Player Matchup

Nu Wa
Nu Wa
Fullmetalpot
Nu Wa
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 35L
1,106 Elo+
Party 2
Surtr
Surtr
JohnnySturd
Surtr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,697 Elo+
Party 2
Da Ji
Da Ji
Rice13
Da Ji
Level 44
God Stats
2W - 8L
1,211 SR
Queue Stats
23W - 60L
1,217 Elo+
Party 2
Team Averages
Level 20
1,404 SR
1,340 Elo+

VS

Team Averages
Level 43
1,407 SR
1,500 Elo+
Merlin
Merlin
Kabbob
Merlin
Level 14
God Stats
1W - 1L
1,248 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Neith
Neith
TheCleanBean
Neith
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
pandabear8915
Cu Chulainn
Level 69
God Stats
2W - 2L
1,472 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 0
7,648
695
9,617
8,380
3,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 7 / 1
6,850
623
3,957
14,615
13,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Da Ji
Rice13
Da Ji
9
0 / 5 / 1
6,712
610
3,843
11,648
5,105
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Kabbob
Merlin
12
1 / 1 / 12
7,787
708
8,181
3,831
1,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
6 / 0 / 8
9,453
859
11,375
7,658
2,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
pandabear8915
Cu Chulainn
13
7 / 1 / 5
8,582
780
7,650
10,934
9,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
2
Kills
14
14
Deaths
2
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
L
0
7
1
0.07
W
Merlin
Kabbob
Merlin
1
1
12
7
L
Da Ji
Rice13
Da Ji
0
5
1
0.1
W
6
0
8
10
W
Cu Chulainn
pandabear8915
Cu Chulainn
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,417
Damage
27,206
34,643
Taken
22,423
21,882
Mitigated
14,101
3,824
Healing
6,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,617
2,094
0
1,040
8,380
3,631
0
2,312
5,895
27,867
0
L
3,957
1,080
0
1,543
14,615
13,146
0
4,248
9,957
524
19,580
W
Merlin
Kabbob
Merlin
8,181
709
0
250
3,831
1,487
730
1,901
1,930
27,597
0
L
Da Ji
Rice13
Da Ji
3,843
603
0
1,241
11,648
5,105
0
1,685
9,721
0
31,299
W
11,375
4,647
298
3,131
7,658
2,918
1,876
3,922
3,736
0
38,057
W
Cu Chulainn
pandabear8915
Cu Chulainn
7,650
1,185
0
2,792
10,934
9,696
525
4,250
6,684
0
15,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,210
Gold Earned
25,822
107
Minions Killed
148
0
Camps Cleared
0
522,008
Distance Traveled
592,064
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,648
695
35
3
0
165,496
0
L
Surtr
6,850
623
28
3
0
164,230
0
W
Merlin
7,787
708
42
4
0
191,331
0
L
Da Ji
6,712
610
44
4
0
192,282
0
W
Neith
9,453
859
78
7
0
192,210
0
W
Cu Chulainn
8,582
780
28
3
0
208,523
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role