Player Matchup

Ra
Ra
Gold II
 
Ra
Gold II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver I
WardMid
Cerberus
Silver I
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
144W - 144L
1,332 MMR
Party 1
Tyr
Tyr
Gold II
jack12062003
Tyr
Gold II
Level 126
God Stats
5W - 4L
1,482 SR
Queue Stats
147W - 142L
1,552 MMR
Solo
Xbalanque
Xbalanque
Silver I
kizamme
Xbalanque
Silver I
Level 68
God Stats
13W - 11L
1,756 SR
Queue Stats
146W - 141L
1,550 MMR
Solo
Ravana
Ravana
Gold IV
mrbasil12
Ravana
Gold IV
Level 125
God Stats
4W - 3L
1,500 SR
Queue Stats
165W - 170L
1,730 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,547 SR
1,533 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 93
1,449 SR
1,546 MMR
Tsukuyomi
Tsukuyomi
Bronze III
Cubakharna
Tsukuyomi
Bronze III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 MMR
Solo
Tiamat
Tiamat
Gold I
Furious54
Tiamat
Gold I
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
263W - 244L
1,631 MMR
Solo
Hercules
Hercules
Gold V
Jav-Senberg
Hercules
Gold V
Level 58
God Stats
3W - 6L
1,500 SR
Queue Stats
42W - 49L
1,600 MMR
Solo
Sol
Sol
Bronze III
Sin_of_Greed_073
Sol
Bronze III
Level 89
God Stats
0W - 1L
1,254 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Mulan
Mulan
Bronze III
Sin_of_Wrath_073
Mulan
Bronze III
Level 123
God Stats
0W - 1L
1,493 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
1 / 4 / 5
9,006
563
7,547
12,547
6,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
WardMid
Cerberus
14
7 / 1 / 4
9,591
599
10,892
20,345
20,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
2 / 0 / 1
10,029
627
6,598
8,226
7,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
kizamme
Xbalanque
16
4 / 3 / 4
9,832
615
18,699
17,774
7,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
mrbasil12
Ravana
15
4 / 1 / 3
9,028
564
5,796
7,758
4,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
SusanoSurtrThor

VS

Bans
Ao KuangMercuryAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cubakharna
Tsukuyomi
12
2 / 6 / 6
7,935
496
8,570
14,802
5,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Furious54
Tiamat
14
2 / 2 / 1
8,542
534
10,481
10,326
6,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Jav-Senberg
Hercules
15
0 / 1 / 1
8,687
543
4,047
9,867
9,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
2 / 3 / 3
8,814
551
9,841
14,910
5,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 6 / 2
7,413
463
13,922
20,162
11,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
18
Kills
9
9
Deaths
18
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
4
5
0.88
L
Tsukuyomi
Cubakharna
Tsukuyomi
2
6
6
0.83
L
Tiamat
Furious54
Tiamat
2
2
1
1.25
L
Hercules
Jav-Senberg
Hercules
0
1
1
0.5
L
2
3
3
1.17
L
3
6
2
0.67
W
Cerberus
WardMid
Cerberus
7
1
4
9
W
2
0
1
2.5
W
Xbalanque
kizamme
Xbalanque
4
3
4
2
W
Ravana
mrbasil12
Ravana
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,532
Damage
46,861
66,650
Taken
70,067
45,741
Mitigated
38,246
33,580
Healing
19,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,547
1,024
3,198
3,581
12,547
6,348
852
5,477
7,070
87,161
0
L
Tsukuyomi
Cubakharna
Tsukuyomi
8,570
2,322
0
1,241
14,802
5,538
0
5,167
9,634
0
56,315
L
Tiamat
Furious54
Tiamat
10,481
1,349
0
2,313
10,326
6,139
0
5,859
4,463
71,861
0
L
Hercules
Jav-Senberg
Hercules
4,047
333
0
1,559
9,867
9,425
0
0
9,867
4,201
75,434
L
9,841
4,495
0
8,324
14,910
5,464
1,116
1,099
13,811
71,835
0
L
13,922
2,626
0
5,590
20,162
11,680
262
6,299
13,853
0
44,839
W
Cerberus
WardMid
Cerberus
10,892
1,078
2,714
6,764
20,345
20,371
243
5,920
14,425
35,193
0
W
6,598
844
0
4,323
8,226
7,770
0
1,012
7,214
0
93,602
W
Xbalanque
kizamme
Xbalanque
18,699
8,976
0
9,474
17,774
7,229
886
6,886
10,888
0
93,641
W
Ravana
mrbasil12
Ravana
5,796
1,637
0
3,526
7,758
4,023
0
1,817
5,941
0
61,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,486
Gold Earned
41,391
573
Minions Killed
528
0
Camps Cleared
0
1,765,280
Distance Traveled
1,595,628
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,006
563
145
9
0
339,660
3
L
Tsukuyomi
7,935
496
77
5
0
352,456
1
L
Tiamat
8,542
534
129
8
0
320,631
9
L
Hercules
8,687
543
152
10
0
309,909
0
L
Sol
8,814
551
123
8
0
290,237
0
L
Mulan
7,413
463
47
3
0
322,395
0
W
Cerberus
9,591
599
54
3
0
354,030
6
W
Tyr
10,029
627
159
10
0
366,376
4
W
Xbalanque
9,832
615
126
8
0
316,488
2
W
Ravana
9,028
564
89
6
0
388,726
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role