Player Matchup

Cabrakan
Cabrakan
Alaaaan
Cabrakan
Level 124
God Stats
3W - 3L
1,500 SR
Queue Stats
262W - 233L
1,673 Elo+
Party 1
Odin
Odin
Avexum
Odin
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Janus
Janus
NuVAc3
Janus
Level 68
God Stats
24W - 27L
1,445 SR
Queue Stats
235W - 196L
1,578 Elo+
Solo
Discordia
Discordia
Wallby
Discordia
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,831 Elo+
Party 1
Hou Yi
Hou Yi
chainspark
Hou Yi
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 92L
1,591 Elo+
Solo
Team Averages
Level 78
1,489 SR
1,635 Elo+

VS

Team Averages
Level 53
1,653 SR
1,499 Elo+
Apollo
Apollo
Comicallymad
Apollo
Level 28
God Stats
10W - 3L
1,724 SR
Queue Stats
102W - 67L
1,554 Elo+
Solo
Mulan
Mulan
CrunchyPrinchess
Mulan
Level 28
God Stats
3W - 1L
1,417 SR
Queue Stats
13W - 8L
1,593 Elo+
Party 2
Terra
Terra
The-Black-Khan
Terra
Level 72
God Stats
9W - 6L
1,714 SR
Queue Stats
485W - 456L
1,560 Elo+
Solo
Martichoras
Martichoras
WebberOnly
Martichoras
Level 27
God Stats
4W - 0L
1,907 SR
Queue Stats
39W - 33L
1,489 Elo+
Party 2
Hades
Hades
potter313
Hades
Level 110
God Stats
12W - 18L
1,502 SR
Queue Stats
12W - 18L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Alaaaan
Cabrakan
13
1 / 6 / 4
7,511
751
4,841
15,800
20,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Odin
Avexum
Odin
12
0 / 4 / 4
6,657
666
3,284
12,304
13,322
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Janus
NuVAc3
Janus
13
1 / 5 / 3
7,801
780
7,371
7,900
3,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Discordia
Wallby
Discordia
13
0 / 5 / 3
7,225
723
8,379
9,147
4,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
chainspark
Hou Yi
15
3 / 1 / 1
7,737
774
8,206
8,307
3,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
3 / 1 / 4
9,128
913
9,850
10,306
5,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 2 / 13
8,768
877
8,088
14,239
17,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
2 / 2 / 13
8,327
833
5,167
12,196
11,726
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Martichoras
WebberOnly
Martichoras
16
9 / 1 / 5
9,463
946
14,616
10,180
5,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
potter313
Hades
15
3 / 0 / 6
8,574
857
9,845
7,911
6,024
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
62
5
Kills
21
21
Deaths
6
15
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Alaaaan
Cabrakan
1
6
4
0.5
L
Odin
Avexum
Odin
0
4
4
0.5
W
Apollo
3
1
4
5
W
4
2
13
5.25
L
Janus
NuVAc3
Janus
1
5
3
0.5
W
2
2
13
4.25
L
Discordia
Wallby
Discordia
0
5
3
0.3
W
Martichoras
WebberOnly
Martichoras
9
1
5
11.5
L
Hou Yi
chainspark
Hou Yi
3
1
1
3.5
W
Hades
potter313
Hades
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,081
Damage
47,566
53,458
Taken
54,832
45,978
Mitigated
46,414
5,346
Healing
18,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Alaaaan
Cabrakan
4,841
677
0
1,536
15,800
20,804
0
3,069
12,731
11,368
0
L
Odin
Avexum
Odin
3,284
1,317
0
840
12,304
13,322
0
4,589
7,715
0
7,334
W
Apollo
9,850
7,781
0
3,708
10,306
5,191
2,901
6,187
3,952
0
43,980
W
8,088
1,125
0
1,615
14,239
17,954
468
3,996
10,137
0
20,050
L
Janus
NuVAc3
Janus
7,371
89
0
450
7,900
3,671
0
2,283
5,617
21,065
0
W
5,167
154
1,768
1,939
12,196
11,726
104
4,534
7,458
11,308
0
L
Discordia
Wallby
Discordia
8,379
1,314
0
0
9,147
4,223
0
2,724
6,423
28,354
0
W
Martichoras
WebberOnly
Martichoras
14,616
6,817
0
3,822
10,180
5,519
3,580
2,923
7,184
0
41,031
L
Hou Yi
chainspark
Hou Yi
8,206
4,113
0
2,520
8,307
3,958
0
2,347
5,960
0
24,158
W
Hades
potter313
Hades
9,845
287
1,092
4,385
7,911
6,024
3,091
2,306
5,510
37,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,931
Gold Earned
44,260
149
Minions Killed
232
0
Camps Cleared
0
913,959
Distance Traveled
1,065,276
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,511
751
11
1
0
172,070
0
L
Odin
6,657
666
14
1
0
186,985
0
W
Apollo
9,128
913
76
8
0
223,687
0
W
Mulan
8,768
877
20
2
0
197,527
2
L
Janus
7,801
780
36
4
0
155,465
2
W
Terra
8,327
833
11
1
0
239,085
1
L
Discordia
7,225
723
51
5
0
196,506
2
W
Martichoras
9,463
946
60
6
0
199,053
0
L
Hou Yi
7,737
774
37
4
0
202,933
0
W
Hades
8,574
857
65
7
0
205,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role