Player Matchup

Achilles
Achilles
Boozlez
Achilles
Level 147
God Stats
2W - 0L
1,707 SR
Queue Stats
203W - 161L
1,639 Elo+
Party 1
Rama
Rama
Ewirick
Rama
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
322W - 326L
1,529 Elo+
Solo
Cupid
Cupid
Ikarinha
Cupid
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
141W - 98L
1,484 Elo+
Solo
Cliodhna
Cliodhna
JustALokiMain
Cliodhna
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,685 Elo+
Party 1
Eset
Eset
Yeetabix
Eset
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 100L
1,593 Elo+
Party 1
Team Averages
Level 97
1,541 SR
1,586 Elo+

VS

Team Averages
Level 82
1,435 SR
1,550 Elo+
Shiva
Shiva
Abcom960
Shiva
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
429W - 401L
1,507 Elo+
Solo
Anhur
Anhur
FastTwoMetal
Anhur
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 37L
1,591 Elo+
Party 2
Vulcan
Vulcan
KiIIersInstinct3
Vulcan
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 17L
1,701 Elo+
Solo
Sol
Sol
Mechanic_O_War
Sol
Level 66
God Stats
1W - 5L
1,175 SR
Queue Stats
104W - 152L
1,397 Elo+
Solo
Achilles
Achilles
uhappymf
Achilles
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 50L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Boozlez
Achilles
19
9 / 3 / 9
10,817
832
14,122
20,440
30,093
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Rama
Ewirick
Rama
16
1 / 4 / 11
9,353
719
12,260
13,085
6,886
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cupid
Ikarinha
Cupid
16
3 / 4 / 11
9,646
742
14,432
13,289
7,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cliodhna
JustALokiMain
Cliodhna
20
9 / 3 / 12
12,074
929
23,694
19,761
12,464
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eset
16
1 / 4 / 16
9,700
746
13,011
12,590
6,898
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Abcom960
Shiva
17
2 / 3 / 12
10,379
798
13,153
22,725
22,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

15
5 / 7 / 5
9,837
757
8,742
14,840
6,326
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 5 / 5
9,284
714
16,085
12,386
5,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 4 / 10
9,667
744
13,851
16,123
7,063
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
uhappymf
Achilles
17
5 / 4 / 8
10,491
807
13,412
25,518
30,596
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
58
23
Kills
18
18
Deaths
23
59
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Shiva
Abcom960
Shiva
2
3
12
2.67
W
Achilles
Boozlez
Achilles
9
3
9
4.5
W
Rama
Ewirick
Rama
1
4
11
1.63
L
5
7
5
1.07
W
Cupid
Ikarinha
Cupid
3
4
11
2.13
W
Cliodhna
JustALokiMain
Cliodhna
9
3
12
5
L
4
5
5
1.3
L
2
4
10
1.75
W
Eset
1
4
16
2.25
L
Achilles
uhappymf
Achilles
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,519
Damage
65,243
79,165
Taken
91,592
63,863
Mitigated
71,850
33,801
Healing
31,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
Abcom960
Shiva
13,153
1,868
1,981
6,441
22,725
22,355
248
3,532
19,193
0
24,239
W
Achilles
Boozlez
Achilles
14,122
2,502
1,479
7,476
20,440
30,093
0
6,353
14,087
0
26,761
W
Rama
Ewirick
Rama
12,260
9,969
1,361
4,882
13,085
6,886
3,423
6,358
6,727
0
27,354
L
8,742
3,522
708
1,791
14,840
6,326
1,035
673
14,167
0
11,367
W
Cupid
Ikarinha
Cupid
14,432
6,072
2,166
3,190
13,289
7,522
2,922
5,578
7,711
0
31,116
W
Cliodhna
JustALokiMain
Cliodhna
23,694
3,730
688
7,294
19,761
12,464
739
5,592
14,169
0
47,582
L
16,085
5,924
2,226
2,787
12,386
5,510
194
1,661
10,725
26,953
0
L
13,851
3,140
125
5,763
16,123
7,063
3,709
2,003
14,120
36,407
0
W
Eset
13,011
1,617
3,207
2,058
12,590
6,898
723
6,971
5,619
24,691
0
L
Achilles
uhappymf
Achilles
13,412
2,527
2,184
7,811
25,518
30,596
451
5,142
20,376
1,436
20,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,590
Gold Earned
49,658
168
Minions Killed
125
0
Camps Cleared
0
1,176,303
Distance Traveled
1,141,969
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,379
798
23
2
0
232,561
0
W
Achilles
10,817
832
13
1
0
279,983
0
W
Rama
9,353
719
43
3
0
199,818
0
L
Anhur
9,837
757
9
1
0
214,006
0
W
Cupid
9,646
742
41
3
0
209,982
0
W
Cliodhna
12,074
929
49
4
0
253,656
0
L
Vulcan
9,284
714
30
2
0
249,755
0
L
Sol
9,667
744
45
3
0
208,121
0
W
Eset
9,700
746
22
2
0
232,864
0
L
Achilles
10,491
807
18
1
0
237,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role