Player Matchup

Thanatos
Thanatos
CrunchyPrinchess
Thanatos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,555 Elo+
Party 1
Ra
Ra
ILOVEMOMS
Ra
Level 121
God Stats
1W - 5L
1,500 SR
Queue Stats
195W - 154L
1,558 Elo+
Party 3
Athena
Athena
OG Randa
Athena
Level 140
God Stats
2W - 3L
1,500 SR
Queue Stats
164W - 145L
1,550 Elo+
Party 3
Jormungandr
Jormungandr
Silenced_Melody
Jormungandr
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 88L
1,518 Elo+
Solo
Tyr
Tyr
WebberOnly
Tyr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,634 Elo+
Party 1
Team Averages
Level 69
1,500 SR
1,563 Elo+

VS

Team Averages
Level 54
1,502 SR
1,573 Elo+
Ra
Ra
Bonazo
Ra
Level 29
God Stats
1W - 1L
1,295 SR
Queue Stats
33W - 45L
1,443 Elo+
Solo
Skadi
Skadi
DarkTatas
Skadi
Level 44
God Stats
2W - 0L
1,715 SR
Queue Stats
16W - 9L
1,776 Elo+
Party 2
Ah Puch
Ah Puch
Ineedsocks
Ah Puch
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Khizzle222
Morgan Le Fay
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 13L
1,487 Elo+
Solo
Zhong Kui
Zhong Kui
tacosauces
Zhong Kui
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 10 / 7
8,696
669
8,374
17,085
9,211
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 7 / 9
8,885
683
16,652
14,889
7,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
OG Randa
Athena
16
3 / 5 / 10
9,346
719
7,141
23,237
34,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
Silenced_Melody
Jormungandr
17
4 / 6 / 9
9,586
737
13,791
19,016
29,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 2 / 8
9,474
729
9,796
16,623
23,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
14
1 / 5 / 11
9,348
719
9,951
12,869
7,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
DarkTatas
Skadi
20
17 / 3 / 8
12,649
973
30,130
16,492
9,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
Ineedsocks
Ah Puch
20
9 / 1 / 16
11,887
914
21,764
16,120
10,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Morgan Le Fay
Khizzle222
Morgan Le Fay
15
2 / 4 / 9
9,393
723
8,715
10,647
5,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
tacosauces
Zhong Kui
16
1 / 3 / 14
9,666
744
8,164
12,592
18,522
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
88
16
Kills
30
30
Deaths
16
43
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Ra
1
5
11
1.3
L
3
10
7
0.65
W
Skadi
DarkTatas
Skadi
17
3
8
7
L
1
7
9
0.79
W
Ah Puch
Ineedsocks
Ah Puch
9
1
16
17
W
Morgan Le Fay
Khizzle222
Morgan Le Fay
2
4
9
1.63
L
Athena
OG Randa
Athena
3
5
10
1.6
L
Jormungandr
Silenced_Melody
Jormungandr
4
6
9
1.42
L
5
2
8
4.5
W
Zhong Kui
tacosauces
Zhong Kui
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,754
Damage
78,724
90,850
Taken
68,720
103,724
Mitigated
51,583
27,955
Healing
31,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
9,951
941
7,839
3,790
12,869
7,327
542
8,205
4,294
28,574
0
L
8,374
339
1,289
4,907
17,085
9,211
0
7,623
9,462
0
10,266
W
Skadi
DarkTatas
Skadi
30,130
10,928
939
5,324
16,492
9,689
2,771
7,456
8,759
0
44,210
L
16,652
615
5,896
3,164
14,889
7,996
104
9,036
5,853
38,268
0
W
Ah Puch
Ineedsocks
Ah Puch
21,764
1,165
90
8,121
16,120
10,153
1,027
7,171
8,544
39,976
0
W
Morgan Le Fay
Khizzle222
Morgan Le Fay
8,715
660
885
1,794
10,647
5,892
0
6,880
3,562
19,067
0
L
Athena
OG Randa
Athena
7,141
775
2,951
3,943
23,237
34,088
35
12,424
10,813
10,798
0
L
Jormungandr
Silenced_Melody
Jormungandr
13,791
1,618
1,350
1,613
19,016
29,422
67
11,582
7,434
34,339
0
L
9,796
466
529
2,313
16,623
23,007
0
7,929
8,694
0
14,330
W
Zhong Kui
tacosauces
Zhong Kui
8,164
562
935
1,762
12,592
18,522
996
6,285
5,977
12,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,987
Gold Earned
52,943
141
Minions Killed
150
0
Camps Cleared
0
1,233,019
Distance Traveled
1,201,947
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,348
719
37
3
0
215,832
0
L
Thanatos
8,696
669
10
1
0
234,882
0
W
Skadi
12,649
973
40
3
0
236,771
0
L
Ra
8,885
683
72
6
0
224,729
0
W
Ah Puch
11,887
914
44
3
0
269,316
0
W
Morgan Le Fay
9,393
723
18
1
0
241,914
0
L
Athena
9,346
719
9
1
0
259,564
0
L
Jormungandr
9,586
737
32
2
0
211,818
0
L
Tyr
9,474
729
18
1
0
302,026
0
W
Zhong Kui
9,666
744
11
1
0
238,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role