Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
 
Anhur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BetaBurns
Sun Wukong
Level 168
God Stats
31W - 13L
1,752 SR
Queue Stats
573W - 499L
1,638 Elo+
Solo
Tsukuyomi
Tsukuyomi
BigMikeIX
Tsukuyomi
Level 119
God Stats
0W - 2L
1,780 SR
Queue Stats
43W - 39L
1,601 Elo+
Party 1
Nu Wa
Nu Wa
lmagineWagons
Nu Wa
Level 154
God Stats
0W - 2L
1,520 SR
Queue Stats
69W - 56L
1,731 Elo+
Party 1
Team Averages
Level 145
1,610 SR
1,594 Elo+

VS

Team Averages
Level 167
1,723 SR
1,620 Elo+
Raijin
Raijin
CtrlAltGank
Raijin
Level 156
God Stats
3W - 2L
1,454 SR
Queue Stats
294W - 254L
1,544 Elo+
Party 2
Athena
Athena
MaiOfTheFey
Athena
Level 158
God Stats
14W - 14L
1,684 SR
Queue Stats
153W - 192L
1,582 Elo+
Party 2
Bakasura
Bakasura
Teddy522
Bakasura
Level 158
God Stats
5W - 4L
1,862 SR
Queue Stats
89W - 50L
1,716 Elo+
Party 2
Achilles
Achilles
lMrNobodyl
Achilles
Level 156
God Stats
2W - 0L
1,956 SR
Queue Stats
184W - 100L
1,683 Elo+
Solo
Martichoras
Martichoras
αngelzs
Martichoras
Level 209
God Stats
3W - 2L
1,657 SR
Queue Stats
123W - 120L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
3 / 1 / 1
7,160
551
4,400
6,680
4,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
 
Anhur
13
1 / 3 / 2
7,060
543
7,567
11,827
4,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
BetaBurns
Sun Wukong
13
3 / 2 / 0
7,978
614
10,129
15,517
10,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
BigMikeIX
Tsukuyomi
10
1 / 3 / 2
6,212
478
4,332
10,047
3,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 3 / 2
6,381
491
5,178
6,598
2,269
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
1 / 1 / 3
7,705
593
5,665
7,133
2,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
12
2 / 2 / 5
7,339
565
3,760
9,113
6,160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bakasura
Teddy522
Bakasura
15
5 / 2 / 1
8,190
630
9,040
12,300
6,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
lMrNobodyl
Achilles
13
1 / 3 / 0
7,312
562
6,627
12,692
16,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Martichoras
αngelzs
Martichoras
14
3 / 0 / 0
8,200
631
8,127
9,644
4,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
8
Kills
12
12
Deaths
8
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
3
1
1
3.5
L
Anhur
 
Anhur
1
3
2
0.67
L
Sun Wukong
BetaBurns
Sun Wukong
3
2
0
1.5
L
Tsukuyomi
BigMikeIX
Tsukuyomi
1
3
2
0.67
W
Raijin
1
1
3
2.5
W
Athena
2
2
5
2.25
W
Bakasura
Teddy522
Bakasura
5
2
1
2.75
W
Achilles
lMrNobodyl
Achilles
1
3
0
0.33
L
0
3
2
0.33
W
Martichoras
αngelzs
Martichoras
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,606
Damage
33,219
50,669
Taken
50,882
25,404
Mitigated
36,260
17,918
Healing
17,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
4,400
1,334
2,459
2,376
6,680
4,328
0
2,383
4,207
25,643
0
L
Anhur
 
Anhur
7,567
5,095
0
4,249
11,827
4,371
0
1,261
10,566
0
57,842
L
Sun Wukong
BetaBurns
Sun Wukong
10,129
2,363
0
4,921
15,517
10,650
16
936
13,066
0
67,277
L
Tsukuyomi
BigMikeIX
Tsukuyomi
4,332
1,176
0
3,436
10,047
3,786
0
2,685
6,267
0
34,912
W
Raijin
5,665
142
0
458
7,133
2,903
0
3,861
3,238
67,005
0
W
Athena
3,760
923
2,308
2,899
9,113
6,160
20
2,042
7,043
11,130
0
W
Bakasura
Teddy522
Bakasura
9,040
6,399
0
3,580
12,300
6,107
0
1,773
10,503
0
66,637
W
Achilles
lMrNobodyl
Achilles
6,627
1,852
0
5,245
12,692
16,370
0
284
12,408
0
51,378
L
5,178
735
0
477
6,598
2,269
0
1,724
4,440
60,548
0
W
Martichoras
αngelzs
Martichoras
8,127
3,550
0
3,028
9,644
4,720
560
1,532
8,112
0
78,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,791
Gold Earned
38,746
395
Minions Killed
494
0
Camps Cleared
0
1,336,416
Distance Traveled
1,460,038
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,160
551
30
2
0
266,731
4
L
Anhur
7,060
543
102
8
0
236,621
2
L
Sun Wukong
7,978
614
104
8
0
263,999
0
L
Tsukuyomi
6,212
478
65
5
0
324,351
2
W
Raijin
7,705
593
133
10
0
285,028
3
W
Athena
7,339
565
22
2
0
293,789
3
W
Bakasura
8,190
630
109
8
0
350,443
6
W
Achilles
7,312
562
87
7
0
256,003
2
L
Nu Wa
6,381
491
94
7
0
244,714
1
W
Martichoras
8,200
631
143
11
0
274,775
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role