Player Matchup

He Bo
He Bo
Silver V
Thic Bizkit
He Bo
Silver V
Level 108
God Stats
12W - 8L
1,330 SR
Queue Stats
120W - 119L
1,239 MMR
Party 1
Chernobog
Chernobog
Silver V
Yungchek
Chernobog
Silver V
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 86L
1,430 MMR
Party 1
Thanatos
Thanatos
Silver III
michidichi
Thanatos
Silver III
Level 122
God Stats
5W - 5L
1,920 SR
Queue Stats
114W - 106L
1,092 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,583 SR
1,254 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 110
1,670 SR
1,180 MMR
Kuzenbo
Kuzenbo
Gold V
MrEllisonG
Kuzenbo
Gold V
Level 111
God Stats
3W - 3L
1,717 SR
Queue Stats
69W - 69L
1,286 MMR
Party 2
Chang'e
Chang'e
Silver II
W_WlE_WAMBO_312
Chang'e
Silver II
Level 109
God Stats
45W - 33L
1,617 SR
Queue Stats
611W - 714L
1,052 MMR
Solo
Medusa
Medusa
Gold V
raxsta_
Medusa
Gold V
Level 109
God Stats
2W - 1L
1,677 SR
Queue Stats
62W - 63L
1,201 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 1
10,295
643
11,147
10,578
4,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
Yungchek
Chernobog
15
0 / 3 / 4
10,231
639
6,168
12,563
6,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
michidichi
Thanatos
17
3 / 7 / 2
11,137
696
13,049
17,846
9,398
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
SurtrAchillesBacchusNe Zha

VS

Bans
ChaacAo KuangAthenaNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
MrEllisonG
Kuzenbo
17
4 / 2 / 10
12,375
773
9,787
17,920
33,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

19
4 / 2 / 7
12,203
763
11,852
12,198
4,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Medusa
raxsta_
Medusa
18
7 / 1 / 5
12,336
771
12,251
13,869
4,944
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
5
Kills
15
15
Deaths
5
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
MrEllisonG
Kuzenbo
4
2
10
4.5
L
2
5
1
0.5
W
4
2
7
3.75
L
Chernobog
Yungchek
Chernobog
0
3
4
0.67
L
Thanatos
michidichi
Thanatos
3
7
2
0.57
W
Medusa
raxsta_
Medusa
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,364
Damage
33,890
40,987
Taken
43,987
20,018
Mitigated
43,050
9,272
Healing
15,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
MrEllisonG
Kuzenbo
9,787
3,328
0
1,548
17,920
33,710
389
3,480
14,440
29,378
0
L
11,147
208
0
662
10,578
4,546
0
5,200
5,378
46,829
0
W
11,852
381
3,432
6,045
12,198
4,396
2,131
3,947
8,251
51,663
0
L
Chernobog
Yungchek
Chernobog
6,168
3,857
0
1,346
12,563
6,074
0
8,633
3,930
0
51,560
L
Thanatos
michidichi
Thanatos
13,049
2,001
0
7,264
17,846
9,398
0
7,840
10,006
0
51,775
W
Medusa
raxsta_
Medusa
12,251
6,178
371
4,501
13,869
4,944
758
3,780
10,089
0
61,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,663
Gold Earned
36,914
224
Minions Killed
192
0
Camps Cleared
0
825,783
Distance Traveled
875,758
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,375
773
34
2
0
308,505
0
L
He Bo
10,295
643
76
5
0
263,964
0
W
Chang'e
12,203
763
99
6
0
283,794
4
L
Chernobog
10,231
639
87
5
0
268,098
0
L
Thanatos
11,137
696
61
4
0
293,721
0
W
Medusa
12,336
771
59
4
0
283,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role