Player Matchup

Camazotz
Camazotz
CJT007
Camazotz
Level 108
God Stats
12W - 11L
1,586 SR
Queue Stats
833W - 868L
1,520 Elo+
Solo
Ah Puch
Ah Puch
Eight_Bitx
Ah Puch
Level 107
God Stats
4W - 1L
1,914 SR
Queue Stats
70W - 70L
1,588 Elo+
Party 2
Terra
Terra
OldManKems
Terra
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 128L
1,558 Elo+
Party 2
Tiamat
Tiamat
Princessiann
Tiamat
Level 115
God Stats
1W - 1L
1,330 SR
Queue Stats
242W - 232L
1,577 Elo+
Party 2
Hun Batz
Hun Batz
wwinters
Hun Batz
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 37L
1,508 Elo+
Party 2
Team Averages
Level 101
1,566 SR
1,550 Elo+

VS

Team Averages
Level 31
1,500 SR
1,768 Elo+
Neith
Neith
AlonWolf772
Neith
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,822 Elo+
Party 1
Fafnir
Fafnir
Crystalember
Fafnir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,822 Elo+
Party 1
Izanami
Izanami
Spency101
Izanami
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,822 Elo+
Party 1
Chang'e
Chang'e
TmanZman
Chang'e
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,822 Elo+
Party 1
Camazotz
Camazotz
jyhgfkfk
Camazotz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
CJT007
Camazotz
15
2 / 2 / 13
8,593
781
9,905
14,190
10,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Eight_Bitx
Ah Puch
17
9 / 1 / 12
9,712
883
22,432
5,480
2,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Terra
15
1 / 0 / 18
8,488
772
5,534
8,980
8,251
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
17
5 / 2 / 13
9,379
853
16,679
13,752
6,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
wwinters
Hun Batz
14
6 / 5 / 11
8,898
809
11,432
11,190
4,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 8
7,645
695
8,590
12,348
5,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Fafnir
14
2 / 5 / 7
7,696
700
7,078
14,115
18,759
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Spency101
Izanami
15
5 / 5 / 4
8,301
755
16,348
13,165
5,813
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Chang'e
TmanZman
Chang'e
14
1 / 5 / 6
7,541
686
4,771
13,592
5,993
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Camazotz
jyhgfkfk
Camazotz
14
1 / 4 / 7
7,403
673
7,888
17,203
7,981
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
42
23
Kills
10
10
Deaths
23
67
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
4
8
1.25
W
Camazotz
CJT007
Camazotz
2
2
13
4.25
L
Fafnir
2
5
7
1.1
W
Ah Puch
Eight_Bitx
Ah Puch
9
1
12
15
W
Terra
1
0
18
10
W
Tiamat
5
2
13
5.75
L
Izanami
Spency101
Izanami
5
5
4
1.4
L
Chang'e
TmanZman
Chang'e
1
5
6
0.8
L
Camazotz
jyhgfkfk
Camazotz
1
4
7
1.13
W
Hun Batz
wwinters
Hun Batz
6
5
11
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,982
Damage
44,675
53,592
Taken
70,423
32,648
Mitigated
44,219
27,206
Healing
28,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,590
1,963
1,332
2,290
12,348
5,673
0
7,298
5,050
0
20,125
W
Camazotz
CJT007
Camazotz
9,905
515
916
5,203
14,190
10,995
281
2,425
11,765
0
15,048
L
Fafnir
7,078
1,810
1,335
1,387
14,115
18,759
0
9,033
5,082
9,386
0
W
Ah Puch
Eight_Bitx
Ah Puch
22,432
326
1,317
1,279
5,480
2,507
649
1,062
4,418
33,650
0
W
Terra
5,534
118
5,692
4,731
8,980
8,251
0
1,914
7,066
8,644
0
W
Tiamat
16,679
583
1,221
4,994
13,752
6,530
434
3,569
10,183
39,870
0
L
Izanami
Spency101
Izanami
16,348
10,630
1,321
3,194
13,165
5,813
0
8,390
4,775
0
36,435
L
Chang'e
TmanZman
Chang'e
4,771
747
7,161
3,574
13,592
5,993
0
8,792
4,800
12,093
0
L
Camazotz
jyhgfkfk
Camazotz
7,888
510
1,253
5,939
17,203
7,981
0
11,132
6,071
0
11,079
W
Hun Batz
wwinters
Hun Batz
11,432
296
1,158
695
11,190
4,365
243
2,879
8,311
0
20,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,070
Gold Earned
38,586
116
Minions Killed
130
0
Camps Cleared
0
1,023,459
Distance Traveled
981,369
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,645
695
28
3
0
191,031
0
W
Camazotz
8,593
781
8
1
0
191,958
0
L
Fafnir
7,696
700
9
1
0
197,248
0
W
Ah Puch
9,712
883
24
2
0
215,281
0
W
Terra
8,488
772
7
1
0
233,211
0
W
Tiamat
9,379
853
58
5
0
189,920
0
L
Izanami
8,301
755
56
5
0
189,241
0
L
Chang'e
7,541
686
20
2
0
179,247
0
L
Camazotz
7,403
673
17
2
0
224,602
0
W
Hun Batz
8,898
809
19
2
0
193,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role