Player Matchup

Eset
Eset
BrothersGrimm70
Eset
Level 156
God Stats
2W - 2L
1,568 SR
Queue Stats
135W - 140L
1,546 Elo+
Party 1
Cernunnos
Cernunnos
MeatyMussy
Cernunnos
Level 155
God Stats
1W - 1L
1,731 SR
Queue Stats
23W - 30L
1,587 Elo+
Party 1
Achilles
Achilles
lJoeNathanl
Achilles
Level 146
God Stats
1W - 2L
1,598 SR
Queue Stats
17W - 24L
1,511 Elo+
Party 1
Team Averages
Level 152
1,632 SR
1,548 Elo+

VS

Team Averages
Level 170
1,459 SR
1,579 Elo+
Ratatoskr
Ratatoskr
ScoobDeuce
Ratatoskr
Level 194
God Stats
10W - 13L
1,436 SR
Queue Stats
255W - 255L
1,620 Elo+
Party 2
Ne Zha
Ne Zha
SmilyDrop974790
Ne Zha
Level 159
God Stats
19W - 17L
1,478 SR
Queue Stats
524W - 549L
1,553 Elo+
Party 2
Zeus
Zeus
VENOM exp
Zeus
Level 156
God Stats
7W - 9L
1,463 SR
Queue Stats
249W - 245L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 4
8,849
681
7,489
11,943
3,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
MeatyMussy
Cernunnos
12
2 / 4 / 3
8,507
654
9,456
12,355
3,780
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
lJoeNathanl
Achilles
14
3 / 6 / 1
9,517
732
8,913
16,450
16,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ScoobDeuce
Ratatoskr
17
3 / 1 / 11
10,032
772
9,062
12,221
11,313
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 4 / 7
9,347
719
7,739
12,643
5,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zeus
18
9 / 0 / 5
11,203
862
20,364
8,211
3,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
5
Kills
15
15
Deaths
5
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
L
Cernunnos
MeatyMussy
Cernunnos
2
4
3
0.88
W
Ratatoskr
ScoobDeuce
Ratatoskr
3
1
11
8.5
W
3
4
7
1.63
W
Zeus
9
0
5
11.5
L
Achilles
lJoeNathanl
Achilles
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,858
Damage
37,165
40,748
Taken
33,075
24,106
Mitigated
20,885
7,418
Healing
9,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,489
489
880
2,250
11,943
3,515
0
3,368
8,575
40,086
0
L
Cernunnos
MeatyMussy
Cernunnos
9,456
5,282
0
2,823
12,355
3,780
0
7,795
4,560
0
27,147
W
Ratatoskr
ScoobDeuce
Ratatoskr
9,062
1,217
0
2,452
12,221
11,313
899
2,876
8,792
664
30,765
W
7,739
658
0
2,408
12,643
5,906
0
2,831
9,436
0
39,819
W
Zeus
20,364
2,489
0
4,937
8,211
3,666
1,741
2,360
5,550
60,989
0
L
Achilles
lJoeNathanl
Achilles
8,913
2,056
0
1,465
16,450
16,811
0
9,464
6,986
825
27,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,873
Gold Earned
30,582
148
Minions Killed
179
0
Camps Cleared
0
638,738
Distance Traveled
741,464
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,849
681
64
5
0
211,737
0
L
Cernunnos
8,507
654
51
4
0
182,546
0
W
Ratatoskr
10,032
772
43
3
0
274,339
0
W
Ne Zha
9,347
719
40
3
0
242,276
0
W
Zeus
11,203
862
96
7
0
224,849
0
L
Achilles
9,517
732
33
3
0
244,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role