
6.5
L
Medusa
xSoupii
Medusa
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,046
Damage
54,520
83,301
Taken
82,702
50,534
Mitigated
51,121
33,750
Healing
20,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Bts0
Cupid
11,471
7,346
956
8,957
18,065
7,776
0
4,308
13,757
0
62,630
L
Surtr
Gabø
Surtr
12,042
4,123
0
8,388
23,897
25,608
56
5,540
16,726
671
34,197
L
Hades
7,293
1,693
0
6,493
15,388
6,932
890
1,632
13,267
53,874
0
W
Fenrir
RTBFL
Fenrir
10,470
2,872
0
4,927
17,075
8,856
0
3,355
13,720
0
93,584
L
14,518
936
0
2,592
11,414
4,921
0
2,650
8,120
95,593
0
W
Surtr
SillyGuap
Surtr
11,013
3,848
0
3,732
14,896
15,696
258
6,437
8,459
654
77,649
L
Arachne
Z3tch
Arachne
9,817
5,322
0
2,558
18,714
8,256
0
3,678
14,433
0
64,629
W
Cernunnos
p0sitive1
Cernunnos
13,208
7,293
0
9,161
17,000
8,661
584
1,589
15,411
0
94,256
W
Tiamat
suntzuii
Tiamat
16,884
599
249
5,768
16,265
9,545
0
6,957
9,308
75,182
0
L
Medusa
xSoupii
Medusa
10,850
4,648
0
750
13,289
5,404
124
310
12,903
0
62,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,967
Gold Earned
42,920
635
Minions Killed
532
0
Camps Cleared
0
1,748,707
Distance Traveled
1,779,144
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,268
515
89
5
0
324,301
0
L
Surtr
7,906
439
39
2
0
377,199
6
L
Hades
8,135
452
111
6
0
315,196
0
W
Fenrir
10,375
576
124
7
0
413,284
0
L
Kukulkan
9,388
522
175
10
0
321,780
0
W
Surtr
9,996
555
124
7
0
362,415
3
L
Arachne
8,374
465
95
5
0
411,136
0
W
Cernunnos
10,676
593
130
7
0
308,153
1
W
Tiamat
9,652
536
168
9
0
340,554
5
L
Medusa
9,117
507
112
6
0
353,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role