Player Matchup

Gilgamesh
Gilgamesh
Casmus-
Gilgamesh
Level 146
God Stats
137W - 109L
1,636 SR
Queue Stats
194W - 178L
1,544 Elo+
Solo
Neith
Neith
KMKZ T3MP0
Neith
Level 107
God Stats
27W - 31L
1,521 SR
Queue Stats
232W - 201L
1,500 Elo+
Party 1
Surtr
Surtr
KMKZ Unstopable
Surtr
Level 89
God Stats
60W - 46L
1,573 SR
Queue Stats
89W - 71L
1,503 Elo+
Party 1
Sun Wukong
Sun Wukong
KMKZ WITCHER
Sun Wukong
Level 129
God Stats
3W - 2L
1,796 SR
Queue Stats
157W - 149L
1,516 Elo+
Party 1
Baron Samedi
Baron Samedi
Swayze_x_
Baron Samedi
Level 88
God Stats
4W - 0L
1,861 SR
Queue Stats
28W - 31L
1,658 Elo+
Solo
Team Averages
Level 112
1,677 SR
1,544 Elo+

VS

Team Averages
Level 104
1,518 SR
1,463 Elo+
Bellona
Bellona
 
Bellona
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
DemonPox
Ra
Level 85
God Stats
7W - 5L
1,632 SR
Queue Stats
30W - 35L
1,410 Elo+
Party 3
Cupid
Cupid
TOOKIEgotSHOT
Cupid
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
269W - 264L
1,549 Elo+
Party 3
Thanatos
Thanatos
Wanderingking21
Thanatos
Level 122
God Stats
83W - 66L
1,457 SR
Queue Stats
204W - 194L
1,438 Elo+
Party 2
Bacchus
Bacchus
WonderlandPsyco
Bacchus
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 114L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Casmus-
Gilgamesh
10
4 / 0 / 3
6,570
548
7,238
10,439
6,398
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
14
6 / 0 / 2
8,075
673
7,418
5,687
2,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 1 / 4
6,581
548
8,577
10,742
4,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
KMKZ WITCHER
Sun Wukong
10
0 / 2 / 3
6,103
509
6,096
11,906
6,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
Swayze_x_
Baron Samedi
11
4 / 1 / 4
7,042
587
6,123
6,512
2,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
1 / 1 / 1
5,760
480
6,865
11,999
14,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 6 / 0
5,345
445
3,059
9,564
3,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
1 / 5 / 0
5,384
449
4,920
9,831
3,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
11
2 / 2 / 0
6,127
511
6,910
11,400
4,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 1
5,080
423
3,667
11,074
8,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
16
Kills
4
4
Deaths
16
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
1
1
1.5
W
Gilgamesh
Casmus-
Gilgamesh
4
0
3
5.5
L
0
6
0
0
W
Neith
6
0
2
7
W
2
1
4
4
W
Sun Wukong
KMKZ WITCHER
Sun Wukong
0
2
3
0.75
W
Baron Samedi
Swayze_x_
Baron Samedi
4
1
4
6
L
1
5
0
0.2
L
Thanatos
2
2
0
1
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,452
Damage
25,421
45,286
Taken
53,868
22,509
Mitigated
34,169
17,307
Healing
19,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,865
1,068
0
2,056
11,999
14,146
0
249
11,750
1,852
37,075
W
Gilgamesh
Casmus-
Gilgamesh
7,238
2,772
0
3,808
10,439
6,398
611
1,691
8,748
0
36,807
L
3,059
102
244
1,910
9,564
3,510
0
210
9,354
33,278
0
W
Neith
7,418
2,918
0
2,475
5,687
2,128
837
1,834
3,853
0
63,908
W
8,577
4,090
0
3,611
10,742
4,771
79
1,231
9,511
812
45,283
W
Sun Wukong
KMKZ WITCHER
Sun Wukong
6,096
1,240
0
4,005
11,906
6,665
0
1,215
10,691
255
36,650
W
Baron Samedi
Swayze_x_
Baron Samedi
6,123
166
598
2,810
6,512
2,547
561
1,666
4,846
36,240
0
L
4,920
2,414
255
2,895
9,831
3,467
0
1,937
7,894
0
36,950
L
Thanatos
6,910
1,533
0
8,690
11,400
4,612
0
364
11,036
0
46,735
L
3,667
485
336
3,429
11,074
8,434
0
3,756
7,318
12,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,371
Gold Earned
27,696
333
Minions Killed
279
0
Camps Cleared
0
1,194,738
Distance Traveled
1,152,579
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,760
480
69
6
0
242,566
0
W
Gilgamesh
6,570
548
43
4
0
256,532
2
L
Ra
5,345
445
63
5
0
216,497
0
W
Neith
8,075
673
98
8
0
212,781
5
W
Surtr
6,581
548
71
6
0
265,397
2
W
Sun Wukong
6,103
509
51
4
0
230,335
0
W
Baron Samedi
7,042
587
70
6
0
229,693
5
L
Cupid
5,384
449
60
5
0
213,234
0
L
Thanatos
6,127
511
70
6
0
257,368
0
L
Bacchus
5,080
423
17
1
0
222,914
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role