Player Matchup

Persephone
Persephone
 
Persephone
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JoexMidgley
Cu Chulainn
Level 65
God Stats
3W - 4L
1,174 SR
Queue Stats
511W - 496L
1,449 Elo+
Party 1
Tyr
Tyr
MeatMan70163
Tyr
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 127L
1,489 Elo+
Party 1
Shiva
Shiva
PCDPhoenix
Shiva
Level 64
God Stats
0W - 4L
1,299 SR
Queue Stats
126W - 114L
1,465 Elo+
Party 1
Yu Huang
Yu Huang
xzMichael
Yu Huang
Level 39
God Stats
11W - 8L
1,517 SR
Queue Stats
307W - 281L
1,468 Elo+
Party 1
Team Averages
Level 78
1,398 SR
1,474 Elo+

VS

Team Averages
Level 102
1,499 SR
1,477 Elo+
Danzaburou
Danzaburou
DMR_SPAMMER
Danzaburou
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,384 Elo+
Solo
Olorun
Olorun
Deepicott
Olorun
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 45L
1,492 Elo+
Solo
Maui
Maui
JustCallMeSonic
Maui
Level 121
God Stats
11W - 7L
1,482 SR
Queue Stats
500W - 514L
1,486 Elo+
Solo
Skadi
Skadi
aphelxon
Skadi
Level 111
God Stats
10W - 14L
1,679 SR
Queue Stats
535W - 547L
1,509 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
mintha
Morgan Le Fay
Level 108
God Stats
20W - 20L
1,335 SR
Queue Stats
555W - 572L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
10
0 / 5 / 7
7,004
637
8,223
8,917
3,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
JoexMidgley
Cu Chulainn
14
3 / 5 / 8
8,145
740
12,439
15,143
15,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
1 / 3 / 11
8,004
728
6,881
11,663
12,324
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shiva
12
1 / 5 / 7
7,294
663
7,018
18,935
16,038
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
xzMichael
Yu Huang
19
10 / 1 / 3
10,254
932
19,055
10,647
5,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DMR_SPAMMER
Danzaburou
13
1 / 4 / 12
8,443
768
8,830
12,070
6,065
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
Deepicott
Olorun
16
9 / 3 / 7
9,218
838
13,323
10,466
6,019
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
2 / 2 / 14
9,150
832
3,731
14,229
17,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
aphelxon
Skadi
13
2 / 4 / 7
7,646
695
11,726
9,196
4,341
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
mintha
Morgan Le Fay
17
5 / 2 / 9
9,648
877
14,687
11,466
8,618
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
68
15
Kills
19
19
Deaths
15
36
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
5
7
0.7
W
Danzaburou
DMR_SPAMMER
Danzaburou
1
4
12
1.75
W
Olorun
Deepicott
Olorun
9
3
7
4.17
L
Cu Chulainn
JoexMidgley
Cu Chulainn
3
5
8
1.4
W
2
2
14
4.5
L
1
3
11
2.17
L
Shiva
1
5
7
0.9
W
Skadi
aphelxon
Skadi
2
4
7
1.38
W
Morgan Le Fay
mintha
Morgan Le Fay
5
2
9
4.75
L
Yu Huang
xzMichael
Yu Huang
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,616
Damage
52,297
65,305
Taken
57,427
53,148
Mitigated
42,756
22,393
Healing
22,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
8,223
629
612
1,240
8,917
3,491
156
4,608
4,304
13,840
0
W
Danzaburou
DMR_SPAMMER
Danzaburou
8,830
2,245
1,293
4,468
12,070
6,065
969
6,702
5,095
0
21,705
W
Olorun
Deepicott
Olorun
13,323
8,302
2,004
3,105
10,466
6,019
704
3,700
6,683
21,647
0
L
Cu Chulainn
JoexMidgley
Cu Chulainn
12,439
1,387
1,391
3,047
15,143
15,589
17
7,874
7,269
0
15,266
W
3,731
733
2,332
2,800
14,229
17,713
203
6,656
7,238
9,993
0
L
6,881
93
472
2,692
11,663
12,324
0
5,550
6,113
0
10,080
L
Shiva
7,018
572
1,359
5,379
18,935
16,038
0
8,443
10,492
0
10,810
W
Skadi
aphelxon
Skadi
11,726
4,526
872
1,386
9,196
4,341
308
4,548
4,437
0
16,448
W
Morgan Le Fay
mintha
Morgan Le Fay
14,687
1,704
1,679
2,905
11,466
8,618
544
5,672
5,612
33,954
0
L
Yu Huang
xzMichael
Yu Huang
19,055
620
2,078
4,123
10,647
5,706
0
5,262
5,385
45,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,701
Gold Earned
44,105
103
Minions Killed
117
0
Camps Cleared
0
1,054,847
Distance Traveled
1,028,740
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,004
637
13
1
0
177,481
0
W
Danzaburou
8,443
768
29
3
0
211,271
0
W
Olorun
9,218
838
18
2
0
186,617
0
L
Cu Chulainn
8,145
740
3
0
0
206,450
0
W
Maui
9,150
832
20
2
0
225,914
0
L
Tyr
8,004
728
8
1
0
233,763
0
L
Shiva
7,294
663
7
1
0
200,513
0
W
Skadi
7,646
695
13
1
0
183,505
0
W
Morgan Le Fay
9,648
877
37
3
0
221,433
0
L
Yu Huang
10,254
932
72
7
0
236,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role