Player Matchup

Skadi
Skadi
BallFlap
Skadi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 35L
1,594 Elo+
Party 1
Susano
Susano
CharFurion
Susano
Level 97
God Stats
6W - 5L
1,500 SR
Queue Stats
621W - 622L
1,530 Elo+
Solo
Ymir
Ymir
DaianiiKuz
Ymir
Level 56
God Stats
0W - 1L
1,290 SR
Queue Stats
82W - 83L
1,474 Elo+
Solo
Nu Wa
Nu Wa
TooToxicFor1Acct
Nu Wa
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
230W - 168L
1,589 Elo+
Party 1
Sun Wukong
Sun Wukong
runimhangry
Sun Wukong
Level 86
God Stats
2W - 2L
1,605 SR
Queue Stats
125W - 134L
1,523 Elo+
Solo
Team Averages
Level 67
1,479 SR
1,542 Elo+

VS

Team Averages
Level 77
1,575 SR
1,551 Elo+
Sun Wukong
Sun Wukong
Ewirick
Sun Wukong
Level 47
God Stats
5W - 6L
1,595 SR
Queue Stats
322W - 326L
1,529 Elo+
Solo
Odin
Odin
JNasty115
Odin
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 25L
1,611 Elo+
Party 2
Medusa
Medusa
KiIIersInstinct3
Medusa
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 17L
1,663 Elo+
Solo
Susano
Susano
Maxel-The-God
Susano
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
164W - 161L
1,452 Elo+
Party 2
Tyr
Tyr
WillTheKOTP
Tyr
Level 64
God Stats
5W - 3L
1,781 SR
Queue Stats
189W - 172L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BallFlap
Skadi
13
2 / 5 / 3
7,250
725
8,390
9,813
4,379
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
CharFurion
Susano
13
2 / 4 / 4
7,308
731
9,410
8,206
8,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 4 / 2
7,148
715
9,209
10,111
7,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 3 / 5
7,158
716
13,654
7,635
3,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
runimhangry
Sun Wukong
13
0 / 3 / 6
7,015
702
5,995
8,986
14,289
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ewirick
Sun Wukong
15
4 / 3 / 12
8,685
869
8,142
14,093
11,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Odin
14
1 / 1 / 14
7,789
779
7,591
9,853
10,910
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
6 / 1 / 12
8,626
863
11,422
8,400
4,186
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
2 / 3 / 10
7,404
740
6,767
10,783
4,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
6 / 1 / 12
8,452
845
8,523
11,650
11,977
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
79
7
Kills
19
19
Deaths
9
20
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Skadi
BallFlap
Skadi
2
5
3
0.7
L
Susano
CharFurion
Susano
2
4
4
1
L
3
4
2
1
W
Sun Wukong
Ewirick
Sun Wukong
4
3
12
3.33
W
Odin
1
1
14
8
W
6
1
12
12
W
2
3
10
2.33
L
0
3
5
0.83
W
6
1
12
12
L
Sun Wukong
runimhangry
Sun Wukong
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,658
Damage
42,445
44,751
Taken
54,779
37,660
Mitigated
43,551
9,963
Healing
26,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
BallFlap
Skadi
8,390
4,397
750
888
9,813
4,379
0
562
9,251
0
16,024
L
Susano
CharFurion
Susano
9,410
941
574
212
8,206
8,561
0
550
7,656
0
14,597
L
9,209
1,236
537
1,359
10,111
7,099
0
346
9,765
12,695
0
W
Sun Wukong
Ewirick
Sun Wukong
8,142
799
1,175
4,334
14,093
11,612
703
4,644
9,449
0
26,167
W
Odin
7,591
524
1,485
2,414
9,853
10,910
246
3,748
6,105
3,589
9,152
W
11,422
5,017
3,957
4,211
8,400
4,186
716
3,890
4,510
0
26,580
W
6,767
868
788
2,192
10,783
4,866
68
4,705
6,078
0
14,924
L
13,654
2,490
1,524
1,768
7,635
3,332
0
891
6,744
29,685
0
W
8,523
446
1,465
4,001
11,650
11,977
241
5,876
5,774
0
17,038
L
Sun Wukong
runimhangry
Sun Wukong
5,995
660
626
1,725
8,986
14,289
0
600
8,386
0
15,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,879
Gold Earned
40,956
103
Minions Killed
111
0
Camps Cleared
0
843,870
Distance Traveled
1,025,723
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,250
725
28
3
0
148,762
0
L
Susano
7,308
731
11
1
0
170,587
0
L
Ymir
7,148
715
10
1
0
144,709
0
W
Sun Wukong
8,685
869
26
3
0
179,015
0
W
Odin
7,789
779
21
2
0
215,497
0
W
Medusa
8,626
863
36
4
0
221,299
0
W
Susano
7,404
740
13
1
0
184,926
0
L
Nu Wa
7,158
716
31
3
0
177,032
0
W
Tyr
8,452
845
15
2
0
224,986
0
L
Sun Wukong
7,015
702
23
2
0
202,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role