Player Matchup

Ares
Ares
COSMICx420
Ares
Level 145
God Stats
7W - 8L
1,500 SR
Queue Stats
313W - 291L
1,416 Elo+
Solo
Izanami
Izanami
Gxpracer1107
Izanami
Level 24
God Stats
5W - 12L
1,460 SR
Queue Stats
11W - 21L
1,403 Elo+
Party 1
Chaac
Chaac
SageLordan31
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Thanatos
Thanatos
jc8AMF2
Thanatos
Level 126
God Stats
1W - 5L
1,449 SR
Queue Stats
46W - 53L
1,455 Elo+
Party 1
Discordia
Discordia
leaugemain
Discordia
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,237 Elo+
Party 1
Team Averages
Level 62
1,482 SR
1,402 Elo+

VS

Team Averages
Level 118
1,482 SR
1,472 Elo+
Neith
Neith
AlwaysHighh420
Neith
Level 174
God Stats
1W - 4L
1,589 SR
Queue Stats
98W - 85L
1,562 Elo+
Solo
Sol
Sol
Arran_D_C
Sol
Level 95
God Stats
13W - 13L
1,536 SR
Queue Stats
113W - 114L
1,501 Elo+
Solo
Thor
Thor
Chuckyy Duck
Thor
Level 106
God Stats
3W - 2L
1,273 SR
Queue Stats
1,119W - 1,044L
1,473 Elo+
Solo
Atlas
Atlas
Mad Hazerd
Atlas
Level 92
God Stats
17W - 12L
1,512 SR
Queue Stats
181W - 200L
1,430 Elo+
Solo
Kukulkan
Kukulkan
holaitsmatt
Kukulkan
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 66L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,820
438
5,137
12,182
9,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Gxpracer1107
Izanami
8
0 / 5 / 0
4,985
453
2,013
9,695
3,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 8 / 1
5,451
496
3,003
13,027
7,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
jc8AMF2
Thanatos
11
4 / 4 / 0
6,604
600
7,878
11,026
5,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
leaugemain
Discordia
9
0 / 5 / 0
5,397
491
1,722
7,791
2,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 3 / 2
7,771
706
10,094
7,965
3,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
5 / 0 / 3
6,845
622
9,968
6,022
2,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
8 / 2 / 2
7,072
643
4,215
8,357
3,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Atlas
10
1 / 0 / 9
6,497
591
4,626
7,995
6,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
holaitsmatt
Kukulkan
12
3 / 0 / 6
6,970
634
7,726
5,574
2,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
5
Kills
24
25
Deaths
5
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
7
3
2
2.67
W
5
0
3
6.5
L
0
3
0
0
W
8
2
2
4.5
L
Izanami
Gxpracer1107
Izanami
0
5
0
0
W
Atlas
1
0
9
5.5
L
1
8
1
0.19
W
Kukulkan
holaitsmatt
Kukulkan
3
0
6
6
L
Thanatos
jc8AMF2
Thanatos
4
4
0
1
L
Discordia
leaugemain
Discordia
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,753
Damage
36,629
53,721
Taken
35,913
28,807
Mitigated
17,582
16,496
Healing
11,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,094
4,305
0
2,056
7,965
3,362
0
0
7,965
0
49,185
W
9,968
4,840
0
3,117
6,022
2,057
889
2,408
3,614
54,749
0
L
5,137
103
287
3,603
12,182
9,926
0
8,496
3,686
15,583
0
W
4,215
1,063
0
2,516
8,357
3,264
246
705
7,652
0
31,402
L
Izanami
Gxpracer1107
Izanami
2,013
1,626
0
2,106
9,695
3,659
0
6,392
3,303
0
34,472
W
Atlas
4,626
1,940
0
2,906
7,995
6,734
124
2,518
5,477
20,233
0
L
3,003
1,093
0
1,842
13,027
7,269
0
0
13,027
0
25,662
W
Kukulkan
holaitsmatt
Kukulkan
7,726
1,176
0
500
5,574
2,165
717
1,228
4,346
45,918
0
L
Thanatos
jc8AMF2
Thanatos
7,878
2,644
0
7,658
11,026
5,078
0
2,340
8,686
0
42,917
L
Discordia
leaugemain
Discordia
1,722
185
0
1,000
7,791
2,875
257
5,092
2,699
32,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,257
Gold Earned
35,155
243
Minions Killed
319
0
Camps Cleared
0
1,083,328
Distance Traveled
1,006,372
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,771
706
75
7
0
191,335
2
W
Sol
6,845
622
97
9
0
186,882
0
L
Ares
4,820
438
14
1
0
227,097
0
W
Thor
7,072
643
48
4
0
223,338
0
L
Izanami
4,985
453
59
5
0
180,236
0
W
Atlas
6,497
591
18
2
0
199,949
0
L
Chaac
5,451
496
45
4
0
246,430
0
W
Kukulkan
6,970
634
81
7
0
204,868
0
L
Thanatos
6,604
600
63
6
0
236,414
0
L
Discordia
5,397
491
62
6
0
193,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role