Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
CaelWolfsbane
Horus
Level 179
God Stats
6W - 0L
1,735 SR
Queue Stats
104W - 97L
1,322 Elo+
Solo
Scylla
Scylla
Treono
Scylla
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,570 Elo+
Solo
Fenrir
Fenrir
kostik9829
Fenrir
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,748 Elo+
Party 1
Chiron
Chiron
samversacexJr
Chiron
Level 68
God Stats
1W - 1L
1,312 SR
Queue Stats
163W - 131L
1,530 Elo+
Solo
Team Averages
Level 107
1,509 SR
1,534 Elo+

VS

Team Averages
Level 97
1,457 SR
1,474 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
 
Yu Huang
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
DeeAnn13
Nox
Level 180
God Stats
0W - 3L
1,285 SR
Queue Stats
217W - 213L
1,394 Elo+
Party 2
Horus
Horus
MrZoo41
Horus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,476 Elo+
Solo
Vulcan
Vulcan
TibsVA
Vulcan
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
16
4 / 0 / 10
9,103
910
14,517
9,668
5,789
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

14
0 / 1 / 8
8,576
858
3,029
13,519
13,100
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Scylla
Treono
Scylla
12
2 / 3 / 8
7,705
771
7,152
8,454
4,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
kostik9829
Fenrir
15
8 / 4 / 5
8,974
897
7,543
13,295
12,829
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 1 / 9
8,405
841
5,372
5,859
3,133
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
3 / 2 / 4
7,199
720
5,246
7,744
4,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yu Huang
 
Yu Huang
12
0 / 5 / 5
6,574
657
9,177
9,481
3,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
5 / 0 / 4
8,189
819
6,318
4,520
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
MrZoo41
Horus
12
1 / 5 / 6
6,589
659
3,953
10,752
11,477
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Vulcan
TibsVA
Vulcan
12
0 / 4 / 4
6,209
621
9,307
7,387
2,978
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
32
16
Kills
9
9
Deaths
16
40
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
4
0
10
9
L
Ao Kuang
 
Ao Kuang
3
2
4
2.5
L
Yu Huang
 
Yu Huang
0
5
5
0.5
W
0
1
8
4
L
5
0
4
7
L
Horus
MrZoo41
Horus
1
5
6
0.8
L
Vulcan
TibsVA
Vulcan
0
4
4
0.5
W
Scylla
Treono
Scylla
2
3
8
2
W
Fenrir
kostik9829
Fenrir
8
4
5
2.63
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,613
Damage
34,001
50,795
Taken
39,884
39,217
Mitigated
24,873
30,681
Healing
11,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
14,517
5,531
1,514
4,672
9,668
5,789
1,027
6,514
3,112
0
30,531
L
Ao Kuang
 
Ao Kuang
5,246
1,042
166
2,099
7,744
4,429
0
1,070
6,674
7,829
0
L
Yu Huang
 
Yu Huang
9,177
587
808
1,136
9,481
3,798
0
588
8,893
15,613
0
W
3,029
748
7,618
8,151
13,519
13,100
76
8,063
5,331
0
6,651
L
6,318
199
1,282
2,031
4,520
2,191
0
518
4,002
22,351
0
L
Horus
MrZoo41
Horus
3,953
190
1,875
1,615
10,752
11,477
0
2,465
8,287
2,354
2,754
L
Vulcan
TibsVA
Vulcan
9,307
3,145
433
349
7,387
2,978
0
2,511
4,876
14,510
0
W
Scylla
Treono
Scylla
7,152
967
169
740
8,454
4,366
381
5,849
2,512
13,419
0
W
Fenrir
kostik9829
Fenrir
7,543
1,351
0
2,093
13,295
12,829
0
6,398
6,733
0
14,272
W
5,372
1,907
4,333
1,391
5,859
3,133
2,226
4,442
1,370
0
24,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,763
Gold Earned
34,760
128
Minions Killed
69
0
Camps Cleared
0
842,798
Distance Traveled
817,389
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
9,103
910
57
6
0
151,522
0
L
Ao Kuang
7,199
720
7
1
0
185,057
0
L
Yu Huang
6,574
657
11
1
0
141,231
0
W
Horus
8,576
858
4
0
0
214,765
0
L
Nox
8,189
819
39
4
0
178,676
0
L
Horus
6,589
659
1
0
0
133,778
0
L
Vulcan
6,209
621
11
1
0
178,647
0
W
Scylla
7,705
771
17
2
0
164,672
0
W
Fenrir
8,974
897
10
1
0
155,142
0
W
Chiron
8,405
841
40
4
0
156,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role