Player Matchup

Ravana
Ravana
MiroAhi
Ravana
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 40L
1,533 Elo+
Party 2
Janus
Janus
ModernDayKang
Janus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 56L
1,594 Elo+
Party 2
Yu Huang
Yu Huang
MorningScoop
Yu Huang
Level 92
God Stats
0W - 2L
1,279 SR
Queue Stats
62W - 47L
1,601 Elo+
Party 2
Cliodhna
Cliodhna
StuddScruggs
Cliodhna
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 28L
1,277 Elo+
Solo
Surtr
Surtr
Xy PITBULL yX
Surtr
Level 43
God Stats
2W - 1L
1,085 SR
Queue Stats
142W - 163L
1,434 Elo+
Solo
Team Averages
Level 50
1,373 SR
1,488 Elo+

VS

Team Averages
Level 73
1,505 SR
1,542 Elo+
Nox
Nox
 
Nox
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Banisher01
Chernobog
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 14L
1,538 Elo+
Solo
Cthulhu
Cthulhu
Billmcbride
Cthulhu
Level 95
God Stats
1W - 0L
1,269 SR
Queue Stats
40W - 45L
1,536 Elo+
Solo
He Bo
He Bo
CShaffer
He Bo
Level 63
God Stats
2W - 1L
1,744 SR
Queue Stats
144W - 128L
1,576 Elo+
Party 1
Ymir
Ymir
Kyrrion
Ymir
Level 69
God Stats
4W - 5L
1,514 SR
Queue Stats
171W - 169L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
MiroAhi
Ravana
15
2 / 3 / 4
7,741
774
7,869
11,154
9,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
5 / 3 / 6
9,462
946
14,195
10,300
5,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
MorningScoop
Yu Huang
15
4 / 4 / 6
8,726
873
13,424
10,307
4,982
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
StuddScruggs
Cliodhna
13
2 / 9 / 7
8,043
804
7,085
12,877
5,808
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 6 / 9
7,622
762
6,673
14,069
14,015
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
4 / 1 / 17
9,651
965
6,907
9,036
5,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
Banisher01
Chernobog
17
9 / 2 / 14
10,063
1,006
15,975
13,271
7,474
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
Billmcbride
Cthulhu
15
5 / 4 / 16
9,373
937
13,576
16,940
16,973
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

He Bo
CShaffer
He Bo
15
6 / 3 / 14
9,523
952
12,070
9,659
4,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
Kyrrion
Ymir
14
1 / 4 / 20
9,291
929
5,188
14,390
15,000
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
106
14
Kills
25
25
Deaths
14
32
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
4
1
17
12.5
W
Chernobog
Banisher01
Chernobog
9
2
14
8
W
Cthulhu
Billmcbride
Cthulhu
5
4
16
3.25
W
He Bo
CShaffer
He Bo
6
3
14
4.33
W
Ymir
Kyrrion
Ymir
1
4
20
2.75
L
Ravana
MiroAhi
Ravana
2
3
4
1.33
L
5
3
6
2.67
L
Yu Huang
MorningScoop
Yu Huang
4
4
6
1.75
L
Cliodhna
StuddScruggs
Cliodhna
2
9
7
0.61
L
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,246
Damage
53,716
58,707
Taken
63,296
39,108
Mitigated
49,694
14,024
Healing
27,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
6,907
174
2,312
2,328
9,036
5,347
380
3,973
4,657
25,510
0
W
Chernobog
Banisher01
Chernobog
15,975
8,473
1,600
5,001
13,271
7,474
2,697
5,769
7,043
0
28,362
W
Cthulhu
Billmcbride
Cthulhu
13,576
642
2,019
3,790
16,940
16,973
40
5,575
10,119
22,642
535
W
He Bo
CShaffer
He Bo
12,070
680
1,642
1,953
9,659
4,900
660
5,169
4,128
19,454
0
W
Ymir
Kyrrion
Ymir
5,188
321
3,969
2,624
14,390
15,000
81
5,071
8,609
7,100
0
L
Ravana
MiroAhi
Ravana
7,869
992
813
2,102
11,154
9,260
95
6,773
4,381
0
14,252
L
14,195
900
1,941
3,073
10,300
5,043
590
7,069
3,231
24,784
0
L
Yu Huang
MorningScoop
Yu Huang
13,424
589
1,006
1,915
10,307
4,982
505
5,693
4,614
22,865
0
L
Cliodhna
StuddScruggs
Cliodhna
7,085
323
439
445
12,877
5,808
698
8,733
4,144
0
13,544
L
6,673
1,041
767
1,523
14,069
14,015
0
8,938
5,131
172
13,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,594
Gold Earned
47,901
104
Minions Killed
140
0
Camps Cleared
0
971,474
Distance Traveled
1,004,214
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,651
965
52
5
0
206,195
0
W
Chernobog
10,063
1,006
33
3
0
174,329
0
W
Cthulhu
9,373
937
31
3
0
203,622
0
W
He Bo
9,523
952
18
2
0
213,825
0
W
Ymir
9,291
929
6
1
0
206,243
0
L
Ravana
7,741
774
10
1
0
204,753
0
L
Janus
9,462
946
40
4
0
209,411
0
L
Yu Huang
8,726
873
33
3
0
194,982
0
L
Cliodhna
8,043
804
16
2
0
190,465
0
L
Surtr
7,622
762
5
1
0
171,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role