Player Matchup

Bellona
Bellona
Bronze IV
A Fitted Guy
Bellona
Bronze IV
Level 58
God Stats
0W - 2L
1,464 SR
Queue Stats
4W - 19L
1,216 MMR
Party 2
Olorun
Olorun
Silver III
BluePocketz
Olorun
Silver III
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 26L
1,274 MMR
Party 2
Jing Wei
Jing Wei
Bronze IV
Myth of Claw
Jing Wei
Bronze IV
Level 56
God Stats
0W - 3L
1,490 SR
Queue Stats
5W - 23L
1,158 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 60
1,485 SR
1,216 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,588 SR
1,261 MMR
Janus
Janus
Silver III
FatTwinkies
Janus
Silver III
Level 63
God Stats
2W - 2L
1,584 SR
Queue Stats
9W - 12L
1,299 MMR
Party 1
Cu Chulainn
Cu Chulainn
Bronze III
camj6824
Cu Chulainn
Bronze III
Level 105
God Stats
1W - 0L
1,505 SR
Queue Stats
2W - 2L
1,314 MMR
Party 1
Chiron
Chiron
Silver I
isatinflames
Chiron
Silver I
Level 144
God Stats
32W - 31L
1,675 SR
Queue Stats
588W - 684L
1,169 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
A Fitted Guy
Bellona
12
2 / 2 / 1
7,656
696
7,361
14,969
13,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
13
1 / 2 / 3
8,320
756
7,118
9,860
4,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
Myth of Claw
Jing Wei
13
1 / 4 / 1
7,661
696
5,866
11,628
5,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
HeraBacchusCharybdisNoxSurtr

VS

Bans
CthulhuAtlasIshtarKumbhakarnaIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 2
9,203
837
13,706
7,990
3,869
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
camj6824
Cu Chulainn
14
1 / 3 / 7
8,186
744
8,583
9,190
8,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
13
1 / 0 / 5
8,146
741
6,231
8,458
4,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
4
Kills
8
8
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bellona
A Fitted Guy
Bellona
2
2
1
1.25
L
Olorun
1
2
3
1.25
W
6
1
2
7
L
Jing Wei
Myth of Claw
Jing Wei
1
4
1
0.38
W
Cu Chulainn
camj6824
Cu Chulainn
1
3
7
1.5
W
Chiron
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,345
Damage
28,520
36,457
Taken
25,638
23,353
Mitigated
16,448
6,273
Healing
6,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
A Fitted Guy
Bellona
7,361
1,521
0
1,993
14,969
13,153
348
5,035
9,365
0
28,704
L
Olorun
7,118
1,892
584
2,206
9,860
4,959
128
4,077
5,570
28,725
0
W
13,706
598
80
448
7,990
3,869
0
2,108
5,574
48,398
0
L
Jing Wei
Myth of Claw
Jing Wei
5,866
4,095
0
1,490
11,628
5,241
0
4,655
6,621
0
26,115
W
Cu Chulainn
camj6824
Cu Chulainn
8,583
1,839
127
2,341
9,190
8,503
230
2,604
6,336
0
20,006
W
Chiron
6,231
2,485
1,092
2,736
8,458
4,076
940
2,433
5,884
0
30,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,637
Gold Earned
25,535
127
Minions Killed
143
0
Camps Cleared
0
663,729
Distance Traveled
634,816
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,656
696
37
3
0
250,780
0
L
Olorun
8,320
756
55
5
0
202,668
1
W
Janus
9,203
837
72
7
0
211,359
0
L
Jing Wei
7,661
696
35
3
0
210,281
0
W
Cu Chulainn
8,186
744
25
2
0
224,699
0
W
Chiron
8,146
741
46
4
0
198,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role