Player Matchup

Poseidon
Poseidon
Bronze II
Bigtony16
Poseidon
Bronze II
Level 42
God Stats
5W - 20L
1,293 SR
Queue Stats
39W - 103L
531 MMR
Party 2
Ares
Ares
Bronze V
CH3WY8338
Ares
Bronze V
Level 35
God Stats
0W - 2L
1,328 SR
Queue Stats
0W - 18L
813 MMR
Party 2
Skadi
Skadi
Bronze II
DUCKSPIN2121
Skadi
Bronze II
Level 58
God Stats
0W - 5L
1,524 SR
Queue Stats
68W - 133L
553 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 45
1,382 SR
632 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 121
1,400 SR
608 MMR
Cthulhu
Cthulhu
Silver V
Firebo1t 99
Cthulhu
Silver V
Level 120
God Stats
1W - 1L
1,331 SR
Queue Stats
111W - 142L
595 MMR
Party 1
The Morrigan
The Morrigan
Silver V
Hellbent Squire
The Morrigan
Silver V
Level 138
God Stats
37W - 41L
1,386 SR
Queue Stats
192W - 238L
634 MMR
Solo
Cliodhna
Cliodhna
Silver V
MushroomHen3597
Cliodhna
Silver V
Level 105
God Stats
27W - 18L
1,481 SR
Queue Stats
111W - 142L
595 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Bigtony16
Poseidon
12
1 / 5 / 0
6,871
687
4,319
8,566
3,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ares
11
1 / 3 / 1
7,040
704
2,918
11,227
10,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

5
0 / 0 / 0
5,333
533
0
441
89
Bans
Ao KuangNe ZhaNu WaAtlasAchilles

VS

Bans
VulcanBacchusHadesCerberusKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Firebo1t 99
Cthulhu
12
0 / 1 / 6
7,279
728
4,666
8,452
4,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
Hellbent Squire
The Morrigan
12
3 / 1 / 2
7,767
777
4,133
3,818
1,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
13
5 / 1 / 2
8,129
813
7,465
7,140
3,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
2
Kills
8
8
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Bigtony16
Poseidon
1
5
0
0.2
L
Ares
1
3
1
0.5
L
0
0
0
0
W
Cthulhu
Firebo1t 99
Cthulhu
0
1
6
3
W
The Morrigan
Hellbent Squire
The Morrigan
3
1
2
4
W
Cliodhna
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,237
Damage
16,264
20,234
Taken
19,410
13,256
Mitigated
9,511
2,416
Healing
2,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Bigtony16
Poseidon
4,319
963
0
598
8,566
3,003
0
3,087
5,237
31,767
0
L
Ares
2,918
324
0
1,818
11,227
10,164
0
5,031
5,750
10,866
0
L
0
0
0
0
441
89
0
0
441
0
721
W
Cthulhu
Firebo1t 99
Cthulhu
4,666
344
85
812
8,452
4,656
602
3,989
4,463
15,150
0
W
The Morrigan
Hellbent Squire
The Morrigan
4,133
409
0
800
3,818
1,567
967
1,154
2,664
35,047
0
W
Cliodhna
7,465
478
0
1,027
7,140
3,288
753
2,177
4,963
0
21,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,244
Gold Earned
23,175
79
Minions Killed
126
0
Camps Cleared
0
345,161
Distance Traveled
542,963
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,871
687
70
7
0
159,471
0
L
Ares
7,040
704
8
1
0
168,955
0
L
Skadi
5,333
533
1
0
0
16,735
0
W
Cthulhu
7,279
728
35
4
0
185,666
0
W
The Morrigan
7,767
777
57
6
0
160,298
0
W
Cliodhna
8,129
813
34
3
0
196,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role