Player Matchup

Aphrodite
Aphrodite
IllFaZeAtomic
Aphrodite
Level 126
God Stats
2W - 3L
1,268 SR
Queue Stats
87W - 94L
1,535 Elo+
Party 1
Ullr
Ullr
Im9Xl
Ullr
Level 156
God Stats
2W - 2L
1,511 SR
Queue Stats
176W - 166L
1,530 Elo+
Party 1
Arachne
Arachne
Lovesthename166
Arachne
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Achilles
Achilles
M1K3STR4725
Achilles
Level 70
God Stats
3W - 6L
1,644 SR
Queue Stats
269W - 379L
1,510 Elo+
Party 1
Maui
Maui
butterman3740
Maui
Level 129
God Stats
17W - 12L
1,630 SR
Queue Stats
54W - 60L
1,501 Elo+
Party 1
Team Averages
Level 98
1,511 SR
1,515 Elo+

VS

Team Averages
Level 95
1,613 SR
1,548 Elo+
Cupid
Cupid
 
Cupid
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DinosEatMeat
Bacchus
Level 68
God Stats
7W - 1L
1,902 SR
Queue Stats
71W - 59L
1,517 Elo+
Solo
Guan Yu
Guan Yu
Toothless8041
Guan Yu
Level 16
God Stats
2W - 0L
1,545 SR
Queue Stats
26W - 24L
1,546 Elo+
Party 2
Merlin
Merlin
laalabumba
Merlin
Level 184
God Stats
26W - 12L
1,741 SR
Queue Stats
140W - 122L
1,622 Elo+
Party 2
Nike
Nike
oExtrAvAgAncEo
Nike
Level 48
God Stats
9W - 7L
1,379 SR
Queue Stats
49W - 38L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
IllFaZeAtomic
Aphrodite
10
0 / 2 / 0
5,517
552
2,455
7,077
2,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ullr
Im9Xl
Ullr
9
1 / 2 / 1
5,406
541
3,408
9,188
3,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 4 / 0
4,375
438
761
5,180
1,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
M1K3STR4725
Achilles
9
2 / 2 / 0
5,188
519
7,834
9,568
8,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 2 / 0
4,732
473
1,522
6,064
3,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
5 / 1 / 1
6,844
684
5,203
5,602
1,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
DinosEatMeat
Bacchus
9
2 / 0 / 3
5,992
599
3,235
7,028
6,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Guan Yu
11
3 / 0 / 1
6,352
635
3,720
10,332
4,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
laalabumba
Merlin
12
0 / 0 / 2
6,815
682
5,327
4,094
1,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
1 / 2 / 1
6,035
604
4,273
8,160
5,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
3
Kills
11
12
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
5
1
1
5.5
W
Bacchus
DinosEatMeat
Bacchus
2
0
3
3.5
L
Aphrodite
IllFaZeAtomic
Aphrodite
0
2
0
0
L
Ullr
Im9Xl
Ullr
1
2
1
0.75
L
0
4
0
0
L
Achilles
M1K3STR4725
Achilles
2
2
0
1
W
Guan Yu
3
0
1
3.5
L
0
2
0
0
W
Merlin
laalabumba
Merlin
0
0
2
1
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,980
Damage
21,758
37,077
Taken
35,216
19,924
Mitigated
20,527
8,553
Healing
11,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
5,203
3,964
271
2,571
5,602
1,927
10
982
4,620
0
42,246
W
Bacchus
DinosEatMeat
Bacchus
3,235
832
0
1,823
7,028
6,644
0
484
6,404
20,280
0
L
Aphrodite
IllFaZeAtomic
Aphrodite
2,455
289
665
3,409
7,077
2,469
0
4,048
3,029
38,338
0
L
Ullr
Im9Xl
Ullr
3,408
1,086
0
696
9,188
3,282
0
1,604
7,584
0
37,240
L
761
475
0
257
5,180
1,743
0
497
4,683
0
9,638
L
Achilles
M1K3STR4725
Achilles
7,834
1,466
0
2,589
9,568
8,965
0
906
8,653
823
24,697
W
Guan Yu
3,720
678
229
4,392
10,332
4,886
116
899
9,229
0
38,827
L
1,522
541
0
937
6,064
3,465
0
1,494
4,398
15,722
0
W
Merlin
laalabumba
Merlin
5,327
299
0
707
4,094
1,543
102
1,792
2,302
61,120
0
W
4,273
714
0
1,288
8,160
5,527
0
357
7,063
608
40,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,218
Gold Earned
32,038
210
Minions Killed
355
0
Camps Cleared
0
1,044,398
Distance Traveled
1,050,572
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,844
684
76
8
0
196,661
1
W
Bacchus
5,992
599
30
3
0
236,461
2
L
Aphrodite
5,517
552
77
8
0
192,440
2
L
Ullr
5,406
541
55
6
0
210,742
0
L
Arachne
4,375
438
21
2
0
229,166
0
L
Achilles
5,188
519
34
3
0
230,149
0
W
Guan Yu
6,352
635
69
7
0
236,657
0
L
Maui
4,732
473
23
2
0
181,901
2
W
Merlin
6,815
682
113
11
0
196,804
0
W
Nike
6,035
604
67
7
0
183,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role