Player Matchup

Sylvanus
Sylvanus
DumbFoundDeadly
Sylvanus
Level 86
God Stats
96W - 98L
1,503 SR
Queue Stats
314W - 305L
1,484 Elo+
Party 1
Arachne
Arachne
KiteAsakura
Arachne
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,553 Elo+
Party 1
Jormungandr
Jormungandr
iLionxKxng
Jormungandr
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 121L
1,466 Elo+
Solo
Danzaburou
Danzaburou
jsilva1689
Danzaburou
Level 83
God Stats
33W - 25L
1,736 SR
Queue Stats
274W - 265L
1,483 Elo+
Party 1
Baba Yaga
Baba Yaga
zipzeroproblems2
Baba Yaga
Level 66
God Stats
2W - 3L
1,709 SR
Queue Stats
250W - 237L
1,394 Elo+
Solo
Team Averages
Level 73
1,590 SR
1,476 Elo+

VS

Team Averages
Level 60
1,342 SR
1,358 Elo+
Chaac
Chaac
Dshinz
Chaac
Level 52
God Stats
3W - 5L
1,500 SR
Queue Stats
455W - 389L
1,365 Elo+
Party 2
Fenrir
Fenrir
ER B00M
Fenrir
Level 38
God Stats
1W - 2L
1,185 SR
Queue Stats
4W - 11L
1,259 Elo+
Solo
Charybdis
Charybdis
KrAzY354
Charybdis
Level 47
God Stats
2W - 1L
1,801 SR
Queue Stats
17W - 22L
1,389 Elo+
Solo
Yu Huang
Yu Huang
TentedLeaf10344
Yu Huang
Level 59
God Stats
4W - 6L
1,100 SR
Queue Stats
307W - 262L
1,376 Elo+
Party 2
Sylvanus
Sylvanus
firsthalthor
Sylvanus
Level 106
God Stats
8W - 7L
1,121 SR
Queue Stats
177W - 177L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
0 / 3 / 7
8,411
443
7,521
21,273
21,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
KiteAsakura
Arachne
14
2 / 6 / 1
8,697
458
5,665
18,150
7,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Jormungandr
iLionxKxng
Jormungandr
12
0 / 5 / 0
7,473
393
6,776
15,330
12,536
Danzaburou
jsilva1689
Danzaburou
14
6 / 6 / 2
9,847
518
15,743
21,872
8,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baba Yaga
13
0 / 3 / 0
7,930
417
2,118
8,087
2,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dshinz
Chaac
20
8 / 0 / 4
12,675
667
17,528
17,743
18,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fenrir
ER B00M
Fenrir
15
2 / 5 / 2
9,877
520
3,187
17,791
9,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
KrAzY354
Charybdis
16
6 / 2 / 6
10,677
562
21,051
14,508
6,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
17
7 / 0 / 5
11,532
607
14,499
6,728
3,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
firsthalthor
Sylvanus
14
0 / 2 / 11
9,603
505
6,956
16,478
14,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
51
8
Kills
23
23
Deaths
9
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chaac
Dshinz
Chaac
8
0
4
10
L
Sylvanus
0
3
7
1.17
W
Fenrir
ER B00M
Fenrir
2
5
2
0.6
L
Arachne
KiteAsakura
Arachne
2
6
1
0.42
W
Charybdis
KrAzY354
Charybdis
6
2
6
4.5
W
Yu Huang
7
0
5
9.5
W
Sylvanus
firsthalthor
Sylvanus
0
2
11
2.75
L
Jormungandr
iLionxKxng
Jormungandr
0
5
0
0
L
Danzaburou
jsilva1689
Danzaburou
6
6
2
1.17
L
Baba Yaga
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,823
Damage
63,221
84,712
Taken
73,248
53,288
Mitigated
51,882
24,424
Healing
32,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Dshinz
Chaac
17,528
2,640
0
7,207
17,743
18,382
816
6,113
10,640
0
117,675
L
Sylvanus
7,521
2,327
4,140
5,277
21,273
21,198
40
6,322
14,951
29,123
0
W
Fenrir
ER B00M
Fenrir
3,187
1,176
0
4,435
17,791
9,710
504
3,332
14,424
0
69,248
L
Arachne
KiteAsakura
Arachne
5,665
4,250
0
3,142
18,150
7,973
210
3,454
14,696
0
56,857
W
Charybdis
KrAzY354
Charybdis
21,051
11,243
0
5,469
14,508
6,010
2,515
4,365
9,985
0
93,402
W
Yu Huang
14,499
1,406
133
2,322
6,728
3,645
238
3,040
3,688
98,269
0
W
Sylvanus
firsthalthor
Sylvanus
6,956
2,290
5,156
7,551
16,478
14,135
83
3,579
12,899
29,907
0
L
Jormungandr
iLionxKxng
Jormungandr
6,776
1,720
0
3,964
15,330
12,536
255
0
15,330
49,594
0
L
Danzaburou
jsilva1689
Danzaburou
15,743
7,925
0
6,668
21,872
8,697
1,255
6,734
15,138
0
70,929
L
Baba Yaga
2,118
205
0
1,233
8,087
2,884
126
4,945
3,142
53,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,358
Gold Earned
54,364
406
Minions Killed
593
0
Camps Cleared
0
1,608,006
Distance Traveled
1,832,974
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,675
667
178
9
0
375,452
0
L
Sylvanus
8,411
443
41
2
0
364,027
5
W
Fenrir
9,877
520
97
5
0
373,029
0
L
Arachne
8,697
458
98
5
0
388,181
0
W
Charybdis
10,677
562
135
7
0
352,237
0
W
Yu Huang
11,532
607
148
8
0
380,116
2
W
Sylvanus
9,603
505
35
2
0
352,140
0
L
Jormungandr
7,473
393
71
4
0
258,973
0
L
Danzaburou
9,847
518
110
6
0
334,546
2
L
Baba Yaga
7,930
417
86
5
0
262,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role