Player Matchup

Bacchus
Bacchus
MKDxChemo
Bacchus
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,258 Elo+
Party 1
Mulan
Mulan
Senbonzaruka
Mulan
Level 81
God Stats
2W - 1L
1,597 SR
Queue Stats
5W - 11L
1,258 Elo+
Party 1
Jormungandr
Jormungandr
Thatsmytoast
Jormungandr
Level 62
God Stats
3W - 1L
1,603 SR
Queue Stats
5W - 11L
1,258 Elo+
Party 1
Ishtar
Ishtar
sappnrun
Ishtar
Level 55
God Stats
1W - 1L
1,396 SR
Queue Stats
6W - 7L
1,395 Elo+
Party 1
Vulcan
Vulcan
xOlafJansen
Vulcan
Level 149
God Stats
126W - 42L
1,763 SR
Queue Stats
142W - 56L
1,644 Elo+
Solo
Team Averages
Level 86
1,572 SR
1,363 Elo+

VS

Team Averages
Level 125
1,465 SR
1,468 Elo+
Ao Kuang
Ao Kuang
Blackasoarus
Ao Kuang
Level 84
God Stats
9W - 8L
1,380 SR
Queue Stats
34W - 28L
1,498 Elo+
Solo
Anhur
Anhur
CrustModee
Anhur
Level 107
God Stats
1W - 1L
1,529 SR
Queue Stats
16W - 24L
1,446 Elo+
Party 2
Martichoras
Martichoras
Foster x 12
Martichoras
Level 150
God Stats
8W - 4L
1,722 SR
Queue Stats
25W - 21L
1,482 Elo+
Solo
Achilles
Achilles
ImpulseStride
Achilles
Level 129
God Stats
0W - 5L
1,081 SR
Queue Stats
22W - 47L
1,470 Elo+
Party 2
Sol
Sol
TioWillie
Sol
Level 157
God Stats
24W - 27L
1,615 SR
Queue Stats
68W - 68L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MKDxChemo
Bacchus
15
1 / 0 / 7
7,774
707
8,446
8,888
9,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
4 / 1 / 7
8,401
764
10,960
14,171
11,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
Thatsmytoast
Jormungandr
15
4 / 1 / 9
8,595
781
12,337
12,218
12,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
sappnrun
Ishtar
17
6 / 2 / 3
9,201
836
8,606
10,350
4,721
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
16
2 / 2 / 9
8,865
806
10,413
6,377
3,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Blackasoarus
Ao Kuang
12
1 / 3 / 1
7,318
665
6,100
10,547
4,603
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
14
1 / 5 / 1
7,972
725
3,985
13,634
5,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Martichoras
Foster x 12
Martichoras
15
1 / 3 / 2
8,154
741
8,222
11,209
4,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
ImpulseStride
Achilles
14
2 / 4 / 1
8,393
763
8,861
12,727
10,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 3 / 2
8,634
785
8,312
10,706
4,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
17
Kills
6
6
Deaths
18
35
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Blackasoarus
Ao Kuang
1
3
1
0.5
L
Anhur
1
5
1
0.3
L
Martichoras
Foster x 12
Martichoras
1
3
2
0.67
L
Achilles
ImpulseStride
Achilles
2
4
1
0.63
W
Bacchus
MKDxChemo
Bacchus
1
0
7
4.5
W
4
1
7
7.5
W
Jormungandr
Thatsmytoast
Jormungandr
4
1
9
8.5
L
1
3
2
0.67
W
Ishtar
sappnrun
Ishtar
6
2
3
3.75
W
Vulcan
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,762
Damage
35,480
52,004
Taken
58,823
42,384
Mitigated
28,959
14,604
Healing
13,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Blackasoarus
Ao Kuang
6,100
2,007
0
1,841
10,547
4,603
0
5,217
4,780
10,359
0
L
Anhur
3,985
1,578
0
1,846
13,634
5,601
144
5,461
7,613
0
20,039
L
Martichoras
Foster x 12
Martichoras
8,222
3,443
0
2,793
11,209
4,064
0
7,957
2,668
0
31,486
L
Achilles
ImpulseStride
Achilles
8,861
1,388
633
2,632
12,727
10,035
0
6,241
5,339
0
16,961
W
Bacchus
MKDxChemo
Bacchus
8,446
377
667
2,243
8,888
9,632
165
2,140
6,634
16,206
0
W
10,960
2,011
627
5,655
14,171
11,704
416
4,023
9,734
0
23,346
W
Jormungandr
Thatsmytoast
Jormungandr
12,337
2,371
247
2,757
12,218
12,991
462
2,859
8,073
24,154
0
L
8,312
2,748
0
3,539
10,706
4,656
2,893
4,001
6,268
38,908
1,777
W
Ishtar
sappnrun
Ishtar
8,606
6,102
0
2,408
10,350
4,721
3,348
3,879
6,263
0
37,067
W
Vulcan
10,413
3,174
0
0
6,377
3,336
726
1,200
5,048
46,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,836
Gold Earned
40,471
222
Minions Killed
200
0
Camps Cleared
0
1,227,660
Distance Traveled
1,057,451
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,318
665
3
0
0
198,238
0
L
Anhur
7,972
725
46
4
0
226,636
0
L
Martichoras
8,154
741
51
5
0
211,515
0
L
Achilles
8,393
763
27
2
0
219,902
0
W
Bacchus
7,774
707
20
2
0
253,599
0
W
Mulan
8,401
764
40
4
0
249,186
0
W
Jormungandr
8,595
781
26
2
0
243,753
0
L
Sol
8,634
785
73
7
0
201,160
0
W
Ishtar
9,201
836
64
6
0
229,571
0
W
Vulcan
8,865
806
72
7
0
251,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role