Player Matchup

Mercury
Mercury
YbGoAtl
Mercury
Level 66
God Stats
6W - 9L
1,685 SR
Queue Stats
75W - 74L
1,576 Elo+
Party 1
Freya
Freya
hiits7
Freya
Level 115
God Stats
10W - 5L
1,803 SR
Queue Stats
79W - 88L
1,499 Elo+
Party 1
Nu Wa
Nu Wa
linglang5952
Nu Wa
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 52L
1,572 Elo+
Party 1
Fafnir
Fafnir
rodthepizaguy
Fafnir
Level 26
God Stats
1W - 2L
1,485 SR
Queue Stats
27W - 31L
1,484 Elo+
Party 1
Anubis
Anubis
Σzel
Anubis
Level 140
God Stats
6W - 2L
1,844 SR
Queue Stats
105W - 95L
1,594 Elo+
Party 1
Team Averages
Level 95
1,664 SR
1,545 Elo+

VS

Team Averages
Level 119
1,593 SR
1,525 Elo+
Jormungandr
Jormungandr
KingLambing
Jormungandr
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 73L
1,492 Elo+
Party 2
Vulcan
Vulcan
M1chL
Vulcan
Level 156
God Stats
14W - 12L
1,633 SR
Queue Stats
505W - 494L
1,508 Elo+
Solo
Bacchus
Bacchus
MikeSplat
Bacchus
Level 155
God Stats
6W - 5L
1,484 SR
Queue Stats
100W - 138L
1,528 Elo+
Party 2
Awilix
Awilix
NotYeetJngleBuff
Awilix
Level 17
God Stats
2W - 4L
1,848 SR
Queue Stats
62W - 37L
1,765 Elo+
Party 2
Heimdallr
Heimdallr
풥푒퓃퓃풶
Heimdallr
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 64L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
YbGoAtl
Mercury
11
0 / 1 / 2
6,548
504
1,654
7,293
2,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Freya
hiits7
Freya
12
1 / 3 / 0
6,828
525
5,526
12,919
5,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 4 / 0
6,340
488
4,408
8,415
2,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 2 / 0
6,509
501
921
10,630
10,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
Σzel
Anubis
13
6 / 3 / 0
8,199
631
9,602
9,838
6,563
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
KingLambing
Jormungandr
10
1 / 6 / 1
6,277
483
2,610
11,970
6,227
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
M1chL
Vulcan
13
1 / 0 / 6
7,846
604
9,205
6,044
2,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
MikeSplat
Bacchus
11
4 / 0 / 5
7,593
584
4,258
8,599
7,631
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
4 / 1 / 6
8,157
627
7,204
9,600
3,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Heimdallr
풥푒퓃퓃풶
Heimdallr
13
3 / 1 / 1
7,648
588
9,690
7,895
3,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
8
Kills
13
13
Deaths
8
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
KingLambing
Jormungandr
1
6
1
0.25
W
Vulcan
M1chL
Vulcan
1
0
6
4
W
Bacchus
MikeSplat
Bacchus
4
0
5
6.5
W
4
1
6
7
L
Mercury
YbGoAtl
Mercury
0
1
2
1
L
Freya
hiits7
Freya
1
3
0
0.33
L
1
4
0
0.25
L
0
2
0
0
L
Anubis
Σzel
Anubis
6
3
0
2
W
Heimdallr
풥푒퓃퓃풶
Heimdallr
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,111
Damage
32,967
49,095
Taken
44,108
28,373
Mitigated
22,837
14,964
Healing
12,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
KingLambing
Jormungandr
2,610
821
0
1,529
11,970
6,227
0
6,963
5,007
38,733
0
W
Vulcan
M1chL
Vulcan
9,205
3,392
0
1,331
6,044
2,056
0
2,544
3,500
69,588
0
W
Bacchus
MikeSplat
Bacchus
4,258
227
1,934
2,606
8,599
7,631
0
2,755
5,844
18,119
0
W
7,204
2,770
0
530
9,600
3,603
0
3,781
5,819
0
70,263
L
Mercury
YbGoAtl
Mercury
1,654
288
0
388
7,293
2,417
0
1,378
5,915
0
45,590
L
Freya
hiits7
Freya
5,526
1,638
0
6,770
12,919
5,698
0
1,192
11,714
55,221
0
L
4,408
1,078
0
1,118
8,415
2,917
0
4,948
3,467
54,988
0
L
921
122
0
2,174
10,630
10,778
0
5,174
5,456
8,892
0
L
Anubis
Σzel
Anubis
9,602
444
0
4,514
9,838
6,563
248
3,375
6,457
66,382
0
W
Heimdallr
풥푒퓃퓃풶
Heimdallr
9,690
4,171
0
4,347
7,895
3,320
1,716
4,414
3,481
0
64,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,424
Gold Earned
37,521
388
Minions Killed
393
0
Camps Cleared
0
1,335,904
Distance Traveled
1,360,240
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,277
483
57
4
0
239,233
5
W
Vulcan
7,846
604
124
10
0
272,432
0
W
Bacchus
7,593
584
20
2
0
296,952
2
W
Awilix
8,157
627
93
7
0
314,555
0
L
Mercury
6,548
504
67
5
0
325,316
0
L
Freya
6,828
525
90
7
0
283,135
0
L
Nu Wa
6,340
488
117
9
0
242,350
0
L
Fafnir
6,509
501
10
1
0
278,042
0
L
Anubis
8,199
631
104
8
0
207,061
0
W
Heimdallr
7,648
588
99
8
0
237,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role