Player Matchup

Anubis
Anubis
Autizms
Anubis
Level 27
God Stats
4W - 5L
1,261 SR
Queue Stats
13W - 26L
1,088 Elo+
Party 4
Susano
Susano
DankGodSauce
Susano
Level 27
God Stats
2W - 3L
1,612 SR
Queue Stats
47W - 40L
1,635 Elo+
Party 3
Mulan
Mulan
TORRRRRRRRRRRR
Mulan
Level 89
God Stats
5W - 2L
1,828 SR
Queue Stats
100W - 77L
1,638 Elo+
Party 3
Hachiman
Hachiman
TeeGrizzleyyy
Hachiman
Level 55
God Stats
22W - 15L
1,748 SR
Queue Stats
205W - 217L
1,443 Elo+
Party 4
Maui
Maui
funkmaster69
Maui
Level 67
God Stats
17W - 11L
1,570 SR
Queue Stats
199W - 205L
1,429 Elo+
Party 4
Team Averages
Level 53
1,604 SR
1,447 Elo+

VS

Team Averages
Level 63
1,547 SR
1,421 Elo+
Nike
Nike
 
Nike
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
BigFatPanda55
Cupid
Level 41
God Stats
1W - 4L
1,739 SR
Queue Stats
41W - 46L
1,440 Elo+
Party 2
Gilgamesh
Gilgamesh
Ending97
Gilgamesh
Level 58
God Stats
0W - 2L
1,354 SR
Queue Stats
35W - 39L
1,297 Elo+
Party 2
Nox
Nox
Oggotron
Nox
Level 3
God Stats
1W - 3L
1,750 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Fenrir
Fenrir
SuicideSlade
Fenrir
Level 117
God Stats
9W - 17L
1,393 SR
Queue Stats
49W - 49L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Autizms
Anubis
12
5 / 0 / 2
6,969
634
6,199
5,332
2,054
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Susano
10
1 / 0 / 2
6,103
555
2,314
6,571
2,159
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 1 / 0
6,632
603
8,783
9,897
6,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
TeeGrizzleyyy
Hachiman
12
4 / 0 / 0
6,786
617
4,418
5,541
1,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 2 / 3
6,062
551
2,603
9,803
7,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
8
1 / 4 / 1
5,081
462
8,272
11,360
6,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 2 / 1
5,272
479
4,152
6,767
2,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Ending97
Gilgamesh
9
1 / 3 / 0
5,264
479
3,304
9,672
7,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 3 / 0
4,461
406
677
4,006
1,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
7
0 / 3 / 1
4,851
441
4,533
9,417
2,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
14
Kills
3
3
Deaths
15
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
4
1
0.38
W
Anubis
Autizms
Anubis
5
0
2
6
L
1
2
1
0.75
W
Susano
1
0
2
2
L
Gilgamesh
Ending97
Gilgamesh
1
3
0
0.33
L
0
3
0
0
L
Fenrir
0
3
1
0.17
W
3
1
0
3
W
Hachiman
TeeGrizzleyyy
Hachiman
4
0
0
4
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,317
Damage
20,938
37,144
Taken
41,222
20,164
Mitigated
20,013
18,659
Healing
8,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
8,272
902
0
2,739
11,360
6,178
0
3,478
7,882
0
28,769
W
Anubis
Autizms
Anubis
6,199
485
0
3,804
5,332
2,054
466
136
5,156
44,927
0
L
4,152
2,564
90
3,120
6,767
2,247
45
1,207
5,560
0
32,270
W
Susano
2,314
665
0
3,448
6,571
2,159
0
419
6,070
0
31,010
L
Gilgamesh
Ending97
Gilgamesh
3,304
912
0
945
9,672
7,628
0
80
8,879
0
24,685
L
677
45
0
280
4,006
1,215
0
1,977
2,029
14,715
0
L
Fenrir
4,533
1,299
0
1,132
9,417
2,745
0
2,140
7,108
0
22,889
W
8,783
1,363
0
4,953
9,897
6,641
0
0
9,208
80
43,780
W
Hachiman
TeeGrizzleyyy
Hachiman
4,418
1,819
0
3,888
5,541
1,743
880
0
5,541
0
46,956
W
2,603
650
0
2,566
9,803
7,567
286
0
9,803
16,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,552
Gold Earned
24,929
297
Minions Killed
198
0
Camps Cleared
0
1,026,561
Distance Traveled
978,716
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,081
462
45
4
0
227,069
0
W
Anubis
6,969
634
66
6
0
170,205
0
L
Cupid
5,272
479
53
5
0
183,533
0
W
Susano
6,103
555
53
5
0
247,791
0
L
Gilgamesh
5,264
479
27
2
0
216,959
0
L
Nox
4,461
406
34
3
0
145,779
0
L
Fenrir
4,851
441
39
4
0
205,376
0
W
Mulan
6,632
603
70
6
0
197,460
0
W
Hachiman
6,786
617
92
8
0
189,293
0
W
Maui
6,062
551
16
1
0
221,812
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role