Player Matchup

Fenrir
Fenrir
Calzaroni
Fenrir
Level 172
God Stats
0W - 2L
1,304 SR
Queue Stats
18W - 15L
1,617 Elo+
Solo
Merlin
Merlin
Dscarrow
Merlin
Level 18
God Stats
3W - 1L
1,855 SR
Queue Stats
40W - 16L
1,622 Elo+
Party 4
Cernunnos
Cernunnos
Skooxy
Cernunnos
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 149L
1,665 Elo+
Party 2
Surtr
Surtr
Snuckzu
Surtr
Level 129
God Stats
20W - 13L
1,718 SR
Queue Stats
388W - 370L
1,562 Elo+
Party 4
Maui
Maui
ZombieSurvival2
Maui
Level 139
God Stats
0W - 1L
1,896 SR
Queue Stats
134W - 106L
1,571 Elo+
Party 2
Team Averages
Level 98
1,655 SR
1,608 Elo+

VS

Team Averages
Level 133
1,579 SR
1,581 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Bakamatsu
Athena
Level 157
God Stats
18W - 9L
1,727 SR
Queue Stats
144W - 119L
1,627 Elo+
Party 3
Artemis
Artemis
Jellyツ
Artemis
Level 128
God Stats
16W - 10L
1,596 SR
Queue Stats
633W - 637L
1,552 Elo+
Party 1
Hades
Hades
Skylord Ember
Hades
Level 164
God Stats
1W - 0L
1,305 SR
Queue Stats
164W - 129L
1,620 Elo+
Party 3
Baron Samedi
Baron Samedi
dontevenknowher
Baron Samedi
Level 116
God Stats
21W - 11L
1,765 SR
Queue Stats
143W - 114L
1,606 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Calzaroni
Fenrir
2
0 / 1 / 0
3,732
373
0
1,253
296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Merlin
Dscarrow
Merlin
12
1 / 2 / 1
6,809
681
3,507
5,461
2,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
Skooxy
Cernunnos
8
0 / 4 / 0
4,910
491
4,816
9,632
3,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
Snuckzu
Surtr
11
2 / 0 / 0
5,883
588
6,099
9,806
7,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
1 / 3 / 0
5,134
513
4,775
12,031
8,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
3 / 0 / 4
6,530
653
3,329
5,777
2,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
Bakamatsu
Athena
10
3 / 1 / 5
6,378
638
4,750
9,427
6,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
Jellyツ
Artemis
10
3 / 0 / 3
5,835
584
8,158
7,612
2,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 1 / 0
6,305
631
3,993
8,284
4,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
dontevenknowher
Baron Samedi
11
1 / 2 / 2
6,475
648
4,270
6,311
2,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
4
Kills
10
10
Deaths
4
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
0
4
5
W
Athena
Bakamatsu
Athena
3
1
5
5.5
L
Fenrir
Calzaroni
Fenrir
0
1
0
0
L
Merlin
Dscarrow
Merlin
1
2
1
0.75
W
Artemis
Jellyツ
Artemis
3
0
3
4.5
L
Cernunnos
Skooxy
Cernunnos
0
4
0
0
W
0
1
0
0
L
Surtr
Snuckzu
Surtr
2
0
0
2
L
1
3
0
0.33
W
Baron Samedi
dontevenknowher
Baron Samedi
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,197
Damage
24,500
38,183
Taken
37,411
22,168
Mitigated
18,843
8,782
Healing
17,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,329
966
0
538
5,777
2,507
0
675
5,054
0
38,678
W
Athena
Bakamatsu
Athena
4,750
1,572
1,889
3,822
9,427
6,125
229
1,847
7,574
23,744
0
L
Fenrir
Calzaroni
Fenrir
0
0
0
0
1,253
296
0
226
1,027
0
2,121
L
Merlin
Dscarrow
Merlin
3,507
364
0
850
5,461
2,232
0
4,135
1,289
50,109
0
W
Artemis
Jellyツ
Artemis
8,158
4,045
0
4,161
7,612
2,940
0
3,077
4,535
0
39,811
L
Cernunnos
Skooxy
Cernunnos
4,816
2,319
0
1,954
9,632
3,782
0
1,776
7,856
0
30,088
W
3,993
1,128
112
4,660
8,284
4,648
92
191
8,093
57,888
0
L
Surtr
Snuckzu
Surtr
6,099
1,759
0
2,723
9,806
7,222
0
4,024
5,782
463
48,529
L
4,775
2,305
1,079
2,176
12,031
8,636
0
2,815
9,216
17,985
0
W
Baron Samedi
dontevenknowher
Baron Samedi
4,270
221
39
1,816
6,311
2,623
247
2,420
3,661
43,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,468
Gold Earned
31,523
273
Minions Killed
342
0
Camps Cleared
0
873,944
Distance Traveled
1,037,501
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,530
653
57
6
0
238,124
0
W
Athena
6,378
638
36
4
0
227,646
0
L
Fenrir
3,732
373
5
1
0
54,346
0
L
Merlin
6,809
681
115
12
0
193,588
1
W
Artemis
5,835
584
51
5
0
187,378
0
L
Cernunnos
4,910
491
60
6
0
190,296
0
W
Hades
6,305
631
110
11
0
184,893
0
L
Surtr
5,883
588
71
7
0
229,982
0
L
Maui
5,134
513
22
2
0
205,732
2
W
Baron Samedi
6,475
648
88
9
0
199,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role