Player Matchup

Sol
Sol
CalebKn
Sol
Level 155
God Stats
3W - 6L
1,358 SR
Queue Stats
402W - 422L
1,517 Elo+
Party 2
Sylvanus
Sylvanus
YNFL BOOGIE
Sylvanus
Level 103
God Stats
2W - 1L
1,731 SR
Queue Stats
247W - 228L
1,606 Elo+
Party 2
Amaterasu
Amaterasu
smkbandit23
Amaterasu
Level 153
God Stats
3W - 4L
1,590 SR
Queue Stats
566W - 571L
1,567 Elo+
Party 2
Hades
Hades
v Conchita v
Hades
Level 146
God Stats
0W - 2L
1,285 SR
Queue Stats
12W - 11L
1,515 Elo+
Party 4
Medusa
Medusa
xX PEPP3RZ Xx
Medusa
Level 129
God Stats
0W - 2L
1,297 SR
Queue Stats
36W - 32L
1,583 Elo+
Party 4
Team Averages
Level 137
1,452 SR
1,558 Elo+

VS

Team Averages
Level 126
1,533 SR
1,563 Elo+
Artio
Artio
Dumbstrucked
Artio
Level 118
God Stats
2W - 1L
1,274 SR
Queue Stats
52W - 38L
1,619 Elo+
Party 3
Horus
Horus
LiveCombat
Horus
Level 155
God Stats
1W - 1L
1,209 SR
Queue Stats
69W - 75L
1,562 Elo+
Party 3
Geb
Geb
SeraphicMind
Geb
Level 116
God Stats
2W - 2L
1,500 SR
Queue Stats
93W - 73L
1,451 Elo+
Solo
Discordia
Discordia
Shippedpants
Discordia
Level 132
God Stats
1W - 0L
1,742 SR
Queue Stats
67W - 47L
1,587 Elo+
Party 1
Nu Wa
Nu Wa
majicalmangoe
Nu Wa
Level 108
God Stats
3W - 0L
1,937 SR
Queue Stats
194W - 167L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
17
2 / 4 / 4
9,630
803
17,676
18,900
9,287
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
YNFL BOOGIE
Sylvanus
15
3 / 4 / 7
8,548
712
9,816
20,910
26,418
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amaterasu
smkbandit23
Amaterasu
16
3 / 4 / 7
9,043
754
10,925
22,344
25,187
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 6 / 8
8,083
674
10,470
17,292
8,887
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
5 / 5 / 2
9,173
764
14,755
13,603
7,384
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 16
9,532
794
11,855
22,986
27,092
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
17
10 / 4 / 9
10,682
890
14,554
16,520
9,844
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 3 / 16
10,688
891
13,775
31,274
21,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Discordia
Shippedpants
Discordia
18
7 / 1 / 14
10,819
902
27,628
8,873
4,999
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 2 / 16
9,544
795
17,860
10,697
4,984
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
94
13
Kills
23
23
Deaths
13
28
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Sol
2
4
4
1
W
2
3
16
3.33
W
Horus
10
4
9
3.63
W
3
3
16
3.67
W
Discordia
Shippedpants
Discordia
7
1
14
14
L
Sylvanus
YNFL BOOGIE
Sylvanus
3
4
7
1.63
W
1
2
16
4.5
L
Amaterasu
smkbandit23
Amaterasu
3
4
7
1.63
L
0
6
8
0.67
L
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,642
Damage
85,672
93,049
Taken
90,350
77,163
Mitigated
68,449
41,982
Healing
47,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
17,676
6,429
0
8,126
18,900
9,287
1,974
13,710
4,215
49,231
0
W
11,855
672
6,715
8,900
22,986
27,092
350
7,019
14,972
20,873
0
W
Horus
14,554
5,176
5,322
3,583
16,520
9,844
1,778
6,610
9,263
0
20,578
W
13,775
1,241
5,506
12,584
31,274
21,530
966
13,318
16,764
24,838
0
W
Discordia
Shippedpants
Discordia
27,628
930
1,549
1,109
8,873
4,999
1,650
4,702
4,068
37,982
0
L
Sylvanus
YNFL BOOGIE
Sylvanus
9,816
2,206
6,291
6,910
20,910
26,418
336
12,513
5,735
15,555
0
W
17,860
2,534
1,290
1,166
10,697
4,984
2,390
4,058
6,219
37,341
0
L
Amaterasu
smkbandit23
Amaterasu
10,925
3,343
2,740
8,682
22,344
25,187
486
13,209
7,305
0
15,574
L
10,470
852
1,880
3,009
17,292
8,887
336
12,675
3,488
21,332
0
L
14,755
4,768
2,215
2,129
13,603
7,384
424
11,264
1,188
0
27,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,477
Gold Earned
51,265
151
Minions Killed
135
0
Camps Cleared
0
1,007,319
Distance Traveled
1,183,462
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,630
803
82
7
0
178,908
0
W
Artio
9,532
794
22
2
0
248,515
0
W
Horus
10,682
890
9
1
0
215,952
0
W
Geb
10,688
891
28
2
0
239,287
0
W
Discordia
10,819
902
38
3
0
252,285
0
L
Sylvanus
8,548
712
10
1
0
178,840
0
W
Nu Wa
9,544
795
38
3
0
227,423
0
L
Amaterasu
9,043
754
12
1
0
234,822
0
L
Hades
8,083
674
23
2
0
200,128
0
L
Medusa
9,173
764
24
2
0
214,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role