Player Matchup

Hercules
Hercules
Daysofblood7
Hercules
Level 65
God Stats
3W - 2L
1,493 SR
Queue Stats
192W - 193L
1,495 Elo+
Solo
Neith
Neith
Frylock287
Neith
Level 49
God Stats
1W - 3L
1,104 SR
Queue Stats
79W - 96L
1,464 Elo+
Solo
Merlin
Merlin
Marcyknowz
Merlin
Level 48
God Stats
4W - 5L
1,489 SR
Queue Stats
261W - 265L
1,424 Elo+
Solo
Kumbhakarna
Kumbhakarna
hatetank14
Kumbhakarna
Level 45
God Stats
2W - 5L
1,069 SR
Queue Stats
75W - 93L
1,413 Elo+
Solo
Jing Wei
Jing Wei
ths44
Jing Wei
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 33L
1,427 Elo+
Solo
Team Averages
Level 57
1,331 SR
1,445 Elo+

VS

Team Averages
Level 104
1,618 SR
1,506 Elo+
Skadi
Skadi
CRISTIANUBIS
Skadi
Level 108
God Stats
3W - 2L
1,679 SR
Queue Stats
80W - 57L
1,424 Elo+
Solo
Da Ji
Da Ji
MouseyRat
Da Ji
Level 108
God Stats
1W - 1L
1,717 SR
Queue Stats
16W - 12L
1,498 Elo+
Party 1
Medusa
Medusa
RubyHarpy11
Medusa
Level 128
God Stats
2W - 1L
1,487 SR
Queue Stats
67W - 32L
1,657 Elo+
Party 1
Ratatoskr
Ratatoskr
SurprisePriapism
Ratatoskr
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 105L
1,500 Elo+
Solo
Chernobog
Chernobog
dirross
Chernobog
Level 76
God Stats
1W - 2L
1,708 SR
Queue Stats
49W - 43L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Daysofblood7
Hercules
15
0 / 3 / 9
9,182
765
4,081
15,323
21,337
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Neith
17
8 / 3 / 6
10,918
910
14,443
10,964
6,951
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
Marcyknowz
Merlin
17
10 / 4 / 5
10,850
904
14,353
10,682
5,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
hatetank14
Kumbhakarna
16
1 / 2 / 14
9,300
775
4,675
22,517
23,105
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
ths44
Jing Wei
16
2 / 4 / 10
9,549
796
7,329
9,340
4,258
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 3 / 0
3,320
277
0
2,225
550
Da Ji
MouseyRat
Da Ji
15
5 / 7 / 6
9,283
774
10,712
13,599
8,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
17
4 / 2 / 8
9,549
796
14,453
11,050
5,380
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
16
3 / 5 / 7
9,222
769
5,963
9,983
4,838
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
dirross
Chernobog
19
4 / 4 / 7
11,153
929
12,202
11,737
6,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
44
21
Kills
16
16
Deaths
21
44
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Hercules
Daysofblood7
Hercules
0
3
9
1.5
W
Neith
8
3
6
3.67
W
Merlin
Marcyknowz
Merlin
10
4
5
3.13
L
Da Ji
MouseyRat
Da Ji
5
7
6
1.14
L
Medusa
4
2
8
4
L
Ratatoskr
3
5
7
1.3
L
Chernobog
dirross
Chernobog
4
4
7
1.88
W
Kumbhakarna
hatetank14
Kumbhakarna
1
2
14
4
W
Jing Wei
ths44
Jing Wei
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,881
Damage
43,330
68,826
Taken
48,594
60,700
Mitigated
25,604
21,865
Healing
12,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
2,225
550
0
403
1,822
0
0
W
Hercules
Daysofblood7
Hercules
4,081
1,533
911
3,548
15,323
21,337
272
0
15,323
0
12,945
W
Neith
14,443
6,146
437
2,242
10,964
6,951
2,029
0
10,964
0
26,451
W
Merlin
Marcyknowz
Merlin
14,353
1,189
1,064
1,290
10,682
5,049
1,613
0
10,682
39,164
0
L
Da Ji
MouseyRat
Da Ji
10,712
2,097
409
935
13,599
8,182
0
5,053
8,546
0
12,802
L
Medusa
14,453
7,017
1,930
4,262
11,050
5,380
340
4,808
6,242
0
28,785
L
Ratatoskr
5,963
986
1,303
1,308
9,983
4,838
504
4,469
5,514
0
13,665
L
Chernobog
dirross
Chernobog
12,202
5,278
309
1,944
11,737
6,654
884
4,295
7,442
0
42,041
W
Kumbhakarna
hatetank14
Kumbhakarna
4,675
301
1,438
9,389
22,517
23,105
574
0
20,963
11,340
0
W
Jing Wei
ths44
Jing Wei
7,329
6,919
1,124
422
9,340
4,258
3,050
0
9,340
0
20,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,799
Gold Earned
42,527
135
Minions Killed
112
0
Camps Cleared
0
1,068,882
Distance Traveled
888,252
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
3,320
277
0
0
0
196
0
W
Hercules
9,182
765
16
1
0
217,930
0
W
Neith
10,918
910
38
3
0
174,425
0
W
Merlin
10,850
904
46
4
0
196,907
0
L
Da Ji
9,283
774
2
0
0
181,093
0
L
Medusa
9,549
796
24
2
0
249,613
0
L
Ratatoskr
9,222
769
17
1
0
260,722
0
L
Chernobog
11,153
929
69
6
0
196,628
0
W
Kumbhakarna
9,300
775
6
1
0
257,281
0
W
Jing Wei
9,549
796
29
2
0
222,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role