Player Matchup

Surtr
Surtr
 
Surtr
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Dank_Magician-27
Hades
Level 106
God Stats
10W - 7L
1,400 SR
Queue Stats
381W - 356L
1,502 Elo+
Party 1
Chronos
Chronos
Tawv_
Chronos
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
479W - 461L
1,478 Elo+
Solo
Khepri
Khepri
cooldaman
Khepri
Level 127
God Stats
25W - 14L
1,775 SR
Queue Stats
466W - 432L
1,524 Elo+
Party 1
Team Averages
Level 97
1,535 SR
1,501 Elo+

VS

Team Averages
Level 73
1,646 SR
1,535 Elo+
Martichoras
Martichoras
ImpulsiveD
Martichoras
Level 47
God Stats
1W - 1L
1,776 SR
Queue Stats
11W - 18L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
JoeZaddy
Cthulhu
Level 146
God Stats
2W - 4L
1,805 SR
Queue Stats
404W - 413L
1,557 Elo+
Solo
Loki
Loki
MeatHead2006
Loki
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 19L
1,500 Elo+
Party 2
Bellona
Bellona
MicRo Etc
Bellona
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 16L
1,620 Elo+
Solo
Anubis
Anubis
Samsqatch5474
Anubis
Level 48
God Stats
3W - 1L
1,649 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
1 / 3 / 0
5,844
531
6,581
11,823
7,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jing Wei
 
Jing Wei
9
0 / 1 / 1
5,185
471
4,823
5,758
2,083
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 3 / 1
5,585
508
5,991
9,224
4,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos
Tawv_
Chronos
8
1 / 1 / 0
5,234
476
5,275
6,227
2,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
cooldaman
Khepri
7
0 / 0 / 1
5,179
471
1,616
6,673
4,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
ImpulsiveD
Martichoras
9
1 / 1 / 1
5,445
495
4,137
8,355
3,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
JoeZaddy
Cthulhu
8
0 / 0 / 1
5,572
507
3,722
6,785
3,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 0 / 0
6,086
553
3,786
6,404
2,152
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
MicRo Etc
Bellona
10
2 / 1 / 0
6,306
573
7,074
10,089
10,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
2 / 0 / 1
6,273
570
5,523
7,753
3,094
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
2
Kills
8
8
Deaths
2
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
3
0
0.33
L
Jing Wei
 
Jing Wei
0
1
1
0.5
L
0
3
1
0.17
W
Martichoras
ImpulsiveD
Martichoras
1
1
1
1.5
W
Cthulhu
JoeZaddy
Cthulhu
0
0
1
0.5
W
3
0
0
3
W
Bellona
MicRo Etc
Bellona
2
1
0
2
W
2
0
1
2.5
L
Chronos
Tawv_
Chronos
1
1
0
1
L
Khepri
cooldaman
Khepri
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,286
Damage
24,242
39,705
Taken
39,386
20,277
Mitigated
22,913
11,367
Healing
14,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
6,581
3,243
0
3,762
11,823
7,085
0
0
11,823
731
36,032
L
Jing Wei
 
Jing Wei
4,823
3,683
0
2,038
5,758
2,083
0
1,218
4,540
0
35,055
L
5,991
334
107
3,421
9,224
4,205
0
4,174
5,050
41,306
0
W
Martichoras
ImpulsiveD
Martichoras
4,137
2,252
0
3,059
8,355
3,296
0
2,996
5,359
0
29,677
W
Cthulhu
JoeZaddy
Cthulhu
3,722
642
1,541
2,289
6,785
3,931
0
3,054
3,731
19,631
0
W
3,786
1,816
0
1,128
6,404
2,152
1,011
1,914
4,490
0
32,847
W
Bellona
MicRo Etc
Bellona
7,074
2,646
0
1,845
10,089
10,440
0
255
9,834
0
44,503
W
5,523
741
82
4,394
7,753
3,094
59
4,917
2,836
48,385
0
L
Chronos
Tawv_
Chronos
5,275
2,131
0
219
6,227
2,019
84
1,763
4,464
30,733
0
L
Khepri
cooldaman
Khepri
1,616
273
0
1,820
6,673
4,885
0
2,090
4,583
15,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,027
Gold Earned
29,682
249
Minions Killed
264
0
Camps Cleared
0
1,091,665
Distance Traveled
1,134,294
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,844
531
54
5
0
216,289
0
L
Jing Wei
5,185
471
62
6
0
217,497
1
L
Hades
5,585
508
70
6
0
218,170
0
W
Martichoras
5,445
495
48
4
0
222,263
0
W
Cthulhu
5,572
507
28
3
0
246,695
2
W
Loki
6,086
553
56
5
0
261,205
0
W
Bellona
6,306
573
70
6
0
199,205
0
W
Anubis
6,273
570
62
6
0
204,926
0
L
Chronos
5,234
476
40
4
0
216,124
0
L
Khepri
5,179
471
23
2
0
223,585
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role