Player Matchup

Susano
Susano
Bloodshot3121
Susano
Level 115
God Stats
1W - 0L
1,723 SR
Queue Stats
8W - 4L
1,532 Elo+
Party 2
Anubis
Anubis
Enrisuke
Anubis
Level 25
God Stats
1W - 0L
1,524 SR
Queue Stats
6W - 1L
1,790 Elo+
Party 2
Ares
Ares
instinckiler
Ares
Level 104
God Stats
1W - 1L
1,314 SR
Queue Stats
83W - 91L
1,464 Elo+
Party 2
Team Averages
Level 81
1,520 SR
1,595 Elo+

VS

Team Averages
Level 75
1,500 SR
1,760 Elo+
Ishtar
Ishtar
Optheliac
Ishtar
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,865 Elo+
Solo
Cthulhu
Cthulhu
TwoPacJesus
Cthulhu
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 21L
1,708 Elo+
Party 1
Hercules
Hercules
evank44
Hercules
Level 84
God Stats
2W - 4L
1,500 SR
Queue Stats
7W - 11L
1,708 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 3
8,301
830
8,618
8,784
4,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Enrisuke
Anubis
12
0 / 0 / 6
6,987
699
5,844
4,195
2,506
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 1 / 5
8,297
830
7,423
8,889
8,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Optheliac
Ishtar
10
0 / 5 / 3
6,553
655
5,313
7,993
2,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
TwoPacJesus
Cthulhu
11
0 / 1 / 1
6,638
664
4,555
7,375
6,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hercules
evank44
Hercules
10
1 / 3 / 1
6,649
665
1,828
9,200
8,561
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
9
Kills
1
3
Deaths
9
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
2
3
3.75
W
Anubis
Enrisuke
Anubis
0
0
6
3
L
Ishtar
Optheliac
Ishtar
0
5
3
0.3
L
Cthulhu
TwoPacJesus
Cthulhu
0
1
1
0.5
L
Hercules
evank44
Hercules
1
3
1
0.5
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,885
Damage
11,696
21,868
Taken
24,568
15,036
Mitigated
17,191
4,390
Healing
4,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,618
1,063
0
278
8,784
4,095
72
1,655
6,870
0
37,231
W
Anubis
Enrisuke
Anubis
5,844
356
183
1,735
4,195
2,506
254
859
3,336
18,598
0
L
Ishtar
Optheliac
Ishtar
5,313
3,231
0
681
7,993
2,510
0
3,290
4,703
0
14,819
L
Cthulhu
TwoPacJesus
Cthulhu
4,555
114
226
892
7,375
6,120
0
3,837
3,538
29,121
0
L
Hercules
evank44
Hercules
1,828
157
0
2,327
9,200
8,561
0
6,182
3,018
0
8,380
W
7,423
481
322
1,872
8,889
8,435
189
1,527
6,995
17,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,585
Gold Earned
19,840
110
Minions Killed
89
0
Camps Cleared
0
588,770
Distance Traveled
560,717
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,301
830
69
7
0
222,746
0
W
Anubis
6,987
699
17
2
0
191,134
0
L
Ishtar
6,553
655
25
3
0
169,007
0
L
Cthulhu
6,638
664
44
4
0
218,763
0
L
Hercules
6,649
665
20
2
0
172,947
0
W
Ares
8,297
830
24
2
0
174,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role