Player Matchup

Ra
Ra
Dawn Feedz
Ra
Level 128
God Stats
1W - 4L
1,506 SR
Queue Stats
95W - 105L
1,559 Elo+
Party 3
Hun Batz
Hun Batz
ElBakuFiku4337
Hun Batz
Level 129
God Stats
0W - 2L
1,223 SR
Queue Stats
63W - 55L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Portu7_
Heimdallr
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 48L
1,544 Elo+
Party 2
Cthulhu
Cthulhu
Rock N Twins
Cthulhu
Level 83
God Stats
1W - 1L
1,750 SR
Queue Stats
4W - 9L
1,345 Elo+
Party 3
Cerberus
Cerberus
stogly2610
Cerberus
Level 108
God Stats
4W - 3L
1,486 SR
Queue Stats
60W - 69L
1,537 Elo+
Party 3
Team Averages
Level 114
1,493 SR
1,497 Elo+

VS

Team Averages
Level 133
1,467 SR
1,473 Elo+
Ah Puch
Ah Puch
BearRiky
Ah Puch
Level 153
God Stats
9W - 2L
1,149 SR
Queue Stats
539W - 511L
1,506 Elo+
Party 1
Anubis
Anubis
Fango41
Anubis
Level 120
God Stats
8W - 10L
1,646 SR
Queue Stats
243W - 328L
1,440 Elo+
Party 4
Thor
Thor
MegaPoopyMan
Thor
Level 121
God Stats
2W - 5L
1,500 SR
Queue Stats
315W - 397L
1,448 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
TiKiKuN3
Ah Muzen Cab
Level 147
God Stats
6W - 3L
1,500 SR
Queue Stats
253W - 253L
1,486 Elo+
Party 1
Aphrodite
Aphrodite
lifeforce3236
Aphrodite
Level 125
God Stats
12W - 15L
1,542 SR
Queue Stats
80W - 82L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 1
10,177
636
7,003
9,069
3,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
13
1 / 4 / 3
7,553
472
5,916
13,376
4,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
Portu7_
Heimdallr
13
1 / 2 / 1
7,315
457
5,285
9,213
3,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
Rock N Twins
Cthulhu
11
0 / 2 / 1
6,560
410
4,467
11,913
8,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
stogly2610
Cerberus
13
2 / 5 / 0
7,750
484
6,198
16,960
11,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BearRiky
Ah Puch
14
4 / 1 / 2
8,979
561
8,764
6,947
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Anubis
Fango41
Anubis
16
5 / 2 / 3
9,926
620
9,281
8,080
4,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 2 / 7
9,704
607
10,421
13,865
4,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
TiKiKuN3
Ah Muzen Cab
14
3 / 2 / 0
8,675
542
8,559
9,773
3,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
lifeforce3236
Aphrodite
12
1 / 1 / 2
7,798
487
5,219
12,500
9,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
8
Kills
17
17
Deaths
8
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BearRiky
Ah Puch
4
1
2
5
L
4
4
1
1.13
L
Hun Batz
1
4
3
0.63
W
Anubis
Fango41
Anubis
5
2
3
3.25
W
4
2
7
3.75
L
Heimdallr
Portu7_
Heimdallr
1
2
1
0.75
L
Cthulhu
Rock N Twins
Cthulhu
0
2
1
0.25
W
Ah Muzen Cab
TiKiKuN3
Ah Muzen Cab
3
2
0
1.5
W
Aphrodite
lifeforce3236
Aphrodite
1
1
2
2
L
Cerberus
stogly2610
Cerberus
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,869
Damage
42,244
60,531
Taken
51,165
30,635
Mitigated
23,762
15,984
Healing
17,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BearRiky
Ah Puch
8,764
276
0
4,051
6,947
1,950
0
2,557
4,067
46,650
0
L
7,003
795
937
1,937
9,069
3,019
527
4,056
4,918
89,728
0
L
Hun Batz
5,916
1,457
0
3,079
13,376
4,499
0
6,055
7,235
0
46,666
W
Anubis
Fango41
Anubis
9,281
331
0
3,559
8,080
4,137
336
3,672
4,214
81,954
0
W
10,421
3,467
0
239
13,865
4,986
0
4,195
9,386
0
67,498
L
Heimdallr
Portu7_
Heimdallr
5,285
2,005
0
3,142
9,213
3,547
0
1,729
7,484
0
48,965
L
Cthulhu
Rock N Twins
Cthulhu
4,467
215
0
2,819
11,913
8,479
0
2,897
9,016
30,102
0
W
Ah Muzen Cab
TiKiKuN3
Ah Muzen Cab
8,559
3,008
0
2,682
9,773
3,630
1,390
1,738
8,007
0
70,075
W
Aphrodite
lifeforce3236
Aphrodite
5,219
533
1,790
4,927
12,500
9,059
524
4,375
7,823
35,164
0
L
Cerberus
stogly2610
Cerberus
6,198
104
0
4,070
16,960
11,091
0
7,951
8,614
51,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,355
Gold Earned
45,082
493
Minions Killed
492
0
Camps Cleared
0
1,545,144
Distance Traveled
1,555,125
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,979
561
79
5
0
230,918
0
L
Ra
10,177
636
169
11
0
343,798
2
L
Hun Batz
7,553
472
63
4
0
312,783
2
W
Anubis
9,926
620
137
9
0
308,862
0
W
Thor
9,704
607
94
6
0
381,204
0
L
Heimdallr
7,315
457
111
7
0
305,274
3
L
Cthulhu
6,560
410
41
3
0
300,596
0
W
Ah Muzen Cab
8,675
542
125
8
0
325,236
2
W
Aphrodite
7,798
487
57
4
0
308,905
2
L
Cerberus
7,750
484
109
7
0
282,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role