Player Matchup

Yemoja
Yemoja
DommyMommy96
Yemoja
Level 84
God Stats
2W - 1L
1,246 SR
Queue Stats
123W - 106L
1,537 Elo+
Party 1
Arachne
Arachne
Graveweb
Arachne
Level 32
God Stats
4W - 4L
1,500 SR
Queue Stats
193W - 207L
1,499 Elo+
Party 3
Gilgamesh
Gilgamesh
ScorpionSaibot
Gilgamesh
Level 129
God Stats
15W - 7L
1,787 SR
Queue Stats
353W - 402L
1,485 Elo+
Party 3
Ullr
Ullr
icecats28
Ullr
Level 96
God Stats
2W - 1L
1,777 SR
Queue Stats
141W - 124L
1,512 Elo+
Party 1
Tiamat
Tiamat
thatoneguy1754
Tiamat
Level 67
God Stats
60W - 52L
1,443 SR
Queue Stats
122W - 115L
1,465 Elo+
Party 1
Team Averages
Level 82
1,551 SR
1,499 Elo+

VS

Team Averages
Level 75
1,460 SR
1,450 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
KngTasLer
Nu Wa
Level 104
God Stats
2W - 3L
1,426 SR
Queue Stats
37W - 47L
1,457 Elo+
Party 2
Tyr
Tyr
TheDirtyYugo
Tyr
Level 96
God Stats
5W - 5L
1,369 SR
Queue Stats
50W - 66L
1,407 Elo+
Solo
Cthulhu
Cthulhu
Trexerous
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2
Martichoras
Martichoras
deathsdude
Martichoras
Level 51
God Stats
4W - 5L
1,507 SR
Queue Stats
13W - 29L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
0 / 1 / 1
6,142
472
2,640
7,619
6,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
Graveweb
Arachne
11
2 / 4 / 0
6,408
493
4,775
13,591
5,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Gilgamesh
ScorpionSaibot
Gilgamesh
12
0 / 2 / 0
6,391
492
4,686
10,856
5,690
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
12
2 / 1 / 0
6,635
510
7,858
9,167
3,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 3 / 1
6,206
477
5,567
9,033
4,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
5 / 1 / 3
7,564
582
8,501
10,561
4,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
KngTasLer
Nu Wa
12
3 / 1 / 6
7,279
560
9,534
6,348
2,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 0 / 2
7,453
573
5,508
10,231
8,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Trexerous
Cthulhu
10
1 / 1 / 2
6,137
472
2,775
5,585
5,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Martichoras
deathsdude
Martichoras
12
1 / 1 / 0
6,736
518
4,409
9,339
4,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
4
Kills
11
11
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
5
1
3
6.5
W
Yemoja
0
1
1
0.5
W
Arachne
Graveweb
Arachne
2
4
0
0.5
L
Nu Wa
KngTasLer
Nu Wa
3
1
6
6
W
Gilgamesh
ScorpionSaibot
Gilgamesh
0
2
0
0
L
1
0
2
2
L
Cthulhu
Trexerous
Cthulhu
1
1
2
2
L
Martichoras
deathsdude
Martichoras
1
1
0
1
W
Ullr
2
1
0
2
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,526
Damage
30,727
50,266
Taken
42,064
25,834
Mitigated
23,575
15,258
Healing
18,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
8,501
2,646
0
4,025
10,561
4,119
22
1,313
8,961
52,990
0
W
Yemoja
2,640
529
2,831
2,421
7,619
6,218
0
4,700
2,919
18,706
0
W
Arachne
Graveweb
Arachne
4,775
3,378
0
4,851
13,591
5,234
0
6,355
7,236
0
34,494
L
Nu Wa
KngTasLer
Nu Wa
9,534
1,671
0
1,316
6,348
2,185
288
3,098
2,810
60,576
0
W
Gilgamesh
ScorpionSaibot
Gilgamesh
4,686
1,485
0
2,945
10,856
5,690
264
1,571
9,285
0
44,809
L
5,508
515
0
6,508
10,231
8,115
0
0
10,231
0
61,925
L
Cthulhu
Trexerous
Cthulhu
2,775
390
287
1,170
5,585
5,052
0
2,265
3,129
16,023
0
L
Martichoras
deathsdude
Martichoras
4,409
2,436
0
4,961
9,339
4,104
0
613
8,726
0
53,862
W
Ullr
7,858
2,827
0
732
9,167
3,956
0
1,191
7,976
0
61,962
W
5,567
286
0
1,478
9,033
4,736
0
6,993
2,040
50,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,782
Gold Earned
35,169
352
Minions Killed
413
0
Camps Cleared
0
1,288,175
Distance Traveled
1,188,174
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,564
582
88
7
0
300,670
0
W
Yemoja
6,142
472
27
2
0
237,502
4
W
Arachne
6,408
493
60
5
0
311,808
0
L
Nu Wa
7,279
560
100
8
0
247,987
5
W
Gilgamesh
6,391
492
76
6
0
264,678
3
L
Tyr
7,453
573
109
8
0
223,689
6
L
Cthulhu
6,137
472
24
2
0
193,733
0
L
Martichoras
6,736
518
92
7
0
222,095
0
W
Ullr
6,635
510
92
7
0
223,246
0
W
Tiamat
6,206
477
97
7
0
250,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role