Player Matchup

King Arthur
King Arthur
God_Knight94
King Arthur
Level 141
God Stats
12W - 21L
1,504 SR
Queue Stats
607W - 597L
1,451 Elo+
Solo
Ymir
Ymir
JewDak
Ymir
Level 89
God Stats
3W - 3L
1,785 SR
Queue Stats
252W - 241L
1,505 Elo+
Solo
Jing Wei
Jing Wei
Jonathanmcr
Jing Wei
Level 81
God Stats
32W - 28L
1,548 SR
Queue Stats
89W - 78L
1,532 Elo+
Party 2
Thanatos
Thanatos
KmiloM12
Thanatos
Level 156
God Stats
3W - 6L
1,371 SR
Queue Stats
154W - 201L
1,452 Elo+
Party 2
Ra
Ra
palmarvelasco
Ra
Level 127
God Stats
34W - 31L
1,589 SR
Queue Stats
150W - 162L
1,506 Elo+
Party 2
Team Averages
Level 119
1,559 SR
1,489 Elo+

VS

Team Averages
Level 127
1,624 SR
1,496 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
KerriganRose
Hel
Level 157
God Stats
4W - 5L
1,526 SR
Queue Stats
232W - 214L
1,508 Elo+
Solo
Charybdis
Charybdis
Psyco_mind9
Charybdis
Level 79
God Stats
8W - 3L
1,668 SR
Queue Stats
84W - 82L
1,449 Elo+
Solo
Yemoja
Yemoja
ZSS Bloody Worm
Yemoja
Level 154
God Stats
5W - 1L
1,926 SR
Queue Stats
147W - 123L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
God_Knight94
King Arthur
10
3 / 3 / 0
6,111
509
5,263
10,254
7,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
JewDak
Ymir
8
0 / 2 / 2
5,029
419
5,938
12,245
6,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
Jonathanmcr
Jing Wei
9
1 / 0 / 1
5,275
440
4,161
7,499
2,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
KmiloM12
Thanatos
9
0 / 2 / 3
5,547
462
5,023
10,154
4,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
1 / 2 / 0
6,025
502
1,937
7,548
3,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
3 / 1 / 3
7,215
601
8,237
9,295
3,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
 
Fenrir
10
2 / 3 / 1
6,214
518
3,929
9,348
3,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 0 / 3
7,493
624
6,389
7,240
2,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charybdis
Psyco_mind9
Charybdis
10
1 / 1 / 0
6,395
533
7,501
11,136
3,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 0 / 5
6,841
570
4,776
9,083
5,891
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
5
Kills
9
9
Deaths
5
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
3
1
3
4.5
W
Fenrir
 
Fenrir
2
3
1
0.83
L
King Arthur
God_Knight94
King Arthur
3
3
0
1
L
Ymir
JewDak
Ymir
0
2
2
0.5
L
Jing Wei
Jonathanmcr
Jing Wei
1
0
1
1.5
W
2
0
3
3.5
L
Thanatos
KmiloM12
Thanatos
0
2
3
0.75
W
Charybdis
Psyco_mind9
Charybdis
1
1
0
1
W
1
0
5
3.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,322
Damage
30,832
47,700
Taken
46,102
23,458
Mitigated
18,958
18,027
Healing
23,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
8,237
681
718
5,206
9,295
3,457
442
727
8,514
45,466
0
W
Fenrir
 
Fenrir
3,929
1,117
0
1,359
9,348
3,471
1,090
892
8,456
0
34,844
L
King Arthur
God_Knight94
King Arthur
5,263
1,094
0
0
10,254
7,730
0
3,425
6,829
0
40,055
L
Ymir
JewDak
Ymir
5,938
2,020
143
3,142
12,245
6,002
0
4,665
7,580
26,947
0
L
Jing Wei
Jonathanmcr
Jing Wei
4,161
2,715
0
3,454
7,499
2,530
0
1,275
6,224
0
30,596
W
6,389
265
189
4,278
7,240
2,369
0
1,056
6,184
62,515
0
L
Thanatos
KmiloM12
Thanatos
5,023
1,334
0
7,011
10,154
4,017
0
4,147
6,007
0
37,955
W
Charybdis
Psyco_mind9
Charybdis
7,501
4,200
0
4,876
11,136
3,770
853
3,100
7,716
0
52,837
W
4,776
1,146
2,660
3,978
9,083
5,891
243
1,496
7,357
26,247
0
L
1,937
403
743
3,534
7,548
3,179
0
5,890
1,658
50,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,987
Gold Earned
34,158
277
Minions Killed
352
0
Camps Cleared
0
1,126,086
Distance Traveled
1,140,735
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,215
601
76
6
0
221,089
3
W
Fenrir
6,214
518
49
4
0
263,188
1
L
King Arthur
6,111
509
53
4
0
231,160
0
L
Ymir
5,029
419
47
4
0
224,745
0
L
Jing Wei
5,275
440
44
4
0
236,592
2
W
Hel
7,493
624
117
10
0
260,780
0
L
Thanatos
5,547
462
54
5
0
202,844
0
W
Charybdis
6,395
533
81
7
0
209,042
2
W
Yemoja
6,841
570
29
2
0
186,636
0
L
Ra
6,025
502
79
7
0
230,745
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role