Player Matchup

King Arthur
King Arthur
Eddie Hay
King Arthur
Level 35
God Stats
0W - 2L
1,324 SR
Queue Stats
2W - 10L
1,085 Elo+
Party 2
Cerberus
Cerberus
Lizzie08
Cerberus
Level 42
God Stats
1W - 2L
1,486 SR
Queue Stats
3W - 11L
1,210 Elo+
Party 2
Anubis
Anubis
PeruvianEcstasy
Anubis
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Sekken7777
Cthulhu
Level 22
God Stats
0W - 3L
1,254 SR
Queue Stats
1W - 5L
1,370 Elo+
Party 2
Scylla
Scylla
Suddzzy
Scylla
Level 27
God Stats
0W - 4L
1,077 SR
Queue Stats
0W - 6L
1,065 Elo+
Party 2
Team Averages
Level 30
1,328 SR
1,246 Elo+

VS

Team Averages
Level 59
1,528 SR
1,520 Elo+
Cthulhu
Cthulhu
Laila_white_
Cthulhu
Level 61
God Stats
36W - 34L
1,500 SR
Queue Stats
80W - 88L
1,397 Elo+
Solo
Bastet
Bastet
Quaz502
Bastet
Level 78
God Stats
5W - 1L
1,696 SR
Queue Stats
234W - 196L
1,629 Elo+
Party 1
Ra
Ra
TrueJuicyOreo
Ra
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 68L
1,694 Elo+
Party 1
Nu Wa
Nu Wa
shinobi yfu
Nu Wa
Level 45
God Stats
76W - 75L
1,443 SR
Queue Stats
161W - 193L
1,364 Elo+
Solo
Chronos
Chronos
tinytrain249
Chronos
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 15L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Eddie Hay
King Arthur
7
0 / 2 / 0
4,580
382
2,043
7,966
6,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
Lizzie08
Cerberus
9
1 / 3 / 1
5,506
459
3,348
12,628
7,044
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
3 / 2 / 0
6,208
517
4,252
8,363
3,324
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
Sekken7777
Cthulhu
7
0 / 3 / 0
4,601
383
3,066
11,128
4,795
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
Suddzzy
Scylla
12
4 / 6 / 1
6,394
533
6,901
9,187
2,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Laila_white_
Cthulhu
11
2 / 0 / 3
6,412
534
5,004
6,153
5,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
Quaz502
Bastet
13
8 / 0 / 1
8,403
700
7,830
11,384
4,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 6 / 3
7,023
585
4,781
10,732
4,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 2 / 1
7,628
636
8,531
5,748
1,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
tinytrain249
Chronos
13
2 / 0 / 2
7,406
617
5,855
6,852
2,648
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
8
Kills
16
16
Deaths
8
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Eddie Hay
King Arthur
0
2
0
0
W
Cthulhu
Laila_white_
Cthulhu
2
0
3
3.5
L
Cerberus
Lizzie08
Cerberus
1
3
1
0.5
L
3
2
0
1.5
W
Bastet
Quaz502
Bastet
8
0
1
8.5
L
Cthulhu
Sekken7777
Cthulhu
0
3
0
0
L
Scylla
Suddzzy
Scylla
4
6
1
0.75
W
1
6
3
0.42
W
3
2
1
1.75
W
Chronos
tinytrain249
Chronos
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,610
Damage
32,001
49,272
Taken
40,869
24,182
Mitigated
17,615
11,095
Healing
12,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Eddie Hay
King Arthur
2,043
165
0
610
7,966
6,346
0
5,509
2,286
0
16,761
W
Cthulhu
Laila_white_
Cthulhu
5,004
152
581
2,524
6,153
5,106
125
2,451
3,702
24,588
0
L
Cerberus
Lizzie08
Cerberus
3,348
347
0
2,799
12,628
7,044
84
5,760
6,868
33,419
0
L
4,252
659
0
4,103
8,363
3,324
94
2,204
6,120
38,074
0
W
Bastet
Quaz502
Bastet
7,830
1,778
0
3,149
11,384
4,001
38
2,658
8,726
0
54,927
L
Cthulhu
Sekken7777
Cthulhu
3,066
479
142
1,981
11,128
4,795
0
5,867
4,829
21,670
0
L
Scylla
Suddzzy
Scylla
6,901
1,938
0
1,460
9,187
2,673
0
4,150
4,998
41,283
0
W
4,781
1,194
380
3,124
10,732
4,093
296
7,267
3,465
41,418
0
W
8,531
3,985
52
1,173
5,748
1,767
24
3,801
1,947
48,098
0
W
Chronos
tinytrain249
Chronos
5,855
1,872
0
1,415
6,852
2,648
2,403
1,390
5,462
59,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,289
Gold Earned
36,872
234
Minions Killed
350
0
Camps Cleared
0
1,144,854
Distance Traveled
1,183,395
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,580
382
26
2
0
227,628
0
W
Cthulhu
6,412
534
44
4
0
245,357
4
L
Cerberus
5,506
459
64
5
0
231,198
0
L
Anubis
6,208
517
57
5
0
219,181
0
W
Bastet
8,403
700
72
6
0
290,442
0
L
Cthulhu
4,601
383
27
2
0
241,927
0
L
Scylla
6,394
533
60
5
0
224,920
0
W
Ra
7,023
585
71
6
0
211,816
0
W
Nu Wa
7,628
636
71
6
0
202,166
0
W
Chronos
7,406
617
92
8
0
233,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role