Player Matchup

Surtr
Surtr
GodOfLosers18000
Surtr
Level 145
God Stats
10W - 10L
1,484 SR
Queue Stats
276W - 329L
1,483 Elo+
Party 1
Danzaburou
Danzaburou
PincheNekro
Danzaburou
Level 148
God Stats
2W - 2L
1,398 SR
Queue Stats
76W - 61L
1,559 Elo+
Solo
Ymir
Ymir
The_Reverend_6_9
Ymir
Level 126
God Stats
2W - 2L
1,674 SR
Queue Stats
56W - 64L
1,593 Elo+
Party 1
Chronos
Chronos
imtayb
Chronos
Level 118
God Stats
18W - 18L
1,524 SR
Queue Stats
124W - 119L
1,529 Elo+
Solo
Tsukuyomi
Tsukuyomi
la-casa007
Tsukuyomi
Level 121
God Stats
2W - 5L
1,123 SR
Queue Stats
160W - 167L
1,542 Elo+
Solo
Team Averages
Level 132
1,440 SR
1,541 Elo+

VS

Team Averages
Level 109
1,440 SR
1,552 Elo+
Cabrakan
Cabrakan
Mrdustydonut
Cabrakan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 108L
1,549 Elo+
Party 2
Fenrir
Fenrir
SHiFTJustice
Fenrir
Level 127
God Stats
3W - 5L
1,319 SR
Queue Stats
233W - 229L
1,543 Elo+
Party 2
Gilgamesh
Gilgamesh
SenorRompeCulos
Gilgamesh
Level 146
God Stats
8W - 7L
1,237 SR
Queue Stats
125W - 121L
1,534 Elo+
Solo
Zeus
Zeus
kroening1
Zeus
Level 142
God Stats
4W - 6L
1,500 SR
Queue Stats
196W - 178L
1,572 Elo+
Solo
Cernunnos
Cernunnos
toroh
Cernunnos
Level 63
God Stats
5W - 4L
1,642 SR
Queue Stats
129W - 118L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 0
9,610
534
9,424
16,568
19,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mace

Mace

+10
Physical Power

Danzaburou
PincheNekro
Danzaburou
17
4 / 2 / 4
10,462
581
9,303
12,507
6,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 2 / 7
8,543
475
8,330
14,656
14,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos
imtayb
Chronos
18
8 / 3 / 4
11,071
615
15,180
14,413
6,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
la-casa007
Tsukuyomi
15
4 / 4 / 3
9,245
514
9,035
15,301
6,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Mrdustydonut
Cabrakan
15
2 / 5 / 1
9,047
503
7,996
14,178
14,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
13
2 / 4 / 1
7,885
438
11,204
19,409
9,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
SenorRompeCulos
Gilgamesh
16
5 / 1 / 3
9,610
534
9,808
15,143
11,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
14
1 / 8 / 3
9,008
500
13,850
14,395
5,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
toroh
Cernunnos
15
1 / 5 / 1
8,773
487
6,639
13,494
6,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
23
Kills
11
11
Deaths
23
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
L
Cabrakan
Mrdustydonut
Cabrakan
2
5
1
0.5
W
Danzaburou
PincheNekro
Danzaburou
4
2
4
3
L
Fenrir
2
4
1
0.63
L
Gilgamesh
SenorRompeCulos
Gilgamesh
5
1
3
6.5
W
3
2
7
3.25
W
Chronos
imtayb
Chronos
8
3
4
3.33
L
Zeus
1
8
3
0.31
W
Tsukuyomi
la-casa007
Tsukuyomi
4
4
3
1.38
L
Cernunnos
toroh
Cernunnos
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,272
Damage
49,497
73,445
Taken
76,619
53,080
Mitigated
46,715
18,372
Healing
13,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,424
1,988
0
5,329
16,568
19,026
0
6,824
9,744
2,064
67,671
L
Cabrakan
Mrdustydonut
Cabrakan
7,996
1,354
0
361
14,178
14,480
0
2,282
10,845
69,858
0
W
Danzaburou
PincheNekro
Danzaburou
9,303
4,709
0
4,515
12,507
6,104
475
541
11,966
0
87,581
L
Fenrir
11,204
4,435
0
5,234
19,409
9,255
0
3,733
15,634
0
60,144
L
Gilgamesh
SenorRompeCulos
Gilgamesh
9,808
3,240
0
748
15,143
11,339
0
4,241
10,753
0
77,358
W
8,330
1,860
0
2,519
14,656
14,965
0
6,255
8,401
24,178
0
W
Chronos
imtayb
Chronos
15,180
4,289
0
4,081
14,413
6,074
0
7,076
7,337
93,577
0
L
Zeus
13,850
1,403
0
2,716
14,395
5,601
110
11,829
2,566
72,000
0
W
Tsukuyomi
la-casa007
Tsukuyomi
9,035
2,146
0
1,928
15,301
6,911
0
1,192
14,109
0
75,227
L
Cernunnos
toroh
Cernunnos
6,639
2,889
0
4,651
13,494
6,040
897
1,963
11,531
0
63,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,931
Gold Earned
44,323
549
Minions Killed
572
0
Camps Cleared
0
1,703,370
Distance Traveled
1,680,231
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,610
534
118
7
0
311,131
0
L
Cabrakan
9,047
503
150
8
0
311,000
0
W
Danzaburou
10,462
581
156
9
0
323,192
6
L
Fenrir
7,885
438
72
4
0
373,556
0
L
Gilgamesh
9,610
534
104
6
0
398,222
0
W
Ymir
8,543
475
24
1
0
322,810
10
W
Chronos
11,071
615
156
9
0
345,824
0
L
Zeus
9,008
500
120
7
0
286,533
6
W
Tsukuyomi
9,245
514
95
5
0
400,413
5
L
Cernunnos
8,773
487
126
7
0
310,920
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role