Player Matchup

Odin
Odin
SIL3NTNXNJA235
Odin
Level 67
God Stats
7W - 6L
1,464 SR
Queue Stats
23W - 40L
1,377 Elo+
Party 1
Medusa
Medusa
SunwardRex55441
Medusa
Level 109
God Stats
3W - 4L
1,432 SR
Queue Stats
182W - 209L
1,402 Elo+
Party 1
Cerberus
Cerberus
Turtle_-Dude44
Cerberus
Level 85
God Stats
2W - 6L
1,164 SR
Queue Stats
50W - 122L
1,308 Elo+
Party 1
Nemesis
Nemesis
fulsomemantis54
Nemesis
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 275L
1,343 Elo+
Party 1
Nu Wa
Nu Wa
melcarti
Nu Wa
Level 67
God Stats
75W - 117L
1,322 SR
Queue Stats
109W - 210L
1,286 Elo+
Party 1
Team Averages
Level 89
1,376 SR
1,343 Elo+

VS

Team Averages
Level 95
1,712 SR
1,472 Elo+
Bastet
Bastet
NiMeBo97
Bastet
Level 29
God Stats
4W - 2L
1,848 SR
Queue Stats
27W - 20L
1,470 Elo+
Party 2
Freya
Freya
almmmm
Freya
Level 143
God Stats
4W - 3L
1,860 SR
Queue Stats
37W - 27L
1,499 Elo+
Party 2
Hachiman
Hachiman
cstellic
Hachiman
Level 96
God Stats
1W - 1L
1,764 SR
Queue Stats
85W - 73L
1,486 Elo+
Party 3
Scylla
Scylla
saltyslapmeat
Scylla
Level 101
God Stats
16W - 16L
1,452 SR
Queue Stats
27W - 28L
1,422 Elo+
Party 3
Cu Chulainn
Cu Chulainn
sluggga
Cu Chulainn
Level 108
God Stats
15W - 11L
1,635 SR
Queue Stats
82W - 68L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
6,981
499
6,762
11,584
11,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 3 / 0
7,490
535
6,607
9,206
4,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cerberus
12
2 / 3 / 3
7,492
535
4,628
13,377
11,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
8 / 2 / 7
9,194
657
12,063
10,653
4,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nu Wa
melcarti
Nu Wa
14
3 / 2 / 9
8,550
611
9,557
8,025
3,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
NiMeBo97
Bastet
13
5 / 2 / 1
7,904
565
6,182
12,651
4,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Freya
almmmm
Freya
13
2 / 1 / 1
8,093
578
6,369
11,226
4,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
cstellic
Hachiman
13
4 / 2 / 2
7,809
558
10,951
12,730
4,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 8 / 3
7,532
538
3,833
10,608
3,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
sluggga
Cu Chulainn
11
1 / 2 / 4
6,426
459
8,076
13,846
11,266
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
15
Kills
12
13
Deaths
15
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bastet
NiMeBo97
Bastet
5
2
1
2.75
W
0
3
0
0
W
2
3
0
0.67
W
Cerberus
2
3
3
1.17
L
Freya
almmmm
Freya
2
1
1
2.5
L
Hachiman
cstellic
Hachiman
4
2
2
2.5
W
8
2
7
5.75
W
Nu Wa
melcarti
Nu Wa
3
2
9
3.75
L
0
8
3
0.19
L
Cu Chulainn
sluggga
Cu Chulainn
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,617
Damage
35,411
52,845
Taken
61,061
34,647
Mitigated
28,070
9,497
Healing
20,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
NiMeBo97
Bastet
6,182
1,559
0
5,044
12,651
4,776
0
1,957
10,414
0
51,911
W
6,762
1,054
0
797
11,584
11,669
0
6,369
5,215
0
50,836
W
6,607
2,947
0
134
9,206
4,057
557
0
9,206
0
69,670
W
Cerberus
4,628
162
2,394
3,900
13,377
11,121
51
681
12,671
22,229
0
L
Freya
almmmm
Freya
6,369
2,255
0
6,328
11,226
4,379
51
831
9,562
64,509
0
L
Hachiman
cstellic
Hachiman
10,951
5,445
0
5,630
12,730
4,490
336
2,810
9,850
0
66,039
W
12,063
6,451
0
968
10,653
4,619
910
672
9,980
0
62,948
W
Nu Wa
melcarti
Nu Wa
9,557
2,552
242
1,062
8,025
3,181
905
2,433
5,571
56,415
0
L
3,833
311
0
560
10,608
3,159
0
4,298
6,006
57,756
0
L
Cu Chulainn
sluggga
Cu Chulainn
8,076
1,496
288
2,929
13,846
11,266
0
3,547
10,189
0
41,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,707
Gold Earned
37,764
439
Minions Killed
425
0
Camps Cleared
0
1,460,729
Distance Traveled
1,394,092
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,904
565
79
6
0
321,403
0
W
Odin
6,981
499
75
5
0
249,107
0
W
Medusa
7,490
535
96
7
0
275,428
0
W
Cerberus
7,492
535
77
6
0
306,301
3
L
Freya
8,093
578
104
7
0
264,375
6
L
Hachiman
7,809
558
90
6
0
273,967
1
W
Nemesis
9,194
657
84
6
0
375,416
2
W
Nu Wa
8,550
611
107
8
0
254,477
4
L
Scylla
7,532
538
97
7
0
249,539
0
L
Cu Chulainn
6,426
459
55
4
0
284,808
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role